With a remote team of product experts, we're tapping into American talent to drive the next ... Strong expertise with Adobe software, particularly Photoshop and Illustrator * Strong command of ...
With a remote team of product experts, we're tapping into American talent to drive the next ... Strong expertise with Adobe software, particularly Photoshop and Illustrator * Strong command of ...
With a remote team of product experts, we're tapping into American talent to drive the next ... Strong expertise with Adobe software, particularly Photoshop and Illustrator * Strong command of ...
With a remote team of product experts, we're tapping into American talent to drive the next ... Strong expertise with Adobe software, particularly Photoshop and Illustrator * Strong command of ...
S. subsidiary of the Japanese gaming company GungHo Online Entertainment, Inc. We publish titles ... Fully Remote within the United States
S. subsidiary of the Japanese gaming company GungHo Online Entertainment, Inc. We publish titles ... Fully Remote within the United States
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in assigned illustrations, 3D models, and textures for characters, environments, and ...
CONTRACT - Environment Artist I (NST)
Redmond, WA · On-site +1
As part of the Nintendo family, we're passionate about creating games designed to surprise and ... Participates in assigned illustrations, 3D models, and textures for characters, environments, and ...
Digital Artist - Retail (Remote)
San Francisco, CA · Remote
$25 - $27.50/hr
... games. ● Illustrate graphics for medical manuals and technical materials. ● Produce two ... illustration and visual design skills. ● Portfolio demonstrating a variety of digital art ...
Quick apply
Digital Artist - Retail (Remote)
San Francisco, CA · Remote
$25 - $27.50/hr
... games. ● Illustrate graphics for medical manuals and technical materials. ● Produce two ... illustration and visual design skills. ● Portfolio demonstrating a variety of digital art ...
Senior Content Manager (Remote)
Sunnyvale, CA · Remote
$130K - $150K/yr
Identify content gaps and proactively pitch new ideas for gaming studios, product teams, and data ... Simple illustrations or diagrams * Visual assets for blogs, social media, and eBooks * Collaborate ...
Quick apply
Senior Content Manager (Remote)
Sunnyvale, CA · Remote
$130K - $150K/yr
Identify content gaps and proactively pitch new ideas for gaming studios, product teams, and data ... Simple illustrations or diagrams * Visual assets for blogs, social media, and eBooks * Collaborate ...
Senior Technical Animator
Las Vegas, NV · On-site +1
$101K - $115K/yr
Description Please note that although our team is fully remote, SpinPlay currently only operates ... and illustration * Experience in slot machine games (mobile platform) is a plus. * Strong ...
New
Quick apply
Senior Technical Animator
Las Vegas, NV · On-site +1
$101K - $115K/yr
Description Please note that although our team is fully remote, SpinPlay currently only operates ... and illustration * Experience in slot machine games (mobile platform) is a plus. * Strong ...
New
Contract Production Artist
Austin, TX · Remote
Utilize programs like Substance Painter, Adobe Photoshop or Illustrator, or Blockbench to design ... remote or digital-first teams. * A proactive, self-motivated mindset with a passion for gaming ...
Quick apply
Contract Production Artist
Austin, TX · Remote
Utilize programs like Substance Painter, Adobe Photoshop or Illustrator, or Blockbench to design ... remote or digital-first teams. * A proactive, self-motivated mindset with a passion for gaming ...
UI Technical Designer
$83K - $148K/yr
UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Our company is known for having a distinct perspective on what games can be, and crafting unique ...
UI Technical Designer
$83K - $148K/yr
UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Our company is known for having a distinct perspective on what games can be, and crafting unique ...
UI Technical Designer
Los Angeles, CA · Remote
$83K - $148K/yr
UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Our company is known for having a distinct perspective on what games can be, and crafting unique ...
Quick apply
UI Technical Designer
Los Angeles, CA · Remote
$83K - $148K/yr
UI Technical Designer Remote - US At thatgamecompany, we strive to create beautiful and intuitive ... Our company is known for having a distinct perspective on what games can be, and crafting unique ...
In this highly collaborative, fully remote role you'll lead the strategy, organization, and ... You'll partner with cross-functional teams across game development, marketing, design, licensing ...
New
Quick apply
In this highly collaborative, fully remote role you'll lead the strategy, organization, and ... You'll partner with cross-functional teams across game development, marketing, design, licensing ...
New
Senior Artist
$130K - $155K/yr
... Gaming team in a fully remote role. The ideal candidate is a highly versatile game artist with ... Advanced proficiency with Adobe Creative Suite, including Photoshop, Illustrator, and After Effects.
Senior Artist
$130K - $155K/yr
... Gaming team in a fully remote role. The ideal candidate is a highly versatile game artist with ... Advanced proficiency with Adobe Creative Suite, including Photoshop, Illustrator, and After Effects.
Lead Systems Designer
$152K - $229K/yr
Works directly with Gameplay Programming counterparts to best leverage skills and creativity across ... Adobe Illustrator experience and UE4 Blueprint scripting skills are a plus. * Working knowledge of ...
Lead Systems Designer
$152K - $229K/yr
Works directly with Gameplay Programming counterparts to best leverage skills and creativity across ... Adobe Illustrator experience and UE4 Blueprint scripting skills are a plus. * Working knowledge of ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
CONTRACT - Environment Artist III (NST)
Redmond, WA · On-site +1
Nintendo Software Technology's mission is to design, develop and deliver the very best video games ... Creates illustrations, models, textures, environments, objects and animations for 3D and 2D visual ...
... games, powerful gaming systems, and comprehensive suite of player services. We are innovative ... While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ...
... games, powerful gaming systems, and comprehensive suite of player services. We are innovative ... While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ...
... games, powerful gaming systems, and comprehensive suite of player services. We are innovative ... While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ...
... games, powerful gaming systems, and comprehensive suite of player services. We are innovative ... While we're a remote-first team, you'll never feel like you're working alone. If you thrive in a ...
Lead Systems Designer
Cheyenne, WY · On-site +1
$152K - $229K/yr
Works directly with Gameplay Programming counterparts to best leverage skills and creativity across ... Adobe Illustrator experience andUE4 Blueprintscripting skills are a plus. * Working knowledge of ...
Lead Systems Designer
Cheyenne, WY · On-site +1
$152K - $229K/yr
Works directly with Gameplay Programming counterparts to best leverage skills and creativity across ... Adobe Illustrator experience andUE4 Blueprintscripting skills are a plus. * Working knowledge of ...
Product Development Manager, Hardlines, Global Licensed Merchandise
San Mateo, CA · On-site +1
$130K - $162K/yr
... CA (Collab)/Remote At PlayStation, we create unforgettable gaming experiences-and extend them ... Experience in Photoshop, MyMediabox (or similar approval systems), PowerPoint, Adobe Illustrator ...
Product Development Manager, Hardlines, Global Licensed Merchandise
San Mateo, CA · On-site +1
$130K - $162K/yr
... CA (Collab)/Remote At PlayStation, we create unforgettable gaming experiences-and extend them ... Experience in Photoshop, MyMediabox (or similar approval systems), PowerPoint, Adobe Illustrator ...
Remote (US) Rate: $67/hourly Duration : Through 6/30/2027 (Extension possible) Seeking a highly ... The Digital Asset Content Manager will partner closely with teams across game development, art ...
New
Remote (US) Rate: $67/hourly Duration : Through 6/30/2027 (Extension possible) Seeking a highly ... The Digital Asset Content Manager will partner closely with teams across game development, art ...
New
SR. GRAPHIC DESIGNER (CHICAGO OR REMOTE)
Chicago, IL · On-site +1
$70K - $75K/yr
... MLS All-Star Games. For more information on what we are about as a company, check us out by ... Proficient in Adobe Creative Suite (InDesign, Photoshop, Illustrator) and Microsoft Office Suite.
SR. GRAPHIC DESIGNER (CHICAGO OR REMOTE)
Chicago, IL · On-site +1
$70K - $75K/yr
... MLS All-Star Games. For more information on what we are about as a company, check us out by ... Proficient in Adobe Creative Suite (InDesign, Photoshop, Illustrator) and Microsoft Office Suite.
Remote Game Illustration information
How much do game illustrators make?
What are some common challenges faced by remote game illustrators, and how can they be managed effectively?
How to get into remote game illustration?
What are the key skills and qualifications needed to thrive as a remote game illustrator?
What is the difference between Remote Game Illustration vs Remote Concept Artist?
| Aspect | Remote Game Illustration | Remote Concept Artist |
|---|---|---|
| Required Credentials | Portfolio, artistic skills, possibly a degree in art or design | Portfolio, strong drawing skills, often a background in art or design |
| Work Environment | Creative teams, remote or studio-based, within gaming companies | Design teams, remote or studio-based, within gaming or entertainment industries |
| Industry Usage | Used for creating visual assets like characters, backgrounds, and UI | Used for developing initial visual concepts and character designs |
| Search & Comparison Intent | Often compared for visual asset creation roles in gaming | Compared for early-stage design and concept development roles |
Remote Game Illustration focuses on creating detailed visual assets for games, while Remote Concept Artist specializes in developing initial ideas and character concepts. Both roles require strong artistic skills and often overlap in the gaming industry, but they serve different stages of the game development process.
What is a remote game illustrator?

Other
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Job description
Position at ARRISE
ABOUT US
ARRISE is a global leader in software development and services for the iGaming industry, powered by 11,000+ professionals spanning multiple disciplines and 14 locations worldwide.
At ARRISE, we know a thing or two about making great games. From concept to execution, we combine creativity with technical excellence to shape the future of player engagement, driving our business and industry forward.
Our teams plan, prepare, and produce every title in a packed multi-product roadmap, having created over 1,800 slots to date. Game artists, developers, mathematicians, sound technicians, product marketers, regulatory experts, and other stakeholders from across the business all work together on delivering new player favorites at scale and pace.
ARRISE USA represents our growing footprint in one of the world's most dynamic tech and entertainment markets. With a remote team of product experts, we're tapping into American talent to drive the next generation of iGaming innovation.
ABOUT THE ROLE
We're building a brand-new, US-based, fully remote game studio developing new slot games and we're looking for an experienced Game Art Lead to breathe life into standout game themes and help turn them into hits.
In this hands-on role, you'll collaborate with a small multidisciplinary team to lead the visual creative of new games from the ground up with a strong focus on delivering standout themes that become blockbuster games.
WHAT YOU'LL BE DOING
- Own the game's visual creative development from start to finish
- Take a hands-on approach to conceptual development, providing concept art, mockups, and visual prototypes
- Execute concepts with a dedicated offshore art team, both creating assets yourself (especially when communicating what you expect from the team) and coordinating with the team to deliver assets for development
- Work closely with the Game Designer and mathematicians to ensure that the game's visuals meet the established vision for the game and reinforce play style and game mechanics
- Playtest and iterate on the game's visual presentation with an eye toward creating the best player experience possible
- Provide quality control over game art assets and their implementation
- Collaborate with other Game Art Leads to provide feedback and recommendations for improvement on each other's games
- Regularly play competitors' games in the iGaming and land-based spaces to stay abreast of industry trends and new mechanics
WHAT WE ASK OF YOU
- 5+ years of experience working in an art ownership capacity defining the visual approach for real-money slot games for iGaming or land-based markets
- Degree in Art, Graphic Design, or a related field, or equivalent experience
- Strong expertise with Adobe software, particularly Photoshop and Illustrator
- Strong command of typography, color, composition, layout, and visual storytelling
- Ability to work with a wide variety of art styles, even if they are not your personal design style or preference
- Excellent visual and written communication skills, especially the ability to clearly communicate complex and creative concepts to stakeholders across the globe
- Up-to-date knowledge of industry trends, emerging game mechanics, and player expectations
- You should:
- Be able to move comfortably between strategic and detailed levels
- Bring strong organization and structure to a fast-moving environment
- Be extremely creative, designing experiences that are intuitive and fun
- Obsess over detail and refinement
- Provide, accept, and act on feedback constructively
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