2

Remote 3D Character Rigging Internship Jobs (NOW HIRING)

Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging ... This is a remote position *M&S Consulting proactively fulfills its role as an equal opportunity ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Work across several art disciplines including shading, environment art, character art, animation ...

Remote work is not a right, it is a work arrangement that can be modified or revoked by Miami ... of character as well as of intellect. We respect the dignity of other persons, the rights and ...

Remote work is not a right, it is a work arrangement that can be modified or revoked by Miami ... of character as well as of intellect. We respect the dignity of other persons, the rights and ...

$14.50 - $18.75/hr

Interns contribute directly to clinical and operational initiatives involving 3D printing ... This position is on-site and is not eligible for hybrid or remote work. Schedule: The position ...

... rigging, or prototyping. * Character Performance experience. * Effectively tell the story in a ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...

Senior Wargame Mentor

Arlington, VA ยท On-site +1

$120K/yr

Remote from Melbourne/Orlando FL or Arlington VA/Washington DC area JOB STATUS: Full Time CLEARANCE ... Knowledge of rigging and animation is a plus. * Familiarity with rendering engines like Cycles, V ...

next page

Showing results 1-20

Remote 3D Character Rigging Internship information

See salary details

$5

$16

$25

How much do remote 3d character rigging internship jobs pay per hour?

As of Jul 11, 2026, the average hourly pay for remote 3d character rigging internship in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

What are some common challenges faced by interns in a remote 3D Character Rigging role, and how can they be effectively addressed?

Remote 3D Character Rigging interns often face challenges such as limited real-time feedback, difficulty accessing large project files, and coordinating with team members across different time zones. To address these issues, interns should establish clear communication channels with their mentors, proactively schedule regular check-ins, and familiarize themselves with cloud-based collaboration tools. Additionally, organizing files efficiently and documenting their work process can help streamline team collaboration and ensure smooth progress on assignments.

What is a Remote 3D Character Rigging Internship?

A Remote 3D Character Rigging Internship is a temporary, often entry-level position where individuals learn how to create and set up the digital skeletons and controls that allow 3D characters to move realistically in animations or video games. Interns work remotely, collaborating with animation or game studios from home, using specialized software like Autodesk Maya or Blender. The goal is to gain hands-on experience in rigging while building a professional portfolio and understanding industry workflows.

What are the key skills and qualifications needed to thrive as a Remote 3D Character Rigging Intern, and why are they important?

To thrive as a Remote 3D Character Rigging Intern, you need a solid understanding of 3D modeling, animation principles, and rigging fundamentals, often gained through coursework or a relevant portfolio. Proficiency in industry-standard tools like Autodesk Maya, Blender, or 3ds Max, and familiarity with scripting languages such as Python or MEL, are typically required. Strong problem-solving, attention to detail, and effective remote communication skills help interns excel in collaborative virtual environments. These competencies ensure efficient rigging workflows and high-quality character animation, contributing directly to production success.

What is the difference between Remote 3D Character Rigging Internship vs 3D Character Animator?

AspectRemote 3D Character Rigging Internship3D Character Animator
Required SkillsRigging software, basic animation knowledge, anatomy understandingAnimation software, storytelling, motion skills
Work EnvironmentRemote, internship-based, entry-levelRemote or studio, professional or freelance
Industry UsageUsed in game development, film, animation studiosUsed in film, TV, game studios, freelance projects

The Remote 3D Character Rigging Internship focuses on creating and setting up character rigs for animation, requiring technical rigging skills. In contrast, a 3D Character Animator emphasizes bringing characters to life through motion and storytelling. Both roles often work in similar environments and industries but differ in their core responsibilities and skill sets.

More about Remote 3D Character Rigging Internship jobs
What cities are hiring for Remote 3D Character Rigging Internship jobs? Cities with the most Remote 3D Character Rigging Internship job openings:
What states have the most Remote 3D Character Rigging Internship jobs? States with the most job openings for Remote 3D Character Rigging Internship jobs include:
What job categories do people searching Remote 3D Character Rigging Internship jobs look for? The top searched job categories for Remote 3D Character Rigging Internship jobs are:
Infographic showing various Remote 3D Character Rigging Internship job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 86% Full Time, 10% Part Time, and 3% Contract. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $34,624 per year, or $16.6 per hour.
3D Animator

3D Animator

M&S Consulting

Pasadena, CA โ€ข Remote

Part-time

Posted 28 days ago


Job description

M&S (which stands for Management and Solutions) was conceived in 2002 with the vision of creating highly effective teams of elite consultants to deliver strategic process and technology solutions to enterprise organizations across the US. Our commitment to delivery in complex environments and long-term customer success has merged process and technology into innovative solutions, established deep pockets of expertise, and enabled innovative transformation for evolving businesses.

We have intentionally cultivated steady growth focused on being approachable and helpful to our dearly valued clients and closely cared-for employees. M&S people simply โ€œcare hardโ€, and this reflects in our work products, our interactions, and our culture.

Job Responsibilities:

The 3D Animator will create high-fidelity, cinematic animations that communicate complex scientific and technical concepts through compelling visual storytelling. This role is ideal for a senior-leaning animator/generalist who enjoys working across the full 3D pipelineโ€”from modeling through finalย renderโ€”and translating real-world data, engineering concepts, and mission narratives into visually engaging content.ย 

  • Create cinematic 3D animations from pre-visualization or animatics through final render
  • Model, texture, shade, and light assets for high-quality scientific and technical visualizationย 
  • Rig and animate mechanical systems, spacecraft, instruments, and robotic processesย 
  • Develop environments and planetary visualizations to support mission storytelling ย 
  • Render and composite final sequences for video deliverablesย 
  • Collaborate with creative directors, producers, and technical experts to ensure scientific accuracyย 
  • Translate complex engineering or scientific concepts into clear visual narrativesย 
  • Iterate efficiently based on creative and technical feedbackย 

Required Skills:

  • Strong portfolio demonstrating cinematic 3D animation and visualization work
  • Experience working across the full 3D pipeline: modeling, texturing/shading, lighting, rigging, animation, rendering, and compositing
  • Proficiency with tools such as Unreal Engine, Blender, Maya, and/or After Effects
  • Ability to produce high-quality animations both independently and within collaborative pipelines
  • Strong sense of motion, timing, lighting, and cinematic composition
  • Comfort working from storyboards, pre-vis, or animatics to final delivery

Desired Skills:

  • Experienceย workingย withย CADย files andย convertingย themย intoย production-readyย 3Dย assets
  • Backgroundย animatingย mechanicalย systems,ย robotics,ย orย engineeringย processes
  • Experienceย creatingย space,ย planetary,ย orย scientificย visualizations
  • Familiarityย withย real-timeย renderingย workflowsย (e.g.,ย Unrealย Engineย pipelines)
  • Experienceย collaboratingย withย scientists,ย engineers,ย orย technicalย subject-matterย experts

*Must be a US Citizen or Permanent Resident

*This is a remote position

*M&S Consulting proactively fulfills its role as an equal opportunity employer. We do not discriminate against any employee or applicant for employment because of race, color, sex, religion, age, sexual orientation, gender identity and expression, national origin, marital status, physical or mental disability, status as a protected veteran, or any other characteristic protected by law.

Powered by JazzHR

weYsOpQI1B