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Remote 2D Character Animator Jobs (NOW HIRING)

Odigos provides services like audio jingles, recruitment, VFX, 2D-3D graphics & animation, and broadcasting. Founded in 2023, the company is headquartered in Tel Aviv, ISR, with a team of 11-50 ...

Tech Art Lead

$143K - $215K/yr

... character animation within real-time constraints? Come join us at teamLFG ! As a Tech Art Lead at ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Remote Job Summary: In this position, you will utilize your expertise to assist in training the ... Develop realistic Cocos2d-x tasks encompassing sprite management, animations, physics, UI, and game ...

Craft 2D motion graphics that reinforce the Cresta brand and elevate narrative storytelling ... Transform raw product screens, recordings, and screenshots into stylized UI animations and ...

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Remote 2D Character Animator information

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$10

$39

$70

How much do remote 2d character animator jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for remote 2d character animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is the difference between Remote 2D Character Animator vs 2D Animator?

AspectRemote 2D Character Animator2D Animator
CredentialsPortfolio, animation software skills, sometimes a degree in animation or related fieldSimilar credentials; portfolio and software proficiency often required
Work EnvironmentRemote, independent or team-based projects, flexible hoursStudio or remote, varies by employer, often project-based
Industry UsageUsed in gaming, film, advertising, and online mediaCommonly employed in media, entertainment, advertising, and gaming

While both roles involve creating 2D animations, a Remote 2D Character Animator specializes in animating characters specifically, often requiring a focus on character movement and expressions. A 2D Animator may work on a broader range of animations, including backgrounds and scenes. The remote role emphasizes flexibility and remote collaboration, whereas 2D Animators may work in studios or remotely depending on the project.

More about Remote 2D Character Animator jobs
What cities are hiring for Remote 2D Character Animator jobs? Cities with the most Remote 2D Character Animator job openings:
What are the most commonly searched types of 2D Character Animator jobs? The most popular types of 2D Character Animator jobs are:
What states have the most Remote 2D Character Animator jobs? States with the most job openings for Remote 2D Character Animator jobs include:
What job categories do people searching Remote 2D Character Animator jobs look for? The top searched job categories for Remote 2D Character Animator jobs are:
Infographic showing various Remote 2D Character Animator job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 100% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Reallusion Character Creator 3D Artist

Reallusion Character Creator 3D Artist

Epoch Games

Winston Salem, NC โ€ข On-site, Remote

$104K - $109K/yr

Full-time

Posted 14 days ago


Job description

Company Description
Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
Job Description
In this volunteer position we are looking for someone who is skilled with using Reallusion's Character Creator 3 (CC3) for creating realistic 3D Character Body, Face and Hair Meshes and within the software. We would also expect you to be able to create your own 2D Textures as well as be able to import/export your CC3 Creations to Epic Games' Unreal Engine 4.
If necessary, we can provide Reallusion Packs or whatever else you'll need for the Job, as long as you have Reallusion's Character Creator 3 (CC3) in any form.
These 3D Characters would be used in our game "The Lays of Althas: Sundered Order" (LoA:SO). If necessary, you can be provided with provided the necessary software for the work you'll be required.
Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.
Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate)
Qualifications
Minimum Skill Requirements:
  • Creating realistic Human Character Meshes and Textures using Reallusion's Character Creator 3 (CC3)
  • Creating Human Hair sculpts using Hair Card and Alpha Planes using Reallusion's Character Creator 3 (CC3)
  • Full Texturing ability (Diffuse, Normal, Displacement etc) using Reallusion's Character Creator 3 (CC3)
  • Able to work effectively and accurately from pre-defined concept art and designs.
  • Able to work with and provide constructive criticism and feedback.
  • Communication and Team-collaboration skills.
  • A passion for modeling and a dedication to creating AAA quality games.

Required Software:
  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register
  • Reallusion's Character Creator 3 (CC3): https://www.reallusion.com/character-creator/
  • Adobe Photoshop, GIMP or similar for creating high-quality 2D Textures.

Minimum Hardware Requirements:
  • The ability to run Unreal Engine 4
  • The ability to run Character Creator 3 (CC3)
  • The disk space and Internet speeds to download (Git Pull) at least 40 GB of game files

Additional Information