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Pixel Artist Jobs (NOW HIRING)

Senior Environment Artist

Bellevue, WA

$143K - $171K/yr

Deep knowledge in the creation and analysis of pixel shaders. * Experience using photo scan data as ... Ability to balance artistic vision with technical constraints for optimized performance. * Strong ...

Senior Environment Artist

Bellevue, WA · On-site

$143K - $171K/yr

Deep knowledge in the creation and analysis of pixel shaders. * Experience using photo scan data as ... Ability to balance artistic vision with technical constraints for optimized performance. * Strong ...

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

Lead Real-Time Artist Department: Imerza Employment Type: Full Time Location: Imerza Compensation ... Awareness of Pixel Streaming and its implications for real-time art production decisions

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

You will lead a studio of 3 to 4 artists across concurrent real-time production projects, own ... Awareness of Pixel Streaming and its implications for real-time art production decisions

Lead Real-Time Artist

Sarasota, FL · On-site

$100K - $120K/yr

You will lead a studio of 3 to 4 artists across concurrent real-time production projects, own ... Awareness of Pixel Streaming and its implications for real-time art production decisions.

You'll own the interface that brings together event calendars, artist discovery, financial insights ... Strong eye for design detail and experience implementing pixel-perfect UIs * Knowledge of ...

The candidate has an eye for pixel-perfect detail and possesses a strong blend of user-centered ... Minimum Qualifications Bachelors Degree in Interaction, Graphic Design, Media Arts. 5+ years of ...

Media Buyer

New York, NY · On-site

$65K - $70K/yr

Support pixel governance, conversion mapping, and overseeing event tagging via Google Tag Manager ... Special access to New York City's arts and entertainment scene We have been honored for our ...

Support pixel governance, conversion mapping, and overseeing event tagging via Google Tag Manager ... Special access to New York City's arts and entertainment scene We have been honored for our ...

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Pixel Artist information

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How much do pixel artist jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for pixel artist in the United States is $51.37, according to ZipRecruiter salary data. Most workers in this role earn between $20.91 and $38.46 per hour, depending on experience, location, and employer.

What is a Pixel Artist job?

A Pixel Artist is a digital artist who creates artwork at the pixel level, often for video games, animations, or digital media. They design characters, environments, and objects using a limited color palette and resolution, emphasizing detail and clarity. Pixel Artists work closely with game developers, animators, and designers to produce retro-style or stylized visuals. Their work is commonly seen in indie games, mobile apps, or nostalgic 8-bit and 16-bit-inspired projects.

What are the typical day-to-day responsibilities of a Pixel Artist in a game development team?

As a Pixel Artist in a game development team, your main responsibilities include designing and creating pixel-based characters, backgrounds, assets, and animations that align with the project's visual style. You may spend your days collaborating closely with game designers, animators, and programmers to iterate on asset feedback and optimize your artwork for game engine integration. It's common to work on multiple assets simultaneously, adhere to strict color palettes, and ensure visual consistency across the project. Additionally, Pixel Artists frequently participate in team meetings to discuss art direction, technical constraints, and progress updates. This collaborative environment helps ensure that the game's visuals are both technically feasible and artistically engaging.

What are the key skills and qualifications needed to thrive in the Pixel Artist position, and why are they important?

To thrive as a Pixel Artist, you need strong visual artistry, attention to detail, and proficiency in creating sprite-based or low-resolution graphics, often supported by a portfolio demonstrating your work. Familiarity with graphic editing software like Adobe Photoshop, Aseprite, or Pyxel Edit is essential, and knowledge of animation tools or game engines such as Unity can be beneficial. Creativity, good communication, and the ability to collaborate with developers and designers are important soft skills for success. These skills ensure pixel-perfect, visually compelling assets that fit the creative vision and technical requirements of the project.

What cities are hiring for Pixel Artist jobs? Cities with the most Pixel Artist job openings:
What are the most commonly searched types of Pixel Artist jobs? The most popular types of Pixel Artist jobs are:
What states have the most Pixel Artist jobs? States with the most job openings for Pixel Artist jobs include:
Infographic showing various Pixel Artist job openings in the United States as of July 2026, with employment types broken down into 100% Full Time. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $106,858 per year, or $51.4 per hour.

Senior Environment Artist

PUBG Seattle

Bellevue, WA

$143K - $171K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

We are PUBG, the global battle royale phenomenon! After the release of our flagship title in 2017 we have become one of the highest selling games of all time with over 75 million copies sold - that's a lot of Chicken Dinners! PUBG Studios Seattle is a small, skilled team with a wide range of game dev experience, coming together with a strong focus on quality and cross discipline collaboration.

Our office is located in Bellevue, Washington. We are at the heart of a vibrant game development scene, surrounded by top-tier studios and industry talent. We pride ourselves on pushing the boundaries of creativity, storytelling, and visual artistry. Our team of talented artists, designers, and developers work collaboratively to build immersive worlds that captivate players.

The person we're looking for:

We are seeking a highly experienced Senior Environment Artist with deep expertise in large-scale world creation, set dressing, terrain generation, landscape development, procedural techniques and advanced shader authoring.  We are looking for an experienced Environment Artist to join our team and help bring immersive, visually stunning worlds to life. This role requires strong artistic vision, technical expertise, and collaboration skills to influence environment art quality and support a team of artists through mentorship and knowledge sharing. The ideal candidate has a deep understanding of composition, lighting, materials, and environmental storytelling, with a proven track record of creating high-quality game environments.

As a Senior Environment Artist, you will collaborate with Art Directors, Leads, Designers, and Technical Artists to establish and maintain the visual direction for environments while ensuring assets meet both artistic and technical standards. Additionally, you will mentor and support other artists, helping to refine workflows and ensure smooth production pipelines.

This position is in-office in Bellevue, WA and reports to the Lead Environment Artist. 

Responsibilities:
  • Create and own large-scale environments from block out through final polish.
  • Design and develop realistic terrains, biomes, landscapes, and natural ecosystems.
  • Build modular environment kits and world-building pipelines for massive open worlds.
  • Support complex environment art efforts and serve as a subject matter expert for large scale world creation, mentor a team of artists, providing quality bar-setting examples, constructive feedback and fostering professional growth.
  • Work closely with Art Directors, Leads, Designers, and Technical Artists to ensure visual consistency and technical feasibility.
  • Develop and refine environmental storytelling techniques to create immersive game worlds.
  • Contribute to the development and evolution of environment art workflows, tools, and best practices that improve quality, efficiency, and scalability.
  • Identify production challenges, technical limitations, and content creation bottlenecks, collaborating with cross-functional teams to develop effective solutions.
  • Optimize assets for performance and memory constraints while maintaining high visual fidelity.
  • Support in managing art production pipelines to ensure deadlines and quality expectations are met.
  • Work with engineers and level designers to ensure seamless asset integration into the game engine.
  • Stay up to date with industry trends and push the boundaries of game environment art.
A Typical Day May Include:
  • Reviewing builds with an eye to maintaining a high-quality bar while respecting project or technical requirements.
  • Communicating with leadership to align on various topics like art direction and project timelines.
  • Creating high-quality game art content.
  • Providing constructive feedback to other artists to establish best practices and document workflows.
Portfolio Requirements:

Please include:

  • High-quality environment art for video games, including examples of realistic work and demonstrated understanding of composition, lighting, and asset pipelines.
  • Examples of large-scale environments or open-world scenes.
  • Terrain and landscape breakdowns.
  • Shader/material examples.
  • Wireframes and optimization examples where applicable.
  • Breakdown documentation demonstrating your workflow and technical contribution.
Qualifications:
  • 5-8+ years of experience as an environment artist in the video game industry with at least 2 shipped titles.
  • Strong leadership and mentorship skills, with experience guiding and supporting a team of artists.
  • Proficiency in industry tools such as Blender, Substance Suite, Zbrush and Photoshop.
  • Deep knowledge of landscape creation tools, such as Houdini, World Machine, Gaea etc.
  • Deep knowledge in the creation and analysis of pixel shaders.
  • Experience using photo scan data as well as satellite imagery.
  • Experience with Unreal Engine, including material and pixel shader creation.
  • Deep understanding of PBR workflows, composition, lighting, and environmental storytelling.
  • Experience with terrain systems, modular and procedural content workflows.
  • Vegetation content creation.
  • Strong understanding of real-world architecture, set dressing and infrastructure.
  • Ability to balance artistic vision with technical constraints for optimized performance.
  • Strong communication and problem-solving skills, with the ability to work collaboratively across teams.
  • Excellent English written and verbal communication ability.
Personal Attributes:
  • Proactive, self-motivated, and able to work independently.
  • Passion for video games and interactive entertainment.
  • Strong desire to learn and stay updated with the latest industry trends and technologies.
What we offer: 
  • A highly competitive total compensation package   
  • Comprehensive employer funded healthcare - ensuring you pay nothing out of pocket for in-network medical care 
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance     
  • Generous benefits include 20 days PTO, 12 paid holidays and a studio-wide holiday break annually    
  • Ample sick leave days annually to prioritize your well-being      
  • Health & wellness, video game, and continuing education reimbursements 
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility 
  • Enjoy meal reimbursements, and snacks and beverages for in office staff 
  • 401K with a company match for your financial well-being 
  • Option to work remotely 1 day a week

In Washington, the expected salary range for this position is $103,000- $155,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.