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Pixel Artist Jobs (NOW HIRING)

We identify and develop recording artists and songwriters, and we produce, distribute and promote ... ensure pixel-perfect implementation and an exceptional end-to-end customer journey. • Use ...

$35.14/hr

... pixel mapping, magic sheets, MIDI/SMPTE setup, robotic followspot setup and VOR or similar systems. Tech, Previews and Artistic Programming * Work directly with the Lighting Designer to write, revise ...

We identify and develop recording artists and songwriters, and we produce, distribute and promote ... Collaborate with developers, merchandisers, and marketing teams to ensure pixel-perfect ...

We identify and develop recording artists and songwriters, and we produce, distribute and promote ... Collaborate with developers, merchandisers, and marketing teams to ensure pixel-perfect ...

We identify and develop recording artists and songwriters, and we produce, distribute and promote ... Collaborate with developers, merchandisers, and marketing teams to ensure pixel-perfect ...

We identify and develop recording artists and songwriters, and we produce, distribute and promote ... Collaborate with developers, merchandisers, and marketing teams to ensure pixel-perfect ...

The candidate has an eye for pixel-perfect detail and possesses a strong blend of user-centered ... Minimum Qualifications Bachelors Degree in Interaction, Graphic Design, Media Arts. 5+ years of ...

You're fluent in MarTech stacks - DSPs, programmatic tools, bid management, pixel configuration ... Shine's work has been featured in Communication Arts, Print, Graphis, AdAge and The New York Times.

You're fluent in MarTech stacks - DSPs, programmatic tools, bid management, pixel configuration ... Shine's work has been featured in Communication Arts, Print, Graphis, AdAge and The New York Times.

We identify and develop recording artists and songwriters, and we produce, distribute and promote ... A sharp creative eye coupled with pixel-perfect attention to detail * Agency or in-house experience ...

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Advanced understanding of Led Pixel chasing, DMX control, and light programming. * Ability to work ...

Media Buyer

New York, NY

$64K - $82K/yr

Artist success is our ultimate metric, and what drives our mindset, skillset, and company culture ... Understand pixel implementation on websites for data collection and conversion tracking * Identify ...

Media Buyer

New York, NY · On-site

$64K - $82K/yr

Artist success is our ultimate metric, and what drives our mindset, skillset, and company culture ... Understand pixel implementation on websites for data collection and conversion tracking * Identify ...

Showing results 41-60

Pixel Artist information

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$13

$51

$190

How much do pixel artist jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for pixel artist in the United States is $51.37, according to ZipRecruiter salary data. Most workers in this role earn between $20.91 and $38.46 per hour, depending on experience, location, and employer.

What is a pixel artist?

A Pixel Artist is a digital artist who creates artwork at the pixel level, often for video games, animations, or digital media. They design characters, environments, and objects using a limited color palette and resolution, emphasizing detail and clarity. Pixel Artists work closely with game developers, animators, and designers to produce retro-style or stylized visuals. Their work is commonly seen in indie games, mobile apps, or nostalgic 8-bit and 16-bit-inspired projects.

What are the typical day-to-day responsibilities of a pixel artist in a game development team?

As a Pixel Artist in a game development team, your main responsibilities include designing and creating pixel-based characters, backgrounds, assets, and animations that align with the project's visual style. You may spend your days collaborating closely with game designers, animators, and programmers to iterate on asset feedback and optimize your artwork for game engine integration. It's common to work on multiple assets simultaneously, adhere to strict color palettes, and ensure visual consistency across the project. Additionally, Pixel Artists frequently participate in team meetings to discuss art direction, technical constraints, and progress updates. This collaborative environment helps ensure that the game's visuals are both technically feasible and artistically engaging.

What are the key skills and qualifications needed to thrive as a pixel artist, and why are they important?

To thrive as a Pixel Artist, you need strong visual artistry, attention to detail, and proficiency in creating sprite-based or low-resolution graphics, often supported by a portfolio demonstrating your work. Familiarity with graphic editing software like Adobe Photoshop, Aseprite, or Pyxel Edit is essential, and knowledge of animation tools or game engines such as Unity can be beneficial. Creativity, good communication, and the ability to collaborate with developers and designers are important soft skills for success. These skills ensure pixel-perfect, visually compelling assets that fit the creative vision and technical requirements of the project.

What cities are hiring for Pixel Artist jobs? Cities with the most Pixel Artist job openings:
What are the most commonly searched types of Pixel Artist jobs? The most popular types of Pixel Artist jobs are:
What states have the most Pixel Artist jobs? States with the most job openings for Pixel Artist jobs include:
What job categories do people searching Pixel Artist jobs look for? The top searched job categories for Pixel Artist jobs are:
Infographic showing various Pixel Artist job openings in the United States as of July 2026, with employment types broken down into 78% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $106,858 per year, or $51.4 per hour.

UX/UI Designer

Universal Music Group

Philadelphia, PA • On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 6 days ago


Universal Music Group rating

8.4

Company rating: 8.4 out of 10

Based on 12 frontline employees who took The Breakroom Quiz

12th of 75 rated media


Job description

We are UMG, the Universal Music Group. We are the world's leading music company. In everything we do, we are committed to artistry, innovation and entrepreneurship. We own and operate a broad array of businesses engaged in recorded music, music publishing, merchandising, and audiovisual content in more than 60 countries. We identify and develop recording artists and songwriters, and we produce, distribute and promote the most critically acclaimed and commercially successful music to delight and entertain fans around the world.
Famehouse, a division of UMG, is the preeminent leader in D2C solutions in music, defining & delivering the industry's best-in-class service to connect artists with their fans. Established & headquartered in Philly, Fame House powers eCommerce for UMG's labels, artists, and Bravado, along with a select roster of 3rd party clients. Our success & culture is fueled by collaboration, both within FH and with our partners. We are passionate about the impact of eCommerce for artists, providing a full service solution to grow an artist's owned business including strategy, creative, storefront merchandising, fulfillment, customer service, technology, and more.
How we LEAD:
We're looking for a UI/UX Designer to design and optimize direct-to-consumer (D2C) online stores for some of the world's leading artists and labels. You'll help shape the way fans experience, interact and purchase from their favorite artists through beautifully crafted, high-performing e-commerce experiences. You'll be responsible for elevating the artists' worlds, thinking like a superfan but with razor sharp digital design skills - translating music culture, brand identity, and merchandising into seamless, emotionally engaging online stores that drive sales and fan loyalty. You'll work closely with the wider design/motion teams to build out the ultimate fan experience and collaborate with store front developers and back end systems teams to push our sites and stores into better experience for our artist and consumers.
How You'll CREATE
• Design and iterate on e-commerce experiences - from landing pages and product detail pages
to checkout and campaign microsites - that bring artist brands to life.
• Be able to present your ideas clearly and advocate for good interface and experience.
• Create user flows, wireframes, prototypes, and high-fidelity designs that balance storytelling,
usability, and conversion.
• Collaborate with developers, merchandisers, and marketing teams to ensure pixel-perfect
implementation and an exceptional end-to-end customer journey.
• Use insights from analytics, A/B testing, and fan feedback to refine and optimize store
performance.
• Translate brand and album aesthetics into cohesive digital experiences aligned with campaign
visuals and creative direction.
• Advocate for best-in-class UX practices, accessibility, and responsive design across all digital
touchpoints.
• Work closely with developers to ensure the feasibility and implementation of design solutions.
Bring your VIBE
• 3+ years of experience in UI/UX design, ideally in e-commerce, entertainment, or consumer
brands.
• Strong portfolio demonstrating responsive design, visual design systems, and UX problemsolving.
• Excellent proficiency in Figma/prototyping tools and Adobe Creative Suite
• Good working knowledge of Shopify and/or other D2C e-commerce platforms
• Understanding of digital merchandising, conversion optimization, and checkout flow best
practices.
• Comfortable working in a fast-paced, campaign-driven environment with shifting priorities.
Nice to Have
• Experience designing for music artists, record labels, or fan-focused digital products.
• Familiarity with HTML5, JS, CSS.
• Passion for music, culture, and innovation.
Perks Playlist:
Join an entrepreneurial, global organization where authenticity, boldness, creativity, connection, drive, and insight aren't just values-they're how we work every day. Here are some of the ways we support you along the way (and just a few of the benefits we offer):
  • Comprehensive medical, dental, and vision coverage
  • Including 100% coverage for out-patient in-network mental health services
  • Fertility coverage for eligible medical plan participants
  • Wellbeing reimbursements for fitness classes, spa treatments, meal services, travel, and so much more (up to $720/year)
  • Student Loan Repayment Assistance and Tuition Reimbursement
  • 401(k) with 100% immediate vesting on the first 5% of your contributions, plus an additional UMG contribution

A variety of ways to prioritize much-needed time away from work including:
  • Flexible Paid Time Off (PTO) for exempt employees
  • 3-weeks PTO for non-exempt employees
  • 2-weeks paid Winter Break
  • 10 Company Holidays (including Juneteenth and Wellbeing Day)
  • Summer Fridays (between Memorial Day and Labor Day)
  • Generous paid parental leave for every type of parent

Check out our full overview of benefits on the Perks Playlist page of the career site.
Disclaimer: This job description only provides an overview of job responsibilities that are subject to change.
Universal Music Group is an Equal Opportunity Employer
We are an E-Verify employer in Alabama, Arizona, Georgia, Mississippi, North Carolina, South Carolina, Tennessee, and Utah.
Please note, UMG is not enrolled in E-Verify in California and New York, and cannot support employment of candidates whose employer must enroll in E-Verify, for example candidates on STEM-OPT.
For more information, please click on the following links.
E-Verify Participation Poster: English / Spanish
E-Verify Right to Work Poster: English | Spanish
Job Category:
Creative, Design & Production
Salary Range:
63,010 - 115,000
The actual base salary offered depends on a variety of factors, which may include, as applicable, the qualifications of the individual applicant for the position, years of relevant experience, specific and unique skills, level of education attained, certifications or other professional licenses held, and the location in which the applicant lives and/or from which they will be performing the job. All candidates are encouraged to apply.

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