We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above ... If you don't play games in this genre, this isn't the role for you. 3. You learn fast and take ...
We're a remote team of ~20, we hire from anywhere in the world, and we care about one thing above ... If you don't play games in this genre, this isn't the role for you. 3. You learn fast and take ...
As a Play tester, you will have the opportunity to dive into exciting unreleased games, share your ideas to make them even better and get insight into the development process. Keep an eye on your ...
As a Play tester, you will have the opportunity to dive into exciting unreleased games, share your ideas to make them even better and get insight into the development process. Keep an eye on your ...
Part Time - Athletics - Game Day Worker
Dubois, ID · On-site +1
Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Responsible for Game Day set-up in gym or ball-fields, scoring, stats, video/sound board.
Part Time - Athletics - Game Day Worker
Dubois, ID · On-site +1
Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Responsible for Game Day set-up in gym or ball-fields, scoring, stats, video/sound board.
Join a flexible, remote testing project focused on validating real-world digital payment experiences. You'll help assess whether subscription payments work smoothly and reliably for users in ...
Join a flexible, remote testing project focused on validating real-world digital payment experiences. You'll help assess whether subscription payments work smoothly and reliably for users in ...
Senior Videogame Tester (Remote)
Austin, TX · On-site +1
$32 - $36/hr
Senior Videogame Tester (Remote) Seismic Squirrel LLC Job Title: Senior Videogame Tester The Role ... Our Games: Narrative-centric RPG videogames set in an alternate-history 1930s New York City.
Senior Videogame Tester (Remote)
Austin, TX · On-site +1
$32 - $36/hr
Senior Videogame Tester (Remote) Seismic Squirrel LLC Job Title: Senior Videogame Tester The Role ... Our Games: Narrative-centric RPG videogames set in an alternate-history 1930s New York City.
Senior Videogame Tester (Remote)
Austin, TX · Remote
$32 - $36/hr
Senior Videogame Tester (Remote) Seismic Squirrel LLC Job Title : Senior Videogame Tester The Role ... Our Games : Narrative-centric RPG videogames set in an alternate-history 1930s New York City.
Quick apply
Senior Videogame Tester (Remote)
Austin, TX · Remote
$32 - $36/hr
Senior Videogame Tester (Remote) Seismic Squirrel LLC Job Title : Senior Videogame Tester The Role ... Our Games : Narrative-centric RPG videogames set in an alternate-history 1930s New York City.
Senior Videogame Tester (Remote)
Austin, TX · Remote
$32 - $36/hr
Senior Videogame Tester (Remote) Seismic Squirrel LLC Job Title: Senior Videogame Tester The Role ... Our Games: Narrative-centric RPG videogames set in an alternate-history 1930s New York City.
Senior Videogame Tester (Remote)
Austin, TX · Remote
$32 - $36/hr
Senior Videogame Tester (Remote) Seismic Squirrel LLC Job Title: Senior Videogame Tester The Role ... Our Games: Narrative-centric RPG videogames set in an alternate-history 1930s New York City.
Senior Rails Engineer
$130K - $180K/yr
Rockstar is recruiting for a mission-driven startup that builds modern technology for the aging and ... Apply refactoring, careful data design, and disciplined testing (the team maintains a 1.4:1 test-to ...
Senior Rails Engineer
$130K - $180K/yr
Rockstar is recruiting for a mission-driven startup that builds modern technology for the aging and ... Apply refactoring, careful data design, and disciplined testing (the team maintains a 1.4:1 test-to ...
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...
Quick apply
We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...
AI Game Developer (Designer, Artist, Or Engineer)
Culver City, CA · On-site +1
$169K/yr
This role can be remote in the US or hybrid in Culver City, LA. Rather than spending years ... Use AI to accelerate programming, design, art, content creation, testing, and production. * Design ...
AI Game Developer (Designer, Artist, Or Engineer)
Culver City, CA · On-site +1
$169K/yr
This role can be remote in the US or hybrid in Culver City, LA. Rather than spending years ... Use AI to accelerate programming, design, art, content creation, testing, and production. * Design ...
Senior Unity Technical Artist (Remote)
Issaquah, WA · On-site +1
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Participate in internal game testing and feedback from an artistic perspective. * Help to create ...
Senior Unity Technical Artist (Remote)
Issaquah, WA · On-site +1
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Participate in internal game testing and feedback from an artistic perspective. * Help to create ...
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title : Senior Unity Technical ... Participate in internal game testing and feedback from an artistic perspective. * Help to create ...
Quick apply
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title : Senior Unity Technical ... Participate in internal game testing and feedback from an artistic perspective. * Help to create ...
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Participate in internal game testing and feedback from an artistic perspective. * Help to create ...
Senior Unity Technical Artist (Remote)
Issaquah, WA · Remote
$55 - $70/hr
Senior Unity Technical Artist (Remote) Seismic Squirrel LLC Job Title: Senior Unity Technical ... Participate in internal game testing and feedback from an artistic perspective. * Help to create ...
... Gameplay and Modes ... You will own test planning and ensure comprehensive test coverage by coordinating remote testers ...
... Gameplay and Modes ... You will own test planning and ensure comprehensive test coverage by coordinating remote testers ...
Videogame Studio Accountant and Administrator (Remote)
Issaquah, WA · Remote
$36 - $46/hr
USA (Remote) - Must reside within the UTC-4 to UTC-8 timezones. Team Size: 24 Pay: $36 - $46 USD ... Participate in internal game testing and feedback as needed Character Stats * 5+ years of ...
Quick apply
Videogame Studio Accountant and Administrator (Remote)
Issaquah, WA · Remote
$36 - $46/hr
USA (Remote) - Must reside within the UTC-4 to UTC-8 timezones. Team Size: 24 Pay: $36 - $46 USD ... Participate in internal game testing and feedback as needed Character Stats * 5+ years of ...
Senior Software Engineer 2, Game Systems
$128K - $204K/yr
Remote- Eligible US Locations About the role and about you: As Senior Software Engineer, Game ... Ensure code quality through automated testing (e.g., unit testing, integration testing, and similar)
Senior Software Engineer 2, Game Systems
$128K - $204K/yr
Remote- Eligible US Locations About the role and about you: As Senior Software Engineer, Game ... Ensure code quality through automated testing (e.g., unit testing, integration testing, and similar)
Videogame Studio Accountant and Administrator (Remote)
Issaquah, WA · On-site +1
$36 - $46/hr
USA (Remote) - Must reside within the UTC-4 to UTC-8 timezones. Team Size: 24 Pay: $36 - $46 USD ... Participate in internal game testing and feedback as needed Character Stats * 5+ years of ...
Videogame Studio Accountant and Administrator (Remote)
Issaquah, WA · On-site +1
$36 - $46/hr
USA (Remote) - Must reside within the UTC-4 to UTC-8 timezones. Team Size: 24 Pay: $36 - $46 USD ... Participate in internal game testing and feedback as needed Character Stats * 5+ years of ...
Senior Software Engineer 2, Game Systems
$125K - $165K/yr
... testing frameworks. • Strong problem-solving skills and able to work and collaborate effectively in remote, distributed teams. Preferred : • Experience with game engines (custom/proprietary ...
Senior Software Engineer 2, Game Systems
$125K - $165K/yr
... testing frameworks. • Strong problem-solving skills and able to work and collaborate effectively in remote, distributed teams. Preferred : • Experience with game engines (custom/proprietary ...
Videogame Studio Accountant and Administrator (Remote)
Issaquah, WA · Remote
$36 - $46/hr
USA (Remote) - Must reside within the UTC-4 to UTC-8 timezones. Team Size: 24 Pay: $36 - $46 USD ... Participate in internal game testing and feedback as needed Character Stats * 5+ years of ...
Videogame Studio Accountant and Administrator (Remote)
Issaquah, WA · Remote
$36 - $46/hr
USA (Remote) - Must reside within the UTC-4 to UTC-8 timezones. Team Size: 24 Pay: $36 - $46 USD ... Participate in internal game testing and feedback as needed Character Stats * 5+ years of ...
Director of Product
$155K - $170K/yr
Rockstar is recruiting for a nonpartisan nonprofit organization that leverages technology to equip ... testing, user research, and analytics. - Track record of successfully managing budgets, vendor ...
Director of Product
$155K - $170K/yr
Rockstar is recruiting for a nonpartisan nonprofit organization that leverages technology to equip ... testing, user research, and analytics. - Track record of successfully managing budgets, vendor ...
Remote Rockstar Game Tester information
See salary details
$14.18 - $14.90
4% of jobs
$14.90 - $15.63
13% of jobs
$16.18 is the 25th percentile. Wages below this are outliers.
$15.63 - $16.35
11% of jobs
$16.35 - $17.07
7% of jobs
$17.07 - $17.79
7% of jobs
The median wage is $18.24 / hr.
$17.79 - $18.51
13% of jobs
$18.51 - $19.23
13% of jobs
$19.75 is the 75th percentile. Wages above this are outliers.
$19.23 - $19.95
11% of jobs
$19.95 - $20.67
8% of jobs
$20.67 - $21.39
7% of jobs
$21.39 - $22.12
6% of jobs
$14
$18
$22
How much do remote rockstar game tester jobs pay per hour?
What is a remote rockstar game tester?
What are the key skills and qualifications needed to thrive as a remote rockstar game tester?
What are some common challenges faced by remote rockstar game testers, and how can they be addressed?
What is the difference between Remote Rockstar Game Tester vs Remote Video Game Tester?
| Aspect | Remote Rockstar Game Tester | Remote Video Game Tester |
|---|---|---|
| Credentials | Basic gaming knowledge, attention to detail | Basic gaming knowledge, attention to detail |
| Work Environment | Home-based, flexible hours | Home-based, flexible hours |
| Industry Usage | Specific to Rockstar Games titles | Broader, includes various game publishers |
| Job Focus | Testing Rockstar games for bugs and feedback | Testing various video games for bugs and quality |
Remote Rockstar Game Testers focus specifically on Rockstar titles, often requiring familiarity with their games, while Remote Video Game Testers work across multiple publishers and genres. Both roles involve testing games remotely, but Rockstar testers are more specialized in Rockstar's portfolio.
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States with the most job openings for Remote Rockstar Game Tester jobs include:
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The top searched job categories for Remote Rockstar Game Tester jobs are:

Full-time
Re-posted 12 days ago
Job description
Forget everything you think QA is. This is not a role where you log bugs and toss them over a wall. At Spiderware, QA means finding, understanding, and solving. When something breaks, you're the detective: you work out exactly how it broke, chase down why, and then help drive the fix by pulling in engineers, designers, whoever it takes, until it's actually solved. You'll be the person who protects what a million players see, on a game that ships changes in real time. It's the most hands-on QA role you will find anywhere. This is an entry-level role, so we don't specify a degree, your age, or your background. We care about three things:
1. You solve problems, not just spot them. When a quest snags or a number looks wrong, you can't let it go, and you can't stop at "it's broken." You want to know why. You form a theory, test it, narrow it down, and hand the team a solved case.
2. You're a gamer. You play RPGs, MMORPGs and indie games, and you understand how they're meant to feel. You know the difference between "annoying" and "broken," and you can say why. If you don't play games in this genre, this isn't the role for you.
3. You learn fast and take feedback. You write clearly, follow a repro step-by-step, and turn "it's weird" into something an engineer can act on in minutes. When someone shows you a better way, you use it the same day.
What You'll Actually Do
- Playtest new quests, systems and builds before players ever see them
- Break the game on purpose then investigate why it broke, isolate the cause, and propose the fix
- Work directly with engineers and designers to get problems actually solved, not just filed
- Verify fixes and run regression passes on a live, fast-moving game
- Stress-test around the big moments like launches, events, updates
- Feed patterns back to the whole team: you're the player's early-warning system
- Feedback what feels fun, and what doesn't, working with designers to improve the experience.
- Have a space to propose your ideas and improvement designs to the design team.
What This Is (And What It Isn't)
This is your foot in the door in the games industry with real QA experience on a shipping MMO with a proven player base, direct access to the people building it, and a genuine path to ongoing roles.
Where This Leads
Almost everyone who joins Spiderware at junior level starts in QA or Support, by design. It's the fastest way to learn the game inside out: you play it, you test it, you see exactly where players get stuck. It's also how you learn the studio, how we operate, who does what, how it all fits together. From there the path is wide open: QA and Support people here have become quest designers, narrative writers, game designers, and heads of department, some within six months. If you're passionate and dedicated, the opportunity is enormous.
Requirements
- A genuine passion for gaming especially RPGs, MMORPGs, indie and top-down/pixel-art games
- Sharp attention to detail
- Clear written communication, you can describe a problem so someone else can reproduce it
- You must be self-motivated and proactive, working remote, you don't wait to be told what to test, you think ahead and work without being directed.
- Thick skin, you can take direct, sometimes brutal feedback and use it to improve.
- Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week" role.
- English speaking at native level, reading and writing.
- A steam profile with a strong playtime record.
Nice to Have
- Experience filing bugs (any tracker)
- Modding or running game servers
- A basic feel for how games are built
- Familiarity with test cases or checklists
Benefits
- You'll learn faster here than at any studio you could join, because we ship to a live game in real time and you see the results the same day
- Real QA experience on a live game with 1M+ players
- Direct access to the studio founder, design and engineering, with no layers between you and the people who fix things
- Learn professional QA end to end: repro, triage, root-cause investigation, regression, release testing
- Flexible hours that fit around your studies or other commitments
- Work remotely from anywhere in the world
- Genuine path to ongoing roles for standout performers
- Small, fast-moving indie studio where your work protects what millions of players see