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Rust Embedded Jobs in Colorado (NOW HIRING)

Eng Sr - SW

Boulder, CO · On-site

$97.01K - $164.91K/yr

Technology areas include software development, CI/CD, Containerization, C/C++, Rust, Python, Ruby and Embedded Linux. The Engineering, Science and Analysis (ESA) Strategic Capabilities Unit comprises ...

Senior Software Engineer

Louisville, CO · On-site

$128K - $168.80K/yr

Contribute to integration with Rust-based middleware and/or driver software used for device control. * Collaborate with embedded systems engineers to ensure seamless interaction between software and ...

Senior Software Engineer

Louisville, CO · On-site

$128K - $168.80K/yr

Contribute to integration with Rust-based middleware and/or driver software used for device control. * Collaborate with embedded systems engineers to ensure seamless interaction between software and ...

Senior Software Engineer

Louisville, CO

$128K - $168.80K/yr

Contribute to integration with Rust-based middleware and/or driver software used for device control. * Collaborate with embedded systems engineers to ensure seamless interaction between software and ...

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Rust Embedded information

See Colorado salary details

$73.6K

$161.3K

$183K

How much do rust embedded jobs pay per year?

As of May 30, 2026, the average yearly pay for rust embedded in Colorado is $161,285.00, according to ZipRecruiter salary data. Most workers in this role earn between $138,300.00 and $181,900.00 per year, depending on experience, location, and employer.

What is a Rust Embedded job?

A Rust Embedded job involves developing software for embedded systems using the Rust programming language. These systems include microcontrollers, IoT devices, and real-time applications where performance, safety, and reliability are critical. Rust's memory safety features and concurrency support make it well-suited for embedded development, reducing common issues like buffer overflows and data races. Developers in this field work with low-level hardware interactions, device drivers, and firmware while optimizing for constraints like power consumption and processing speed.

What are the key skills and qualifications needed to thrive in the Rust Embedded position, and why are they important?

To thrive as a Rust Embedded professional, you need strong proficiency in the Rust programming language, embedded systems design, and low-level hardware interaction, often supported by a degree in computer engineering, electrical engineering, or a related field. Experience with microcontroller platforms (such as ARM Cortex-M), version control systems like Git, and tools such as embedded debuggers or simulators is commonly required; certifications in embedded development or safety standards (e.g. ISO 26262) can be advantageous. Effective problem-solving, attention to detail, and strong collaboration skills are essential for successful project delivery. These skills ensure reliability, efficiency, and safety in developing robust embedded software for critical hardware applications.

What are some typical day-to-day tasks for a Rust Embedded engineer?

As a Rust Embedded engineer, your daily tasks often include designing, coding, and debugging firmware or low-level drivers in Rust, conducting hardware-software integration tests, and working closely with cross-functional teams such as hardware engineers and QA specialists. You may also participate in code reviews, optimize system performance, and document technical specifications to support maintainable development. Troubleshooting and resolving issues that arise during real-world device deployment is also a common responsibility. This role involves a mix of independent problem-solving and collaborative teamwork to ensure reliable, high-performance embedded solutions.
What are the most commonly searched types of Rust Embedded jobs in Colorado? The most popular types of Rust Embedded jobs in Colorado are:
What are popular job titles related to Rust Embedded jobs in Colorado? For Rust Embedded jobs in Colorado, the most frequently searched job titles are:
What cities in Colorado are hiring for Rust Embedded jobs? Cities in Colorado with the most Rust Embedded job openings:
Infographic showing various Rust Embedded job openings in Colorado as of May 2026, with employment types broken down into 89% Full Time, 7% Part Time, and 4% Contract. Highlights an 86% Physical, 3% Hybrid, and 11% Remote job distribution, with an average salary of $161,285 per year, or $77.5 per hour.

Flight Software Engineer II with Security Clearance

True Anomaly. Inc.

Denver, CO

$90K - $155K/yr

Other

Medical, Dental, Vision, Retirement, PTO

Posted 3 days ago


Job description

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it. OUR MISSION True Anomaly delivers decisive capabilities for space superiority.

We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors - enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground. OUR VALUES * Be the offset.

We create asymmetric advantages with creativity and ingenuity. * What would it take? We challenge assumptions to deliver ambitious results.

  • It's the people. Our team is our competitive advantage and we are better together. YOUR MISSION As a Flight Software Engineer II at True Anomaly, you will gain experience at every phase of the spacecraft program including design, analysis, manufacturing, test, and flight.

The company culture is one of innovation and speed, so if you are looking for a place that allows you to reach your full potential, this is the job to consider. RESPONSIBILITIES Contribute to the software development cycle including design, development, integration, and test for flight computers used in space missions (on-board computers, processing units and others) Integrate complex GNC algorithms with flight software Contribute to the Command Telemetry Database (CDTB) definition and maintenance for ground and on-orbit test and mission Collaborate with the ground C2 software team Contribute to command scripting and sequencing of the Spacecraft Design and implement satellite subsystem model simulators on HITL/SITL environment Develop reusable device drivers/interfaces and communications protocol libraries for flight hardware Participate in code reviews and contribute to flight software architecture discussions BASIC QUALIFICATIONS Bachelor's degree in computer science, electrical engineering, computer engineering, or related field 2 to 4 years of experience with low-level firmware architecture, design, and development Low-level device driver development and safety critical systems experience Experience with embedded RTOS such as RTLinux or Azure RTOS Familiarity with common protocols such as Ethernet, SPI, I2C, CAN, RS422, RS485, etc. Familiarity with networking protocols: UDP, TCP/IP Proficiency in C/C++ and at least one of the following: Rust, Zig, or Python Ability to maintain or obtain TS/SCI clearance PREFERRED SKILLS AND EXPERIENCE Master's degree in computer science, electrical engineering, computer engineering, or related field 2 - 4 years experience developing and/or producing FSW for space applications Demonstrated experience and discipline with version control, continuous integration, and continuous delivery concepts Familiarity with embedded Linux Comfortable with typical embedded systems tools, compilers, debuggers and IDEs Broad experience with microcontrollers, application processors, revision control systems Strong debugging skills through use of instrumentation such as oscilloscopes and protocol analyzers Application experience in areas such as robotics, automation, motor control, and sensor fusion COMPENSATION Base Salary: $90,000 - $155,000 Equity + Benefits including Health, Dental, Vision, HRA/HSA options, PTO and paid holidays, 401K, Parental Leave Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, location, and experience.

ADDITIONAL REQUIREMENTS Work Location-This is an onsite role, we are seeking candidates based near Denver, CO or Long Beach, CA. Work environment-the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job. * Physical demands-the physical demands of the job, including bending, sitting, lifting and driving.

This position will be open until it is successfully filled. To submit your application, please follow the directions below. #LI-Onsite To conform to U.S.

Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S.

Department of State. True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.