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Game Dev Jobs in Colorado (NOW HIRING)

Gaming Product Manager

Denver, CO · On-site

$100K - $140K/yr

Identifying internal game development needs and formulate strategies to address skill gaps. Evaluate and recommend external game providers, ensuring strategic alignment and optimal user experience.

Gaming Product Manager

Denver, CO · On-site +1

$100K - $140K/yr

Identifying internal game development needs and formulate strategies to address skill gaps. Evaluate and recommend external game providers, ensuring strategic alignment and optimal user experience.

Basic Position Requirements (Product Manager) Experience managing product teams Experience with "gameplay testing" Game development experience preferred Technical experience (ability Project ...

Understanding of the video game development pipeline and creative service providers. * Experience supporting sales enablement and ABM (account-based marketing). * International marketing or multi ...

$150K - $200K/yr

Strong background in game production, simulation design, or immersive media development. Preferred Skills and Experience * Experience as a Game Producer, Executive Producer, or Narrative Director on ...

$160K - $185K/yr

Recent experience (within the last five years) in game development, serious gaming, military wargaming, or live-virtual-constructive (LVC) training environments. * Experience designing exercises ...

Career Development and Advanced Opportunities * Tuition Reimbursement * Flexible work schedules ... game, to follow local gaming laws and regulations and internal controls as a Table Games Dealer.

... Game Development, Information Systems, Applied Computing, Computational Science, Human-Computer Interaction, Network Engineering, etc. ALTERNATE EXPERIENCE General comment on degrees: Most contracts ...

Fun board game strategies * How to compete in a fun and fair environment * (Daily leadership development Homework) Qualifications * 1+ years of experience in Board Games * 1+ years in teaching * Has ...

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Game Dev information

See Colorado salary details

$34.2K

$114.1K

$189.3K

How much do game dev jobs pay per year?

As of Jul 24, 2026, the average yearly pay for game dev in Colorado is $114,059.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,700.00 and $130,400.00 per year, depending on experience, location, and employer.

What jobs pay $500,000 a year in the US?

In the game development industry, senior roles such as Lead Game Developer, Technical Director, or Executive Producer at large studios can reach or exceed $500,000 annually, especially with bonuses and profit sharing. These positions typically require extensive experience, advanced technical skills, and leadership responsibilities, often in high-demand markets or successful companies.

How can I get a job as a game developer?

To become a game developer, you should develop strong programming skills in languages like C++ or C#, build a portfolio of game projects, and gain experience with game engines such as Unity or Unreal Engine. A relevant degree in computer science, game design, or a related field can also improve your chances, along with understanding game mechanics and graphics programming.

What jobs can a game developer do?

A game developer can work as a software engineer, game designer, level designer, or technical artist, focusing on creating, programming, and testing video games across platforms. They often use tools like Unity or Unreal Engine and may specialize in areas such as graphics, AI, or gameplay mechanics. Many roles require programming skills, knowledge of game engines, and a strong understanding of game design principles.

What jobs make $3,000 a month without a degree?

Game developers can earn around $3,000 a month through freelance work, indie projects, or entry-level positions that prioritize skills in programming, design, and game engines like Unity or Unreal. Building a strong portfolio and gaining experience with relevant tools can help achieve this income level without a formal degree.

What are the key skills and qualifications needed to thrive in the Game Dev position, and why are they important?

To thrive as a Game Dev, you need strong programming skills (such as proficiency in C++, C#, or Java), a solid understanding of game engines, and often a relevant degree in computer science, game design, or a related field. Experience with industry-standard tools like Unity, Unreal Engine, version control systems, and, in some cases, relevant certifications are commonly required. Creativity, teamwork, adaptability, and effective communication are crucial soft skills that help developers excel within dynamic, multidisciplinary teams. These abilities enable the development of engaging, bug-free games while ensuring smooth collaboration and successful project delivery.

What does a typical workday look like for a Game Dev and how do they interact with other team members?

As a Game Dev, your daily responsibilities often include coding new features, debugging, integrating assets, and optimizing game performance. You’ll regularly attend team meetings or stand-ups to discuss project progress and coordinate tasks with designers, artists, and project managers. Collaboration is a central part of the job, so you'll be sharing feedback, reviewing code, and brainstorming creative solutions to technical challenges. Most teams use agile methodologies, which means you’ll frequently work in sprints with clearly defined goals and timelines. This environment fosters both individual focus and strong teamwork to create compelling gaming experiences.

What does a Game Developer do?

A Game Developer designs, programs, and tests video games across various platforms. They work with a team of artists, designers, and writers to bring a game from concept to completion. Developers focus on coding gameplay mechanics, optimizing performance, and fixing bugs. Their role may also include integrating audio, creating physics systems, and enhancing user experience.

What are the most commonly searched types of Game Dev jobs in Colorado? The most popular types of Game Dev jobs in Colorado are:
What are popular job titles related to Game Dev jobs in Colorado? For Game Dev jobs in Colorado, the most frequently searched job titles are:
Infographic showing various Game Dev job openings in Colorado as of July 2026, with employment types broken down into 84% Full Time, 7% Part Time, 1% Temporary, 7% Contract, and 1% Summer. Highlights an 83% Physical, 5% Hybrid, and 12% Remote job distribution, with an average salary of $114,059 per year, or $54.8 per hour.
Lecturer - Game Design & Development

Lecturer - Game Design & Development

University of Colorado

Colorado Springs, CO • On-site, Remote

Part-time

Medical, Retirement, PTO

Posted 5 days ago


University Of Colorado Boulder rating

8.2

Company rating: 8.2 out of 10

Based on 39 frontline employees who took The Breakroom Quiz

120th of 560 rated colleges and universities


Job description

Lecturer - Game Design and Development (pool)

College of Engineering & Applied Science


Engage. Educate. Empower. Join UCCS as a Lecturer!

Who We Are

The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students. 

The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.

Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science

Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.

Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.

Summary

The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.

This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:

  • Introduction to Game Development (using GameMaker Studio 2)
  • Introductory Programming for Game Developers (using C# and Unity)
  • Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
  • Game Design for Diverse Populations (using GameMaker Studio 2)
  • Special Topics in Game Design (various topics in game design and game art)
  • Special Topics in Game Programming (various topics in game programming)

Essential Functions

The duties and responsibilities of the position include, but are not limited to:

  • Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
  • Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
  • Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
  • Be familiar with learning management systems, such as Canvas.
  • Other duties as determined by the Department Chair.

Tentative Search Timeline

This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.

  • Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
    • Fall Semester: May 1
    • Spring Semester: October 1
    • Summer Semester: March 1
  • Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
  • Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.

Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.

CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.

This position does not include new visa sponsorship for individuals outside the U.S. Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization. If you already have valid U.S. work authorization or are on a visa that permits employment, we welcome your application.
Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment. We're excited to welcome new team members and will provide support and resources to help make your transition to Colorado as smooth as possible.
The University of Colorado Colorado Springs has implemented amisconduct history check programwith respect to final candidates for specific appointments. The misconduct history check program is intended to allow UCCS to collect and review information about a candidate's conduct at their previous institutions, specifically conduct related to sexual misconduct, harassment, and/or discrimination - before making hiring decisions. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.

In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.

  • Applicants must have a Master’s degree in Computer Science, Game Design, Game Art, or a related field. 
  • At least 3 years of experience designing and developing video games is required.
  • At least four months teaching experience is preferred. 
  • Commercial game development experience is preferred. 

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