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Remote Live Sound Audio Engineer Jobs in Oregon (NOW HIRING)

Senior DevOps Engineer, Ephemeral Platform

OR · On-site +1

$129K - $166K/yr

Remote Time zone requirements The team operates on the East/West coast time zones. Travel ... The majority of our employees can live and work anywhere in the U.S but are encouraged to to still ...

Video Editor

OR · On-site +1

$85K - $100K/yr

WaitWhat is a media company producing podcasts, video, live events, and unique partnership ... Basic audio and sound mixing knowledge * Familiarity with special effects, 3D, and compositing $85 ...

Remote Time zone requirements The team operates on the East/West coast time zones. Travel ... The majority of our employees can live and work anywhere in the U.S but are encouraged to to still ...

Software Engineer

$91K - $129K/yr

Analyze problems objectively and make sound, data-driven decisions. * Attention to Detail: Maintain ... This is a remote position - must be able to provide a dedicated, secure work area with reliable hi ...

DevOps Engineer, Cloud Platform

OR · On-site +1

$52.75 - $72.25/hr

Remote Travel requirements As a digital first company, the majority of your work can be ... The majority of our employees can live and work anywhere in the U.S but are encouraged to to still ...

... role may be hybrid or remote. * If you live within 50 miles of the Aflac offices located in ... Salesforce Developer certification. Principal Duties & Responsibilities • Lead the design, test ...

Senior Software Engineer, Upstart Bank

OR · On-site +1

$122K - $161K/yr

Remote Time zone requirements The team operates on the East/West coast time zones. Travel ... The majority of our employees can live and work anywhere in the U.S but are encouraged to to still ...

Senior Software Engineer, Upstart Bank

OR · On-site +1

$122K - $161K/yr

Remote Time zone requirements The team operates on the East/West coast time zones. Travel ... The majority of our employees can live and work anywhere in the U.S but are encouraged to to still ...

This job can be Fully Remote, Anywhere USA. Salary rate based on location. SF Bay Area: $49.00 ... Sound Interesting? Here's what you'll do: Technical Support * Act as the primary point of contact ...

Lead Automation Engineer

$102K - $134K/yr

Lead Automation Engineer Remote Company Overview: AMSURG is an independent leader in ambulatory ... Ensures product conformance to sound engineering principles, customer requirements, and industry ...

Principal Software Engineer

OR · On-site +1

$134K - $180K/yr

... sound engineering judgment. Position Location - This role is available in the following locations: Remote Time Zone Requirements - This team operates on the East/West Coast time zones. Travel ...

Lead EPC Substation Project Engineer

Bend, OR · On-site +1

$103K - $132K/yr

This role has remote working capabilities, but candidates should be located in the Pacific ... Competence in researching engineering and design issues, evaluating alternatives, making sound ...

Lead EPC Substation Project Engineer

Portland, OR · On-site +1

$104K - $133K/yr

This role has remote working capabilities, but candidates should be located in the Pacific ... Competence in researching engineering and design issues, evaluating alternatives, making sound ...

Remote Travel requirements As a digital first company, the majority of your work can be ... The majority of our employees can live and work anywhere in the U.S but are encouraged to to still ...

Showing results 21-40

Remote Live Sound Audio Engineer information

What is the difference between Remote Live Sound Audio Engineer vs Live Sound Technician?

AspectRemote Live Sound Audio EngineerLive Sound Technician
CredentialsAudio engineering certification, technical trainingAudio or sound engineering knowledge, on-the-job training
Work EnvironmentRemote, studio-based, or post-production settingsOn-site at live events, concerts, or venues
Industry UsageBroadcast, streaming, remote eventsConcerts, festivals, live performances
Common Search/ComparisonYesYes

The main difference is that Remote Live Sound Audio Engineers typically work remotely, focusing on mixing and editing audio for live events from a distance, often in studio settings. Live Sound Technicians work on-site during live events, managing sound equipment and ensuring audio quality in real-time. Both roles require technical skills, but their work environments and responsibilities differ significantly.

What are the most commonly searched types of Live Sound Audio Engineer jobs in Oregon?

The most popular types of Live Sound Audio Engineer jobs in Oregon are:

What are popular job titles related to Remote Live Sound Audio Engineer jobs in Oregon?

For Remote Live Sound Audio Engineer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Remote Live Sound Audio Engineer jobs in Oregon look for?

The top searched job categories for Remote Live Sound Audio Engineer jobs in Oregon are:

What cities in Oregon are hiring for Remote Live Sound Audio Engineer jobs?

Cities in Oregon with the most Remote Live Sound Audio Engineer job openings:

Infographic showing various Remote Live Sound Audio Engineer job openings in Oregon as of July 2026, with employment types broken down into 1% As Needed, 68% Full Time, 27% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution.

Cloud Software Engineer - Observability Platform

ClickHouse

OR • On-site, Remote

Full-time

Re-posted 13 days ago


Job description

ClickHouse is looking for an experienced engineer to join our Observability organization. We are hiring across two closely aligned teams: Observability Platform and Internal Observability.

Together, these teams build and operate the systems behind ClickHouse's internal observability and ClickStack Cloud. Our platforms process trillions of events per day, sustaining throughput in the hundreds of millions of events per second. The experience we gain operating observability at ClickHouse scale feeds directly back into the platform and product we provide to customers.

The Observability Platform team builds shared systems for telemetry ingestion, durable buffering, processing, storage, autoscaling, and service provisioning. The Internal Observability team operates ClickHouse's company-wide observability platform and works with engineering teams to improve reliability, debugging, and operational efficiency.

This is a software engineering role at the intersection of distributed systems, cloud infrastructure, and production operations. You will build systems, operate what you build, respond to incidents, and turn recurring operational problems into durable software and automation.

Your background may be in backend engineering, infrastructure, SRE, or systems engineering. What matters most is your ability to solve ambiguous production problems, make sound engineering tradeoffs, and take ownership from design through operation.

What you'll do
  • Design, build, and operate distributed systems that ingest, process, and store telemetry at very high scale.
  • Own the reliability, performance, capacity, and cost-efficiency of telemetry pipelines and storage systems.
  • Participate in the on-call rotation, help resolve production incidents, and drive root-cause fixes through to completion.
  • Build software and automation that eliminate repetitive operational work and make the platform easier to operate.
  • Identify architectural bottlenecks and help shape the roadmap for the next stage of scale.
  • Work closely with product, infrastructure, and service teams across ClickHouse.
  • Contribute to architecture and design reviews and help raise engineering quality across the team.
How you work
  • You take ownership and proactively improve the systems around you.
  • You are comfortable debugging unfamiliar distributed systems in production.
  • You make pragmatic tradeoffs between reliability, performance, delivery speed, and cost.
  • You communicate clearly in a remote, async-friendly environment.
  • You prefer incremental delivery: ship a focused solution, validate it in production, and improve it based on evidence.
  • You address the underlying cause of operational problems rather than repeatedly treating the symptoms.
Technical experience
  • 5+ years of experience building and operating production systems at scale.
  • Strong proficiency in Go.
  • Experience building and operating services on Kubernetes.
  • Experience with infrastructure-as-code and GitOps tooling such as Terraform, Helm, and Argo CD.
  • Production experience with at least one major cloud provider: AWS, GCP, or Azure.
  • Hands-on experience with telemetry systems such as OpenTelemetry, Prometheus, Grafana, or comparable technologies.
Bonus points
  • Experience with ClickHouse.
  • Experience with high-throughput ingestion, streaming, queueing, or storage systems.
  • Experience building multi-tenant cloud services.
  • Experience optimizing infrastructure for both performance and cost.
  • Experience with TypeScript.

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