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Pixel Artist Jobs (NOW HIRING)

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... Advanced understanding of Led Pixel chasing, DMX control, and light programming. * Ability to work ...

Marketing Coordinator - Great Lakes

Detroit, MI · On-site

$42K - $57K/yr

Places all pixel tracking for campaign conversions, configures and confirms activation including artist website, ticketing links and any additional tour site placement. * Coordinate asset trafficking ...

Marketing Coordinator - Great Lakes

Detroit, MI · On-site

$42K - $57K/yr

Places all pixel tracking for campaign conversions, configures and confirms activation including artist website, ticketing links and any additional tour site placement. * Coordinate asset trafficking ...

Media Buyer

Santa Monica, CA

$66K - $84K/yr

Artist success is our ultimate metric, and what drives our mindset, skillset, and company culture ... Understand pixel implementation on websites for data collection and conversion tracking * Identify ...

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Pixel Artist information

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$13

$51

$190

How much do pixel artist jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for pixel artist in the United States is $51.37, according to ZipRecruiter salary data. Most workers in this role earn between $20.91 and $38.46 per hour, depending on experience, location, and employer.

What is a Pixel Artist job?

A Pixel Artist is a digital artist who creates artwork at the pixel level, often for video games, animations, or digital media. They design characters, environments, and objects using a limited color palette and resolution, emphasizing detail and clarity. Pixel Artists work closely with game developers, animators, and designers to produce retro-style or stylized visuals. Their work is commonly seen in indie games, mobile apps, or nostalgic 8-bit and 16-bit-inspired projects.

What are the typical day-to-day responsibilities of a Pixel Artist in a game development team?

As a Pixel Artist in a game development team, your main responsibilities include designing and creating pixel-based characters, backgrounds, assets, and animations that align with the project's visual style. You may spend your days collaborating closely with game designers, animators, and programmers to iterate on asset feedback and optimize your artwork for game engine integration. It's common to work on multiple assets simultaneously, adhere to strict color palettes, and ensure visual consistency across the project. Additionally, Pixel Artists frequently participate in team meetings to discuss art direction, technical constraints, and progress updates. This collaborative environment helps ensure that the game's visuals are both technically feasible and artistically engaging.

What are the key skills and qualifications needed to thrive in the Pixel Artist position, and why are they important?

To thrive as a Pixel Artist, you need strong visual artistry, attention to detail, and proficiency in creating sprite-based or low-resolution graphics, often supported by a portfolio demonstrating your work. Familiarity with graphic editing software like Adobe Photoshop, Aseprite, or Pyxel Edit is essential, and knowledge of animation tools or game engines such as Unity can be beneficial. Creativity, good communication, and the ability to collaborate with developers and designers are important soft skills for success. These skills ensure pixel-perfect, visually compelling assets that fit the creative vision and technical requirements of the project.

What cities are hiring for Pixel Artist jobs? Cities with the most Pixel Artist job openings:
What are the most commonly searched types of Pixel Artist jobs? The most popular types of Pixel Artist jobs are:
What states have the most Pixel Artist jobs? States with the most job openings for Pixel Artist jobs include:
Digital Designer, Opinion

Other

Posted 3 days ago


Job description

The New York Times Opinion desk is looking for a digital designer to join our award-winning design team. You will design and art direct compelling mobile-first visual storytelling products and experiences, prioritizing UX performance and applying experimentation with the newest technology. You will work collaboratively with other creative, technical and editorial teams, responsible for coordinating multiple assets and contributors and meeting deadlines that follow audience plans and deadlines.

You have a portfolio demonstrating talent in aesthetics, typography, layout, motion, storytelling techniques, and user-centered design principles. You have an affinity for institutional brand consistency and an eye for subtle detail. You quickly distill complex ideas into clean, organized, understandable and impactful digital experiences.

This is an in-office position, based in New York City and includes regular attendance in the office. There may be some flexibility to work remotely per your departmental guidance.

Responsibilities:

  • Work with editors, art directors, video, and photo to conceptualize and shape design ideas into immersive small, medium and large-scale digital storytelling experiences 
  • Respond to projects with strategic and creative design solutions through interactive storytelling and wireframes
  • Iterate, synthesize and present multiple format options and explorations for stakeholder review
  • Develop template designs for recurring editorial features 
  • Work with developers to ensure responsive and performant design quality across the full range of digital devices and browsers
  • Translate art and design into a versatile suite of assets for use across a range of promotion platforms, with an eye towards holistic cohesion
  • Incorporate feedback from multiple stakeholders through iterative processes, communicating ideas clearly and effectively
  • Develop, nurture and collaborate with a roster of artists (illustration, motion, and more) from sketch to final art phases 
  • Contribute to the presentation of our journalism, and engage with others to foster an environment of learning and constructive dialogue about our work
  • Maintain high journalistic standards for multimedia journalism 
  • Demonstrate support and understanding of our value of journalistic independence and a strong commitment to our mission to seek the truth and help people understand the world
  • You will report to Deputy Editor Design 

Basic Qualifications:

  • 5+ years of digital design experience
  • Visual and interactive design skills - a clear grasp of typography, layout, color, motion, and behavior
  • Experience with iterative wireframing in Figma and implementing pixel-perfect digital design systems across multiple platforms

Preferred Qualifications:

  • Strong editorial judgment and experience proven ability to innovate and translate editorial priorities into multimedia storytelling 
  • Experience with basic HTML/CSS and JavaScript. 
  • Openness to developing technical fluency further to finesse design details with front-end developers
  • Experience working with video, audio, and data visualization
  • Experience working and meeting deadlines in a fast-paced news environment with a willingness to work a flexible, news-driven schedule that may occasionally include nights or weekends

This position is represented by the NewsGuild of NY.

REQ-018097