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Fx Tv Jobs (NOW HIRING)

Help lead television station branding and promotional initiatives in the community * Work on ... Knowledge of Sony FX 30 camera or similar a plus * A valid driver's license and good driving record ...

Create high-quality, realistic animation for live-action film and television productions * Collaborate with Animation, FX, Rigging, and Lighting departments to integrate shots seamlessly * Work ...

Create high-quality, realistic animation for live-action film and television productions * Collaborate with Animation, FX, Rigging, and Lighting departments to integrate shots seamlessly * Work ...

You've seen our vehicles on such television shows as "Highway Thru Hell", "Wrecked", and "Hustle ... FX translation, eliminations, and consolidated disclosure reporting support. Essential Duties and ...

The Manager, Animation helps lead the ESPN Creative Studio Animation/Animation FX team and their ... Minimum 10 years of experience in animation, design, tv production * Strong understanding of ...

Manager, Animation

Bristol, CT · On-site

$126K - $170K/yr

... FX team and their workflows. They are responsible for balancing creative and production priorities ... Minimum 10 years of experience in animation, design, tv production * Strong understanding of ...

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Fx Tv information

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$84.5K

$246.3K

$400K

How much do fx tv jobs pay per year?

As of Jun 9, 2026, the average yearly pay for fx tv in the United States is $246,250.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,500.00 and $400,000.00 per year, depending on experience, location, and employer.

What does a typical day look like for someone working in FX TV production?

A typical day in FX TV production involves collaborating closely with directors, producers, and other post-production team members to define creative objectives and technical requirements for each scene. FX artists spend much of their day building, animating, and compositing visual elements such as explosions, weather effects, or digital doubles using specialized software. Regular feedback sessions and revisions are common, as artists must adapt their work to directors' notes and evolving storylines. The work environment is fast-paced and deadline-driven, with periods of intense activity as episodes near completion, but it also provides opportunities for artistic problem solving and growth within larger creative teams.

What is an FX TV job?

An FX TV job typically involves working in various roles related to visual effects (VFX) or motion graphics for television productions. These roles can range from compositing and CGI animation to motion design and special effects supervision. Professionals in this field use advanced software to create realistic or stylized digital effects that enhance TV shows, commercials, or broadcasts. Strong skills in software like After Effects, Nuke, or Maya are often required.

What are the key skills and qualifications needed to thrive in the Fx Tv position, and why are they important?

To thrive in an FX TV (Visual Effects for Television) role, you need a solid background in digital art, computer graphics, and animation, typically supported by a relevant degree in visual effects, animation, or computer science. Mastery of industry-standard software such as Adobe After Effects, Autodesk Maya, Nuke, and Houdini, as well as familiarity with compositing and rendering systems, is essential. Creativity, attention to detail, strong communication, and collaboration skills are especially valued. These competencies are vital for ensuring seamless integration of visual effects, maintaining project timelines, and meeting the artistic vision of directors and producers.

More about Fx Tv jobs
What cities are hiring for Fx Tv jobs? Cities with the most Fx Tv job openings:
What states have the most Fx Tv jobs? States with the most job openings for Fx Tv jobs include:
Infographic showing various Fx Tv job openings in the United States as of June 2026, with employment types broken down into 85% Full Time, and 15% Temporary. Highlights an 100% In-person job distribution, with an average salary of $246,250 per year, or $118.4 per hour.
Expression of Interest - FX Artist

Expression of Interest - FX Artist

AGBO

Los Angeles, CA

Temporary

Posted 3 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented FX Artist to join our Visual Effects (VFX) team. The FX Artist will help bring all forms of real-time FX to life and push the visual development of a high quality project. The Artist will develop an artistic vision of hand-crafted FX to be used in the Unreal Engine.

This is an Expression of Interest role.


Key Responsibilities:

  • Collaborate with the Lead Artist and other departments to deliver spectacular quality visual effects.
  • Provide technical setup, integration, and troubleshooting of performant FX in real-time.
  • Paint FX textures from scratch and combine traditional hand-crafted art techniques with next gen shaders and materials to create a unique visual style for all types of FX (magic, water, fire, smoke, etc.).
  • Document and communicate specifications and visual benchmarks to support the artistic vision to both studio and external artists.
  • Will use sprite-based particle systems along with pixel and vertex shaders to build a wide variety of real-time special effects.
  • Ability to use traditional visual effects software such as Maya, Max, Photoshop, Houdini, etc. along with proprietary tools to deliver high quality visual effects simulating real world physical elements.
  • Read and write script code to sequence effects.
  • Troubleshoot artistic, technical, and performance issues.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 3+ years professional experience as an FX artist and/or art lead and specialize in using Maya, Photoshop, and in game VFX systems.
  • Working knowledge of 3D rendering engines and experience designing FX shaders, particle systems, physics, ribbons, shaders, etc.
  • Exceptional understanding of next generation asset creation and VFX pipelines and tools.
  • Have an exceptional understanding of the role FX has in production and know how to use color, shape, timing, rhythm, and readability to create compelling, memorable, and performant FX.
  • Strong understanding of real-time simulation, offline simulation, materials, and performance including Niagra within Unreal Engine.
  • Mastery of relevant software packages such as Houdini, Substance, EmberGen, Photoshop, After Effects and/or Maya.
  • The ability to be self-sufficient, reliable, and responsible for large tasks.
  • Have an eye for polish and detail for final production.
  • A strong portfolio demonstrating your artistic and technical capabilities.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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