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Rom Jobs (NOW HIRING)

Develop and ship ROM code with the defensive architecture and exhaustive review that immutable code demands. Architect and implement Secure Boot sequences, Root of Trust establishment, and ...

The ROM will oversee a specific segment of clients and/or retailers within an assigned geography. They are responsible for representing the Company and their designated Clients & Customers through ...

Retail Operations Manager

Chicago, IL · On-site

$50K - $84K/yr

The ROM will oversee a specific segment of clients and/or retailers within an assigned geography. They are responsible for representing the Company and their designated Clients & Customers through ...

Retail Operations Manager

Dallas, TX · On-site

$50K - $84K/yr

The ROM will oversee a specific segment of clients and/or retailers within an assigned geography. They are responsible for representing the Company and their designated Clients & Customers through ...

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Rom information

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$13

$29

$74

How much do rom jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for rom in the United States is $29.71, according to ZipRecruiter salary data. Most workers in this role earn between $17.55 and $34.38 per hour, depending on experience, location, and employer.

What is the difference between Rom vs Electrician?

AspectRomElectrician
Required CredentialsTypically no formal certification; may require specialized trainingState licensing or certification often required
Work EnvironmentConstruction sites, manufacturing, repair shopsResidential, commercial, industrial electrical systems
Industry UsageUsed in manufacturing, repair, and assembly rolesPrimarily in electrical installation and maintenance
Common Search/ComparisonRom vs ElectricianElectrician

While both Rom and Electrician roles involve working with electrical systems, Rom typically refers to roles focused on assembly or repair without requiring formal licensing, whereas Electricians usually need certifications and work on installing and maintaining electrical wiring in buildings. Understanding these differences helps job seekers find the right role based on credentials and work environment.

What are the positions in a museum?

Museum positions include roles such as curators, collections managers, education coordinators, conservators, security staff, and visitor services associates. These roles require specific skills, certifications, and knowledge of museum operations, and staff often work in a team to manage exhibits, preserve collections, and engage the public.

Is it hard to get hired at a museum?

Getting hired at a museum can be competitive, especially for positions such as curators, educators, or administrative staff, which often require relevant education, experience, or specialized skills. Entry-level roles may have less stringent requirements, but overall, strong knowledge of art, history, or science, along with good communication skills, can improve chances of employment.

What are the key skills and qualifications needed to thrive as a Rom, and why are they important?

I'm sorry, but 'Rom' is not a recognized real-world professional occupation, so I cannot provide an answer.

What is the job of the ROM?

The ROM (Read-Only Memory) is a type of non-volatile storage used in computers and electronic devices to store firmware or permanent data that does not change during operation. It provides essential instructions for hardware initialization and system startup. The role of ROM is critical in ensuring the device's basic functions and stability.

What are ROMs in the context of technology jobs?

ROM stands for Read-Only Memory, which refers to a type of non-volatile memory used in computers and electronic devices. ROMs are typically used to store firmware or software that is rarely changed, such as the BIOS in a computer or the basic operating system in embedded devices. In the context of technology jobs, working with ROM may involve developing, testing, or updating firmware, or handling ROM chips in hardware design and repair. Understanding ROM is essential for roles in embedded systems, hardware engineering, and some software development positions.

Who is the CEO of the ROM Foundation?

The ROM Foundation is a non-profit organization supporting the Royal Ontario Museum, and it does not have a CEO. Instead, the museum is led by a Director and CEO who oversee its operations and strategic initiatives.
More about Rom jobs
What cities are hiring for Rom jobs? Cities with the most Rom job openings:
What are the most commonly searched types of Rom jobs? The most popular types of Rom jobs are:
What states have the most Rom jobs? States with the most job openings for Rom jobs include:
Infographic showing various Rom job openings in the United States as of July 2026, with employment types broken down into 3% As Needed, 73% Full Time, 20% Part Time, 1% Temporary, and 3% Contract. Highlights an 94% Physical, 1% Hybrid, and 5% Remote job distribution, with an average salary of $61,792 per year, or $29.7 per hour.
Platform Firmware Engineer

Platform Firmware Engineer

Apple

Sunnyvale, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 4 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

The Core Technology Platform Firmware team builds the foundation that every product depends on - the first code that runs, the security model that protects it, and the boot architecture that brings it to life. You will work at the intersection of silicon and software, solving problems that don't have documented answers yet and shaping the firmware that defines how our products start, secure themselves, and perform. This is work where your decisions are etched into silicon and your craftsmanship ships to millions.
You will contribute to boot architectures, security models, and hardware/software interfaces for new products, then bring them to life in the lab on first silicon and prototype hardware. You are the technical anchor for the platform's firmware deliverables - driving the system from first power-on through production hardening and into mass manufacturing. You will partner closely with hardware, silicon vendors, and security teams throughout the product lifecycle.
We are looking for a resilient, self-driven engineer to own platform firmware deliverables from initial concept through mass production. You will work interchangeably with Apple Silicon and third-party vendor silicon depending on project requirements. This is a team that holds a high bar and has each other's backs - we anticipate risks before they become crises, we own the outcomes of our decisions, and we make each other better through honest, constructive feedback. When things go wrong, we learn from it and share what we learned to take the group forward.
Description
Genuine passion for innovation and product development with experience from inception through delivery to customers. The Firmware Engineer will be individually responsible for all things firmware related. Architect, design, develop, and maintain hardware/software systems for Apple products. The individual will also be responsible for shaping firmware features from definition to launch with cross-functional teams in a highly dynamic environment.","responsibilities":"Define the boot flow, security model, and hardware/software interfaces for new products, including the full chain from ROM through early boot stages to handoff to higher-level software.
Drive "first-light" bring-up efforts on new boards and silicon - validating hardware functionality, isolating board-level issues alongside hardware engineers, and systematically working through errata and incomplete documentation.
Develop and ship ROM code with the defensive architecture and exhaustive review that immutable code demands.
Architect and implement Secure Boot sequences, Root of Trust establishment, and authenticated firmware loading.
Optimize the platform for power, boot time, and reliability through the entire development cycle.
Serve as the primary firmware point of contact for hardware, silicon, and security teams, representing firmware architecture in design reviews and driving resolution of cross-domain issues.
Proactively manage deliverables with frequent, structured updates to engineering leads and cross-functional partners - surfacing risks early and communicating timelines transparently.
Navigate complex build environments spanning multiple repositories, SDKs, and vendor-provided toolchains to maintain a coherent firmware deliverable.
Ability to travel domestic and international (10%)
Preferred Qualifications
MS in Computer Engineering or Electrical Engineering
Experience shipping multiple products through complete development lifecycles (EVT, DVT, PVT, and into mass production), with an understanding of how priorities, risks, and tradeoffs shift at each phase.
Direct experience developing and shipping ROM code in a production environment.
Familiarity with power state transitions and low-power firmware design.
Experience working directly with silicon teams on errata investigation and workaround development.
Track record of proactively identifying and mitigating technical risks ahead of schedule.
Experience reconciling cross-repo dependencies and maintaining firmware deliverables composed of components from multiple teams and vendors.
Minimum Qualifications
BS in Computer Engineering, Electrical Engineering, or equivalent professional experience
3+ years of experience in low-level firmware, ROM development, or silicon-level bring-up
Proficiency in C and Assembly for resource-constrained environments (limited SRAM, no heap, no standard library)
Hands-on experience with ARM architectures (ARMv7/ARMv8, A/R/M profiles) at the register level, including exception models, MMU/MPU configuration, and cache coherency
Experience with early boot and Secure Boot implementation - reset vector handlers, clock and memory controller initialization, chain of trust establishment
Experience bringing up new board designs - validating power sequencing, clock trees, and peripheral connectivity on prototype hardware
Proficiency with hardware debugging tools including JTAG, SWD, logic analyzers, and protocol decoders
Shipped at least one product through a complete development lifecycle from silicon bring-up through mass production
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976