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Rendering Programmer Jobs (NOW HIRING)

Skydance is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will be responsible for all aspects of the development ...

Senior Rendering Engineer

OR · Remote

$155K - $185K/yr

Skydance is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will be responsible for all aspects of the development ...

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

Senior Graphics Programmer

Bellevue, WA · On-site

$180 - $260/hr

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

We are looking for a Senior Graphics Programmer with an obsessive focus on performance and visual ... Profile GPU performance and resolve severe rendering bottlenecks related to draw calls, level of ...

To learn more visit: www.waabi.ai As a Research Engineer in Neural Rendering, you will create the next generation of multi-sensor rendering systems for autonomous driving. You will collaborate with ...

To learn more visit: www.waabi.ai As a Research Engineer in Neural Rendering, you will create the next generation of multi-sensor rendering systems for autonomous driving. You will collaborate with ...

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Rendering Programmer information

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$39

$68

How much do rendering programmer jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for rendering programmer in the United States is $39.54, according to ZipRecruiter salary data. Most workers in this role earn between $25.72 and $51.44 per hour, depending on experience, location, and employer.

What is a rendering programmer?

A Rendering Programmer is responsible for developing and optimizing graphics rendering systems in video games, simulations, or visual applications. They work with graphics APIs like DirectX, Vulkan, or OpenGL to implement advanced visual effects, lighting, and shader programs. Their role involves improving rendering performance, ensuring efficient GPU usage, and troubleshooting graphical issues. Rendering Programmers collaborate closely with artists and game developers to achieve high-quality visuals while maintaining real-time performance.

What are the key skills and qualifications needed to thrive in the rendering programmer position, and why are they important?

Rendering Programmers need strong proficiency in computer graphics, mathematics, C++ programming, and an understanding of GPU architectures, often backed by a degree in computer science or related fields. Experience using graphics APIs like DirectX, OpenGL, or Vulkan, and familiarity with shader programming or game engines such as Unreal or Unity, is typically required. Strong problem-solving, attention to detail, and effective teamwork are standout soft skills in this field. Mastery of these skills ensures the ability to implement optimized visual effects and rendering techniques crucial for high-performance, visually stunning real-time applications.

What are some typical challenges a rendering programmer might face in their daily work?

Rendering Programmers often encounter the challenge of balancing visual fidelity with performance, requiring them to optimize rendering techniques for real-time applications without compromising quality. Debugging graphics issues across different hardware and platforms can be complex, so adaptability and thorough testing are essential. Collaboration with artists, designers, and other engineers is common, as Rendering Programmers translate creative vision into efficient technical solutions. Staying updated with the latest advancements in graphics technologies is also important to remain competitive in the field.

More about Rendering Programmer jobs
What are the most commonly searched types of Rendering Programmer jobs? The most popular types of Rendering Programmer jobs are:
What states have the most Rendering Programmer jobs? States with the most job openings for Rendering Programmer jobs include:
Infographic showing various Rendering Programmer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 20% Part Time, and 4% Contract. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $82,234 per year, or $39.5 per hour.

$155K - $185K/yr

Full-time

Re-posted 27 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
Currently for this role, we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, Texas, Washington and Canada.
Skydance is looking for an experienced senior rendering engineer who will be a key member of the growing engineering team for a new project. You will be responsible for all aspects of the development related to graphics and visual presentation of the game. You will be a bridge between the engineering and hardware and the creative team and their game vision.
Responsibilities
• Architect, refactor and maintain rendering pipelines and features
• Design, write, debug and refine rendering systems, features, tools and infrastructure as needed
• Work with the technical art team to develop specifications and new graphics features
• Optimize graphics and effects to maximize performance and efficiency on CPU and GPU.
• Optimize systems for performance across a wide range of devices, from mobile to PC to High-end consoles
Requirements
• 5+ years of experience with graphics related responsibilities in commercial game project development
• Advanced knowledge of C++ programming language applied in various areas of project development, other
languages are a plus
• Experience with Unreal Engine 4 or 5
• Strong knowledge of shader languages and GPU hardware, and performance analysis tools
• Strong math/3d geometry skills
• Authorization to work in the United States
Advantages
• Degree in Computer Science or related fields, or equivalent experience
• Experience with multi-disciplinary work with large-scale game engine architecture
• Strong work ethic, self-motivated and self-directing, strong communication skills
• Experience with deep performance optimization and tuning
• Prior work, personal or professional, that shows exceptional insight and skill of execution
The annual salary range for this position in Los Angeles is $155,000 - $185,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Interactive #LI-hybrid #Remote
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
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