2

Remote Unreal Game Developer Jobs in Colorado (NOW HIRING)

Senior Blockchain Engineer

Almont, CO ยท On-site +1

$157K - $178K/yr

UseBlocky combines deep technical expertise with a remote-first culture, empowering teams to ... gaming, DeFi, and emerging technologies. The company is committed to innovation, continuous ...

Vice President, Mechanical Engineering

Denver, CO ยท On-site +1

$259K - $287K/yr

Any STACK Location or Remote * Travel: Some domestic travel required, estimated 25-33% * Benefits ... Fun is part of our DNA, with events, game nights, happy hours, and barbecues. * We're growing ...

Director, Electrical Engineering

Denver, CO ยท On-site +1

$197K - $221K/yr

Any STACK Data Center or Denver, CO, or open to remote work for qualified candidates * Travel ... Fun is part of our DNA, with events, game nights, happy hours, and barbecues. * We're growing ...

Financial Analyst

Denver, CO ยท On-site +1

$105K - $110K/yr

We compete in the game of change and win through innovation. Think big and then think bigger when ... This position is open for remote based candidates located outside of the Denver Metro Area

Sales Representative

Denver, CO ยท Remote

$75K - $85K/yr

... programming, and content marketing initiatives. There is no "typical" day in our field. If you're ... Virtual position (100% remote team) * Benefits: healthcare, vision, dental, and life insurance ...

Sales Representative

Denver, CO ยท On-site +1

$75K - $85K/yr

... programming, and content marketing initiatives. There is no "typical" day in our field. If you're ... Virtual position (100% remote team) * Benefits: healthcare, vision, dental, and life insurance ...

Oncology Project Manager

Denver, CO ยท On-site +1

$80K - $120K/yr

... and/or remote biosensing technology data management; * Utilize study management tools to track ... Advanced degree with a focus in oncology, cell biology, biomedical engineering, physics or related ...

Senior Project Manager - Imaging

Denver, CO ยท On-site +1

$90K - $150K/yr

... and/or remote biosensing technology data management; * Utilize study management tools to track ... Discounts on local sports games, fitness gyms and attractions * Modern, ecofriendly campus with an ...

Market Development Manager

Denver, CO ยท On-site +1

$85K - $110K/yr

Market Development Manager (Remote, US Based role) Drive Growth Beyond the Expected We're looking ... Bachelor's degree in Business, Marketing, Engineering, or related field * Proven success in ...

Remote Unreal Game Developer information

How do remote Unreal Game Developers typically collaborate with artists and designers to ensure cohesive game development?

Remote Unreal Game Developers regularly collaborate with artists and designers through virtual meetings, shared project management tools, and version control systems. Communication is key, so developers often participate in daily stand-ups and sprint reviews to stay aligned on project goals and resolve any technical challenges quickly. Tools like Perforce, Jira, and Slack are commonly used to streamline workflow and feedback. Close collaboration ensures that visual assets and gameplay features are integrated smoothly, maintaining a unified vision throughout the development process.

What are the key skills and qualifications needed to thrive as a Remote Unreal Game Developer, and why are they important?

To thrive as a Remote Unreal Game Developer, you need strong proficiency in C++, experience with Unreal Engine, and a solid understanding of game design principles, often supported by a relevant degree or portfolio. Familiarity with source control tools like Git, 3D asset integration, and experience using Unreal's Blueprint system are typically required. Excellent problem-solving, self-motivation, and clear communication skills are crucial for remote teamwork and project management. These skills ensure efficient development, high-quality game experiences, and seamless collaboration in distributed teams.

What is a Remote Unreal Game Developer?

A Remote Unreal Game Developer is a software engineer or programmer who specializes in designing, developing, and maintaining video games or interactive experiences using Unreal Engine, while working from a location outside of a traditional office. These professionals collaborate with teams virtually to build gameplay mechanics, optimize graphics, and implement interactive features. Remote Unreal Game Developers may work for game studios, technology companies, or as freelancers, leveraging communication tools and version control systems to stay connected with their teams.
What are the most commonly searched types of Unreal Game Developer jobs in Colorado? The most popular types of Unreal Game Developer jobs in Colorado are:
What are popular job titles related to Remote Unreal Game Developer jobs in Colorado? For Remote Unreal Game Developer jobs in Colorado, the most frequently searched job titles are:
What job categories do people searching Remote Unreal Game Developer jobs in Colorado look for? The top searched job categories for Remote Unreal Game Developer jobs in Colorado are:
What cities in Colorado are hiring for Remote Unreal Game Developer jobs? Cities in Colorado with the most Remote Unreal Game Developer job openings:
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Lead Unreal Engineer - Multiplayer & Console - Studio Sirens

Snail Games USA

Loveland, CO โ€ข On-site, Remote

$125K - $160K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 21 days ago


Job description

About Studio Sirens

Founded in 2024 under Snail Games, Studio Sirens is a development team focused on prototyping innovative gameplay systems, crafting bold new IP, and co-development projects. Blending technical precision with narrative ambition, the studio brings immersive worlds to life through a gameplay-first approach, supporting major releases while forging its own creative path within the Snail Games portfolio.wtf isย 

About the Role

We're seeking a highly technical Principal Engineer with deep Unreal Engine expertise and extensive experience in console development and multiplayer systems. This is primarily a hands-on engineering role (approximately 90% programming and 10% technical leadership), ideal for someone who enjoys solving complex technical challenges while mentoring a small engineering team.

You will lead implementation of multiplayer functionality, console-specific features, networking architecture, and performance optimization across multiple platforms. You'll help define engineering standards, review technical designs, and provide guidance to other engineers while remaining actively involved in day-to-day development.

Job Type: Full-Time

Location: Hybrid preferred in Loveland, Colorado (preferred 4 days/week onsite).ย 

Remote may be considered for highly qualified candidates in the following states: Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.

Responsibilities

  • Lead the design, implementation, and optimization of multiplayer gameplay systems, networking architecture, and online functionality within Unreal Engine.

  • Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal Engine.

  • Own console development workflows, including platform optimization, certification readiness, platform-specific debugging, and compliance across Xbox, PlayStation, Nintendo Switch, and PC.

  • Design and improve multiplayer networking systems, client-server architecture, replication, matchmaking integration, and online gameplay features.

  • Profile and optimize performance across CPU, GPU, memory, networking, and platform-specific constraints.

  • Collaborate closely with the studio leadership on architecture decisions, technical planning, and engineering best practices.

  • Mentor and provide technical guidance through code reviews, design discussions, and knowledge sharing while remaining primarily hands-on in development.

  • Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable technical solutions.

  • Contribute to build pipelines, tools, debugging utilities, and workflow improvements to increase team efficiency.

Minimum Requirements
  • 8+ years of professional game engineering experience.

  • Expert-level proficiency in C++ and Unreal Engine (UE4/UE5).

  • Extensive experience shipping multiplayer games or online gameplay systems.

  • Strong understanding of Unreal networking, replication, client-server architecture, matchmaking, and online services.

  • Strong understanding of first-party certification processes and TRC/XR compliance across console platforms.

  • Proven experience developing and shipping console titles (Xbox, PlayStation, Nintendo Switch).

  • Strong debugging, profiling, and performance optimization skills across multiple platforms.

  • Demonstrated technical leadership experience, including mentoring engineers, reviewing code, and driving engineering best practices.

  • Excellent communication skills with the ability to collaborate across multiple disciplines.

Nice to Have
  • Experience leading engineering teams or serving as a Principal or Lead Engineer.

  • Experience with dedicated servers, backend services, authentication, and live-service infrastructure.

  • Experience with ARK Survival Ascended or Atlas Modkit environments.

  • Familiarity with cloud-hosted multiplayer infrastructure and online services.

  • Experience with CI/CD pipelines, automated testing, telemetry, crash reporting, and developer tools.

  • Experience shipping live-service or cross-platform multiplayer titles.

Salary Range

$125,000 - $160,000 Annually (depending on experience)

Why Join the Studio Sirens Team?
  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401(k) with company match

Application Deadline: Applications will be accepted on an ongoing basis until the position is filled.ย 

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.