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Remote Robotic Simulation Engineer Jobs (NOW HIRING)

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Simulation (USS) Department of the Model-Based Engineering (MBE) Division in the Undersea Systems ...

About you We are seeking a Staff Simulation Platform Engineer to design and build the next ... robotics) * Experience designing scenario-based validation systems * Familiarity with SIL/HIL ...

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Remote Robotic Simulation Engineer information

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$29K

$105.6K

$169K

How much do remote robotic simulation engineer jobs pay per year?

As of Jun 24, 2026, the average yearly pay for remote robotic simulation engineer in the United States is $105,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $127,000.00 per year, depending on experience, location, and employer.

How does a Remote Robotic Simulation Engineer typically collaborate with cross-functional teams during project development?

As a Remote Robotic Simulation Engineer, you will work closely with mechanical, electrical, and software engineering teams to ensure accurate virtual representations of robotic systems. Collaboration often involves regular video meetings, shared simulation files, and joint troubleshooting sessions to validate robotic behaviors before deployment. Clear communication skills and familiarity with collaborative platforms are essential, as feedback and updates are exchanged frequently to meet project milestones. This remote structure allows for flexible work arrangements but also demands proactive engagement to stay aligned with team goals.

What is a Remote Robotic Simulation Engineer?

A Remote Robotic Simulation Engineer is a professional who designs, develops, and tests virtual models of robotic systems using simulation software, often while working from a remote location. Their work helps predict and improve the performance of robots before they are physically built, reducing costs and development time. These engineers collaborate with multidisciplinary teams to refine robot behaviors in simulated environments and may also troubleshoot or optimize robot algorithms. The role often requires strong skills in robotics, computer programming, and simulation tools like ROS, Gazebo, or MATLAB. Working remotely, they leverage digital communication tools to stay connected with their teams and projects.

What are the key skills and qualifications needed to thrive as a Remote Robotic Simulation Engineer, and why are they important?

To thrive as a Remote Robotic Simulation Engineer, you need a solid background in robotics, computer science, and engineering, often supported by a bachelor’s or master’s degree in a related field. Proficiency with simulation software such as Gazebo or ROS, familiarity with programming languages like Python or C++, and experience with 3D modeling tools are typically required. Strong problem-solving abilities, communication skills, and self-motivation are crucial for excelling in remote and collaborative environments. These skills ensure precise development, effective troubleshooting, and successful integration of robotic systems in virtual settings.

What is the difference between Remote Robotic Simulation Engineer vs Remote Robotics Software Developer?

AspectRemote Robotic Simulation EngineerRemote Robotics Software Developer
CredentialsBachelor's or higher in Robotics, Mechanical, or Electrical Engineering; experience with simulation toolsBachelor's or higher in Computer Science, Robotics, or related field; programming skills
Work EnvironmentPrimarily uses simulation platforms like Gazebo, V-REP; collaborates with engineers and researchersFocuses on developing robotics software, algorithms, and control systems; often involves coding and testing
Industry UsageCommon in research, testing, and validation of robotic systemsUsed in software development for robotics applications, automation, and product deployment

The main difference is that Remote Robotic Simulation Engineers focus on creating and testing virtual models of robots using simulation tools, while Remote Robotics Software Developers primarily write and optimize software for robotic systems. Both roles require programming skills and industry knowledge but serve different stages of robotic development.

More about Remote Robotic Simulation Engineer jobs
What cities are hiring for Remote Robotic Simulation Engineer jobs? Cities with the most Remote Robotic Simulation Engineer job openings:
What are the most commonly searched types of Robotic Simulation Engineer jobs? The most popular types of Robotic Simulation Engineer jobs are:
What states have the most Remote Robotic Simulation Engineer jobs? States with the most job openings for Remote Robotic Simulation Engineer jobs include:
Infographic showing various Remote Robotic Simulation Engineer job openings in the United States as of June 2026, with employment types broken down into 1% Internship, 86% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 37% Physical, 3% Hybrid, and 60% Remote job distribution, with an average salary of $105,605 per year, or $50.8 per hour.

AFSIM Modeling and Simulation Engineer

Waypoint Human Capital

Remote

Other

This job post has expired today. Applications are no longer accepted.


Job description


Position: AFSIM Modeling and Simulation Engineer
Position Type: Remote Eligible - All Locations
Clearance Required:TS/SCI
Waypoint's client is seeking an AFSIM Modeling and Simulation Engineer to support an experimental defense program with rapidly evolving requirements. This role involves developing and running cutting-edge simulations across multiple domains-from seafloor to space-to enable advanced wargaming, mission analysis, and future capability development. The position offers a dynamic environment where engineers can explore new concepts, validate system performance, and directly shape operational outcomes.
Responsibilities:
  • Develop, script, and validate models and behaviors within AFSIM.
  • Build and refine models of sensors, weapons, communications, space, and mission-critical systems.
  • Run and analyze campaign-level and theater-level simulations to inform CONOPS, tactics, and system trade studies.
  • Support distributed simulation environments, integrating large-scale scenarios across domains.
  • Collaborate with mission analysts, operators, and engineers to ensure alignment with operational requirements.
  • Translate operational concepts into executable simulation scenarios.
  • Document findings and recommendations in actionable technical reports.
Required:
  • Direct, hands-on experience with AFSIM (scripting, modeling, behavior development).
  • Demonstrated ability to build and validate models of sensors, weapons, communications, and space systems.
  • Solid understanding of CONOPS, mission analysis, and tactics development.
  • Bachelor's degree in Engineering, Computer Science, or a related technical field.
  • U.S. Citizenship with the ability to obtain and maintain a TS/SCI clearance.
  • 7-10 years of Experience with a Masters and 8-12 with a Bachelor's.
Desired:
  • Proficiency in C++ for simulation development.
  • Experience supporting operational efforts through M&S development.
  • Familiarity with distributed simulation environments.
  • Experience running and analyzing campaign/theater-level simulations.
  • Mission-driven with a passion for solving complex challenges.
  • Strong analytical, problem-solving, and communication skills.
  • Thrive both independently and as part of a collaborative team.
  • A builder and innovator who wants to drive real-world impact for the warfighter.

Waypoint Human Capital is an Equal Opportunity/Affirmative Action Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, pregnancy, sexual orientation, gender, national origin, age, protected veteran status, or disability status.