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Remote 2D Character Animator Jobs in Renton, WA (NOW HIRING)

While this is a remote position, RUN Studios can only consider candidates currently residing in the ... Create and edit motion animation content according to established templates and creative direction.

This role could be remote within the United States or hybrid within one of our US Hub offices. Your ... systems using 2D/3D design software. * Demonstrate consistent track record of anticipating ...

Audio Lead (Games)

Seattle, WA · On-site +1

$115K - $130K/yr

Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Audio Lead (Games)

Seattle, WA · Remote

$115K - $130K/yr

Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ... animation divisions. Recruitment Fraud Alert It has come to our attention that there may be ...

Remote 2D Character Animator information

See Renton, WA salary details

$11

$44

$78

How much do remote 2d character animator jobs pay per hour?

As of Jun 22, 2026, the average hourly pay for remote 2d character animator in Renton, WA is $44.33, according to ZipRecruiter salary data. Most workers in this role earn between $24.62 and $71.92 per hour, depending on experience, location, and employer.

What is the difference between Remote 2D Character Animator vs 2D Animator?

AspectRemote 2D Character Animator2D Animator
CredentialsPortfolio, animation software skills, sometimes a degree in animation or related fieldSimilar credentials; portfolio and software proficiency often required
Work EnvironmentRemote, independent or team-based projects, flexible hoursStudio or remote, varies by employer, often project-based
Industry UsageUsed in gaming, film, advertising, and online mediaCommonly employed in media, entertainment, advertising, and gaming

While both roles involve creating 2D animations, a Remote 2D Character Animator specializes in animating characters specifically, often requiring a focus on character movement and expressions. A 2D Animator may work on a broader range of animations, including backgrounds and scenes. The remote role emphasizes flexibility and remote collaboration, whereas 2D Animators may work in studios or remotely depending on the project.

What are popular job titles related to Remote 2D Character Animator jobs in Renton, WA? For Remote 2D Character Animator jobs in Renton, WA, the most frequently searched job titles are:
What job categories do people searching Remote 2D Character Animator jobs in Renton, WA look for? The top searched job categories for Remote 2D Character Animator jobs in Renton, WA are:
What cities near Renton, WA are hiring for Remote 2D Character Animator jobs? Cities near Renton, WA with the most Remote 2D Character Animator job openings:
CONTRACT - Associate Environment Artist I (NST)

CONTRACT - Associate Environment Artist I (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 26 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 191 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY: 

  • A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 1 year of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.