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Remote Embedded Audio Engineer Jobs (NOW HIRING)

Audio Engineer

$120K - $160K/yr

Specify and validate recording setups for vendors and remote contributors (signal-chain testing in ... Strong audio engineering background: signal chain, recording, post-processing, mastering, and ...

It is particularly suited to producers, audio engineers, sound mixers, and music professionals with ... Fully remote opportunity available to professionals based in India. * Contract duration of up to 6 ...

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Remote Duration: Up to 6 months Commitment: 10+ hours/week Role Responsibilities * Evaluate AI ... Qualifications Must-Have * 3+ years of experience as a music producer, audio engineer, or sound ...

Remote Duration: Up to 6 months Commitment: 10+ hours/week Role Responsibilities * Evaluate AI ... Qualifications Must-Have * 3+ years experience as a music producer, audio engineer, and/or sound ...

Experience working as a music producer, audio engineer, and/or sound mixer for at least 3+ years ... This is a fully remote role that can be completed on your own schedule. * Projects can be extended ...

Own the implementation of audio in-engine in close partnership with programmers and engineers * Manage relationships with external audio studios and freelance sound designers * Set and manage audio ...

Remote Duration: Up to 6 months Commitment: 10+ hours/week Role Responsibilities * Evaluate AI ... Qualifications Must-Have * 3+ years of experience as a music producer, audio engineer, or sound ...

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Remote Embedded Audio Engineer information

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$73.5K

$122K

$164K

How much do remote embedded audio engineer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for remote embedded audio engineer in the United States is $122,008.00, according to ZipRecruiter salary data. Most workers in this role earn between $103,000.00 and $141,000.00 per year, depending on experience, location, and employer.

Can a remote embedded audio engineer work remotely?

Yes, a remote embedded audio engineer can work remotely, as many companies in this field offer telecommuting options. The role typically involves designing and testing audio hardware and firmware, which can often be done using remote collaboration tools, provided the engineer has access to necessary hardware and software. However, some tasks may require on-site presence for hardware testing or equipment setup, depending on the employer's requirements.

What is a remote embedded audio engineer?

A Remote Embedded Audio Engineer is a professional who designs, develops, and tests audio processing software and hardware that is integrated directly into electronic devices, such as smartphones, automotive systems, or IoT devices, while working remotely. Their responsibilities often include programming embedded systems, optimizing audio algorithms, and troubleshooting audio-related issues. They collaborate with cross-functional teams using digital communication tools and must ensure audio quality, performance, and compatibility within embedded platforms. Working remotely allows them to contribute to projects from anywhere, making use of cloud-based development environments and remote debugging tools.

How does a remote embedded audio engineer typically collaborate with cross-functional teams?

As a Remote Embedded Audio Engineer, you will regularly collaborate with hardware engineers, software developers, and product managers through virtual meetings, project management platforms, and code repositories. Effective communication is essential, as you’ll be responsible for integrating audio solutions into embedded systems and ensuring alignment with overall product goals. Remote team members often rely on clear documentation, regular updates, and collaborative debugging sessions to overcome technical challenges and maintain progress. Building strong virtual working relationships and proactively reaching out for clarifications are key to success in this distributed environment.

What is the difference between Remote Embedded Audio Engineer vs Remote Audio Software Developer?

AspectRemote Embedded Audio EngineerRemote Audio Software Developer
CredentialsBachelor's in Electrical Engineering, Audio Engineering, or related field; experience with embedded systemsBachelor's in Computer Science, Software Engineering, or related; programming skills in C++, Python
Work EnvironmentEmbedded hardware platforms, audio processing units, development labsSoftware development environments, cloud platforms, digital audio workstations
Industry UsageConsumer electronics, automotive, professional audioMusic apps, digital audio platforms, audio processing software
Common Search/ComparisonRemote Embedded Audio Engineer vs Remote Audio Software Developer

The main difference lies in their focus: Remote Embedded Audio Engineers work on hardware-based audio systems, integrating audio processing into embedded devices, while Remote Audio Software Developers focus on creating software applications for audio processing. Both roles require strong technical skills, but their work environments and end products differ significantly.

What are the key skills and qualifications needed to thrive as a remote embedded audio engineer, and why are they important?

To excel as a Remote Embedded Audio Engineer, you need a solid background in embedded systems, digital signal processing, and audio engineering, typically supported by a degree in electrical engineering or a related field. Familiarity with programming languages like C/C++, audio codecs, real-time operating systems (RTOS), and tools such as MATLAB or LabVIEW is essential, along with experience in version control systems like Git. Strong problem-solving skills, attention to detail, and effective remote communication abilities are crucial soft skills in this role. These competencies ensure the reliable design and integration of audio solutions in embedded systems, enabling clear collaboration and high-quality product delivery from a remote setting.

Is there a demand for remote embedded audio engineers?

Remote embedded audio engineers are in growing demand due to the increasing use of embedded systems in consumer electronics, automotive, and IoT devices. Skills in digital signal processing, programming languages like C/C++, and experience with hardware platforms such as ARM or FPGA are highly valued in this field.
More about Remote Embedded Audio Engineer jobs

What cities are hiring for Remote Embedded Audio Engineer jobs?

Cities with the most Remote Embedded Audio Engineer job openings:

What are the most commonly searched types of Embedded Audio Engineer jobs?

The most popular types of Embedded Audio Engineer jobs are:

What states have the most Remote Embedded Audio Engineer jobs?

States with the most job openings for Remote Embedded Audio Engineer jobs include:

Infographic showing various Remote Embedded Audio Engineer job openings in the United States as of August 2026, with employment types broken down into 92% Full Time, 2% Part Time, and 6% Contract. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $122,008 per year, or $58.7 per hour.

$120K - $160K/yr

Full-time

Re-posted 21 days ago


Innodata rating

7.5

Company rating: 7.5 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

162nd of 244 rated software companies


Job description

Innodata (Nasdaq: INOD) is a global data engineering company. We believe that data and Artificial Intelligence (AI) are inextricably linked. Our mission is to enable the responsible advancement of artificial intelligence by providing the data, evaluation frameworks, and human expertise required to build AI systems that can be trusted at scale. We provide a range of transferable solutions, platforms, and services for Generative AI / AI builders and adopters. In every relationship, we honor our 36+ year legacy delivering the highest quality data and outstanding outcomes for our customers.
Scope of the Role:
Innodata produces the voice and audio datasets behind the world's leading speech AI. We're hiring an Audio Engineer to own the technical heart of that work: the signal chain, the post-processing recipe, the technical specifications, and the consistent acoustic quality - the "sound signature" - that defines an Innodata dataset.
You'll ensure every hour of audio we deliver, across dozens of languages and recording conditions, meets a precise and consistent technical bar. You'll design the recipe, build the validation, and continuously push the quality and efficiency of how we capture and process audio.
What You'll Own:
  • Own the end-to-end audio signal chain and post-processing pipeline for all collection programs.
  • Define and document technical specifications: sample rates, bit depth, formats, loudness (LUFS) targets, noise floors, channel configurations.
  • Design and maintain the "Innodata sound signature" - a consistent, spec-compliant acoustic profile across studio, remote, real-world, and telephonic captures
  • Build technical QA: automated and manual checks that validate audio against spec before delivery.
  • Specify and validate recording setups for vendors and remote contributors (signal-chain testing in a small in-house studio).
  • Partner with the Solutions Architect to translate customer acoustic requirements into achievable technical recipes.
  • Drive tooling: help select and configure recording/QA/processing tools; automate where possible.
  • Troubleshoot acoustic and signal issues across diverse capture environments.

You'll Thrive in This Role If You Have:
  • Strong audio engineering background: signal chain, recording, post-processing, mastering, and acoustic QA.
  • Deep fluency in audio technical specs (sample rate, bit depth, LUFS, formats, codecs) and the ability to define and enforce them.
  • Experience producing consistent audio quality across varied recording conditions and locations.
  • Comfort with audio tooling and automation (scripting for batch processing/QA is a strong plus).
  • Precision and process orientation - you care about consistency at scale, not just one great recording.
  • Experience with speech/voice data for AI/ML (TTS or ASR datasets).
  • Familiarity with multilingual recording and remote/distributed capture.
  • Knowledge of speech quality metrics and how acoustic choices affect downstream model performance.
  • Scripting (Python) for audio processing pipelines (e.g., ffmpeg, sox, pydub, librosa).

The expected salary range for this position is $120,000 - $160,000 USD per year, based on experience, skills, and qualifications.
Please be aware of recruitment scams involving individuals or organizations falsely claiming to represent employers. Innodata will never ask for payment, banking details, or sensitive personal information during the application process. To learn more on how to recognize job scams, please visit the Federal Trade Commission's guide at https://consumer.ftc.gov/articles/job-scams.
If you believe you've been targeted by a recruitment scam, please report it to Innodata at verifyjoboffer@innodata.com and consider reporting it to the FTC at ReportFraud.ftc.gov.

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