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Remote Embedded Audio Engineer Jobs in Austin, TX

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX · Remote

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Audio Lead (Games)

Austin, TX · On-site +1

$115K - $130K/yr

Our internal team will remain small relative to other AAA developers so we can all maintain the ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Principal Engineer

Austin, TX · On-site +1

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.

Principal Engineer

Austin, TX · Remote

$217K - $246K/yr

Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.

Senior Firmware Security Engineer

Austin, TX · On-site +1

$118K - $156K/yr

We're seeking engineers who are energized by working on cutting-edge ASIC design and distributed ... embedded contexts. Location:This is a remote position for employees residing within the United ...

Austin, TX (Remote Initially) Pay rate range: $70-$90 (Depending on experience level) * Develop and ... Experience with embedded systems development. * Knowledge of build systems (Yocto, Buildroot, or ...

Design and implement scalable build infrastructure, including remote caching and remote execution ... Familiarity with robotics systems, embedded software, or hardware/software integration * Experience ...

Senior AI Engineer

Austin, TX · On-site +1

$103K - $142K/yr

... through embedded consulting and engineering, enabling clients to accelerate delivery, scale ... We offer unlimited PTO, a flexible remote work policy, and a supportive environment that ...

Sr Apps Engr

Austin, TX · On-site +1

$103K - $142K/yr

Company Description We are seeking a Senior Applications Engineer to act as the primary technical ... Provide on-site and remote technical support to internal and external teams, conducting root-cause ...

Sr Apps Engr

Austin, TX · On-site +1

$103K - $142K/yr

Company Description We are seeking a Senior Applications Engineer to act as the primary technical ... Provide on-site and remote technical support to internal and external teams, conducting root-cause ...

Provide on-site and remote technical support to internal and external teams, conducting root-cause ... Company Description We are seeking a Senior Applications Engineer to act as the primary technical ...

This includes remote caching, remote execution, target identification and selection, etc. * Operate ... Embedded devices and Hardware-in-the-loop fixtures * Maintain reproducible build and CI ...

Package Design Engineer

Austin, TX · On-site +1

$134K/yr

Additional Information Renesas is an embedded semiconductor solution provider driven by its Purpose ... Our people-first culture and global support system, including the remote work option and Employee ...

... embedded teams, shaping engineering culture around build reliability and developer velocity, and ... Architect scalable build infrastructure - including remote caching, remote execution, and cross ...

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Remote Embedded Audio Engineer information

See Austin, TX salary details

$72.9K

$120.9K

$162.6K

How much do remote embedded audio engineer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for remote embedded audio engineer in Austin, TX is $120,935.00, according to ZipRecruiter salary data. Most workers in this role earn between $102,100.00 and $139,800.00 per year, depending on experience, location, and employer.

What is a Remote Embedded Audio Engineer?

A Remote Embedded Audio Engineer is a professional who designs, develops, and tests audio processing software and hardware that is integrated directly into electronic devices, such as smartphones, automotive systems, or IoT devices, while working remotely. Their responsibilities often include programming embedded systems, optimizing audio algorithms, and troubleshooting audio-related issues. They collaborate with cross-functional teams using digital communication tools and must ensure audio quality, performance, and compatibility within embedded platforms. Working remotely allows them to contribute to projects from anywhere, making use of cloud-based development environments and remote debugging tools.

How does a Remote Embedded Audio Engineer typically collaborate with cross-functional teams?

As a Remote Embedded Audio Engineer, you will regularly collaborate with hardware engineers, software developers, and product managers through virtual meetings, project management platforms, and code repositories. Effective communication is essential, as you’ll be responsible for integrating audio solutions into embedded systems and ensuring alignment with overall product goals. Remote team members often rely on clear documentation, regular updates, and collaborative debugging sessions to overcome technical challenges and maintain progress. Building strong virtual working relationships and proactively reaching out for clarifications are key to success in this distributed environment.

What is the difference between Remote Embedded Audio Engineer vs Remote Audio Software Developer?

AspectRemote Embedded Audio EngineerRemote Audio Software Developer
CredentialsBachelor's in Electrical Engineering, Audio Engineering, or related field; experience with embedded systemsBachelor's in Computer Science, Software Engineering, or related; programming skills in C++, Python
Work EnvironmentEmbedded hardware platforms, audio processing units, development labsSoftware development environments, cloud platforms, digital audio workstations
Industry UsageConsumer electronics, automotive, professional audioMusic apps, digital audio platforms, audio processing software
Common Search/ComparisonRemote Embedded Audio Engineer vs Remote Audio Software Developer

The main difference lies in their focus: Remote Embedded Audio Engineers work on hardware-based audio systems, integrating audio processing into embedded devices, while Remote Audio Software Developers focus on creating software applications for audio processing. Both roles require strong technical skills, but their work environments and end products differ significantly.

What are the key skills and qualifications needed to thrive as a Remote Embedded Audio Engineer, and why are they important?

To excel as a Remote Embedded Audio Engineer, you need a solid background in embedded systems, digital signal processing, and audio engineering, typically supported by a degree in electrical engineering or a related field. Familiarity with programming languages like C/C++, audio codecs, real-time operating systems (RTOS), and tools such as MATLAB or LabVIEW is essential, along with experience in version control systems like Git. Strong problem-solving skills, attention to detail, and effective remote communication abilities are crucial soft skills in this role. These competencies ensure the reliable design and integration of audio solutions in embedded systems, enabling clear collaboration and high-quality product delivery from a remote setting.
What are the most commonly searched types of Embedded Audio Engineer jobs in Austin, TX? The most popular types of Embedded Audio Engineer jobs in Austin, TX are:
What are popular job titles related to Remote Embedded Audio Engineer jobs in Austin, TX? For Remote Embedded Audio Engineer jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching Remote Embedded Audio Engineer jobs in Austin, TX look for? The top searched job categories for Remote Embedded Audio Engineer jobs in Austin, TX are:
What cities near Austin, TX are hiring for Remote Embedded Audio Engineer jobs? Cities near Austin, TX with the most Remote Embedded Audio Engineer job openings:
Infographic showing various Remote Embedded Audio Engineer job openings in Austin, TX as of May 2026, with employment types broken down into 84% Full Time, 11% Part Time, and 5% Contract. Highlights an 74% In-person, 5% Hybrid, and 21% Remote job distribution, with an average salary of $120,935 per year, or $58.1 per hour.
Audio Lead (Games)

Audio Lead (Games)

Skydance

Austin, TX • On-site, Remote

$115K - $130K/yr

Full-time

Posted 5 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
Why Join Us?
To put it simply: You'll work with great people, making top-tier, high-quality interactive experiences for the highly acclaimed new title, "Marvel 1943: Rise of Hydra". We have assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You'll be surrounded by industry veterans, currently with an average of 20 years' experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life's too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics.
What You'll Do:
We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story- driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision, technical direction, and production standards for all audio in the project. You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.
In This Role, You Will
  • Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals.
  • Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed.
  • Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback.
  • Oversee the end-to-end audio pipeline, from concept through implementation and final polish.
  • Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows.
  • Partner with engineering to establish best practices for implementation in Unreal Engine.
  • Focus on clarity, mix balance, emotional impact, and accessibility.
  • Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow.
  • Own scheduling, budgeting, and resource planning for all audio-related work.

We Are Looking For:
  • Demonstrated experience leading audio teams on shipped PC and/or console titles.
  • Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly).
  • Proven ability to manage vendors, contractors, composers, and voice production.
  • Experience overseeing adaptive or interactive music systems.
  • Deep understanding of cross-platform audio requirements, optimization, and certification considerations.
  • Strong communication skills and the ability to advocate for audio across disciplines.
  • Comfort working in a collaborative, remote-friendly studio environment.
  • A proactive, solution-oriented mindset suited to a small or growing team.

The annual salary range for this position in Los Angeles is $115,000 - $130,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.