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Physics Simulation Jobs (NOW HIRING)

We use advanced physics and AI to model catastrophic risk at the asset level, then automate ... We simulate how real‑world catastrophes affect individual properties, translate that into ...

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$11K

$67.6K

$121.5K

How much do physics simulation jobs pay per year?

As of Aug 21, 2026, the average yearly pay for physics simulation in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What is a physics simulation?

A Physics Simulation job involves developing and implementing mathematical models to replicate real-world physical behaviors in software. Professionals in this field work with physics engines, numerical methods, and programming to simulate motion, collisions, fluid dynamics, or other physical phenomena. These simulations are used in industries such as gaming, film VFX, engineering, and scientific research to test and visualize complex systems. Strong skills in physics, programming (e.g., C++, Python), and computational techniques are essential for success in this role.

What are the typical daily tasks and responsibilities for someone working in physics simulation?

Professionals in Physics Simulation spend much of their day developing, testing, and refining computational models to represent physical phenomena, often collaborating with engineers and scientists to define simulation objectives. Responsibilities may include writing or optimizing code, analyzing simulation outputs, adjusting parameters to improve accuracy, and documenting methodologies and results. You might also participate in team meetings to review project milestones, discuss findings, and recommend design or process improvements based on your simulations. The role often involves both independent technical work and cross-disciplinary cooperation, making adaptability and clear communication important for success.

What are the key skills and qualifications needed to thrive in the physics simulation position, and why are they important?

To thrive in a Physics Simulation role, you need a solid background in physics, mathematics, and computer science, often supported by a relevant STEM degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like Python or C++), and familiarity with numerical modeling systems are typically required. Strong problem-solving skills, attention to detail, and effective collaboration and communication abilities are highly valued in this field. These competencies ensure accurate simulation results, efficient teamwork, and the ability to tackle complex real-world challenges in research or industry settings.

More about Physics Simulation jobs

What cities are hiring for Physics Simulation jobs?

Cities with the most Physics Simulation job openings:

What are the most commonly searched types of Physics Simulation jobs?

The most popular types of Physics Simulation jobs are:

What states have the most Physics Simulation jobs?

States with the most job openings for Physics Simulation jobs include:

Infographic showing various Physics Simulation job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 24% Part Time, and 1% Contract. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $67,601 per year, or $32.5 per hour.

Tactile Simulation Research Engineer - Special Projects (Robotics)

Apple Inc.

Santa Clara, CA • On-site

$185 - $325/hr

Other

Medical, Dental, Retirement

Posted 15 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Tactile Simulation Research Engineer - Special Projects (Robotics)

Santa Clara, California, United States Machine Learning and AI

We are seeking research scientists and engineers with strong backgrounds across mechatronics, controls, haptics, robotics, simulation, and machine learning to drive breakthrough innovations in intelligent robotic systems. This position requires a hands‑on approach, integrating software and hardware solutions to push the boundaries of perception, control, and intelligence. You will work alongside world‑class researchers and engineers, contributing to technologies that power the Apple ecosystem.

Description

We are a team of best-in-the-world research scientists and engineers with deep experience in computer vision, machine learning, robotics, haptics, and related areas. We work on exciting new technologies that bring joy to millions of people. In our daily work, the team stays innovative, productive, and fun by sharing some key values:Passion for the mission: We’re here to make something extraordinary. We seek whatever work is right and strive for the best possible results.Modesty: The right answer is more significant than being right. We search for solutions as a team and value clear‑eyed feedback.Lean habits: You can’t grow without limits. Time constraints and big goals encourage us to sharpen our focus and learn to make phenomenal decisions.

Responsibilities
  • Develop and maintain novel simulation architectures for tactile and robotic systems.
  • Optimize fidelity and performance of simulations with complex dynamics.
  • Calibrate and validate simulation models against empirical or experimental data.
  • Identify and resolve numerical stability issues.
  • Collaborate across disciplines leverage expertise and advance impact across multiple stakeholders.
  • Document research findings, methodologies, and technical developments for internal knowledge sharing and external publications.
Minimum Qualifications
  • 6+ years of relevant experience developing dynamic physically-accurate simulations.
  • Strong foundation in classical mechanics and contact dynamics.
  • Strong proficiency in Python and C++ with experience in complex, multi-language systems.
  • Strong proficiency in numerical methods and practical experience in physics simulation software.
  • Strong analytical, troubleshooting, and problem‑solving skills.
  • Ability to work effectively in multidisciplinary teams.
  • Bachelor’s degree in Engineering, Robotics, Computer Science, or a related field.
Preferred Qualifications
  • Advanced degree in Robotics, Mechatronics, Controls, or a related field.
  • Experience with tactile sensing or compliant body simulation.
  • Experience optimizing simulation performance for AI/ML pipelines.
  • Experience with a wide range of physics simulation software and their contact mechanics (e.g. Mujoco, IssacLab simulator, Drake, etc.).
  • Demonstrated experience validating simulation results against physical test data or analytical benchmarks.

At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.

Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits

Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant

At Apple, we believe accessibility is a fundamental human right. You’ll find that idea reflected in everything here — in our culture, our benefits and our digital tools. By welcoming as many perspectives as possible, we help you build a career where you feel like you belong.

Learn about accessibility in Apple’s workplace

Learn about reasonable accommodations for job applicants

Apple accepts applications to this posting on an ongoing basis.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976