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Remote 3D Character Rigging Internship Jobs (NOW HIRING)

3D Character Art Lead

$153K - $230K/yr

Do you have a passion for how 3D character art enhances gameplay clarity, supporting players in ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

3D Character Artist - Talent Pool (N Americas)

$123.90K - $130K/yr

As a 3D Character Artist , you will play a key role in crafting high-quality characters that bring ... Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ...

In this volunteer position you will be working closely with 3D Character Artists and our Riggers to ... This is not an Internship. We are not looking for short-term Interns. We are looking for a ...

Principal Character Technical Artist

San Mateo, CA ยท On-site +1

$133.40K - $198K/yr

You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid

APG, MD OR remote Strong portfolio showcasing drawing skills, proficiency in industry-standard ... Experience in character rigging and skeletal animation. * Strong understanding of timing, pacing ...

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How much do remote 3d character rigging internship jobs pay per hour?

As of May 28, 2026, the average hourly pay for remote 3d character rigging internship in the United States is $16.65, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.51 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote 3D Character Rigging Intern, and why are they important?

To thrive as a Remote 3D Character Rigging Intern, you need a solid understanding of 3D modeling, animation principles, and rigging fundamentals, often gained through coursework or a relevant portfolio. Proficiency in industry-standard tools like Autodesk Maya, Blender, or 3ds Max, and familiarity with scripting languages such as Python or MEL, are typically required. Strong problem-solving, attention to detail, and effective remote communication skills help interns excel in collaborative virtual environments. These competencies ensure efficient rigging workflows and high-quality character animation, contributing directly to production success.

What are some common challenges faced by interns in a remote 3D Character Rigging role, and how can they be effectively addressed?

Remote 3D Character Rigging interns often face challenges such as limited real-time feedback, difficulty accessing large project files, and coordinating with team members across different time zones. To address these issues, interns should establish clear communication channels with their mentors, proactively schedule regular check-ins, and familiarize themselves with cloud-based collaboration tools. Additionally, organizing files efficiently and documenting their work process can help streamline team collaboration and ensure smooth progress on assignments.

What is a Remote 3D Character Rigging Internship?

A Remote 3D Character Rigging Internship is a temporary, often entry-level position where individuals learn how to create and set up the digital skeletons and controls that allow 3D characters to move realistically in animations or video games. Interns work remotely, collaborating with animation or game studios from home, using specialized software like Autodesk Maya or Blender. The goal is to gain hands-on experience in rigging while building a professional portfolio and understanding industry workflows.

What is the difference between Remote 3D Character Rigging Internship vs 3D Character Animator?

AspectRemote 3D Character Rigging Internship3D Character Animator
Required SkillsRigging software, basic animation knowledge, anatomy understandingAnimation software, storytelling, motion skills
Work EnvironmentRemote, internship-based, entry-levelRemote or studio, professional or freelance
Industry UsageUsed in game development, film, animation studiosUsed in film, TV, game studios, freelance projects

The Remote 3D Character Rigging Internship focuses on creating and setting up character rigs for animation, requiring technical rigging skills. In contrast, a 3D Character Animator emphasizes bringing characters to life through motion and storytelling. Both roles often work in similar environments and industries but differ in their core responsibilities and skill sets.

More about Remote 3D Character Rigging Internship jobs
What cities are hiring for Remote 3D Character Rigging Internship jobs? Cities with the most Remote 3D Character Rigging Internship job openings:
What states have the most Remote 3D Character Rigging Internship jobs? States with the most job openings for Remote 3D Character Rigging Internship jobs include:
What job categories do people searching Remote 3D Character Rigging Internship jobs look for? The top searched job categories for Remote 3D Character Rigging Internship jobs are:
Infographic showing various Remote 3D Character Rigging Internship job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 4% Physical, and 96% Remote job distribution, with an average salary of $34,624 per year, or $16.6 per hour.
3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA โ€ข Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 20 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Companyโ€™s compensation practices.
Employees in this position are eligible to participate in the Companyโ€™s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote