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Physics Simulation Jobs in Colorado (NOW HIRING)

Senior Simulation Engineer

Louisville, CO · On-site

$150K - $200K/yr

Develop physics-based models of vehicle dynamics, reaction systems, propulsion systems, and other subsystems as needed. * Integrate simulation framework into hardware-in-the-loop testbeds.

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Showing results 1-20

Physics Simulation information

See Colorado salary details

$11.6K

$71.1K

$127.8K

How much do physics simulation jobs pay per year?

As of Jun 9, 2026, the average yearly pay for physics simulation in Colorado is $71,084.00, according to ZipRecruiter salary data. Most workers in this role earn between $46,300.00 and $83,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Physics Simulation position, and why are they important?

To thrive in a Physics Simulation role, you need a solid background in physics, mathematics, and computer science, often supported by a relevant STEM degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like Python or C++), and familiarity with numerical modeling systems are typically required. Strong problem-solving skills, attention to detail, and effective collaboration and communication abilities are highly valued in this field. These competencies ensure accurate simulation results, efficient teamwork, and the ability to tackle complex real-world challenges in research or industry settings.

What are the typical daily tasks and responsibilities for someone working in Physics Simulation?

Professionals in Physics Simulation spend much of their day developing, testing, and refining computational models to represent physical phenomena, often collaborating with engineers and scientists to define simulation objectives. Responsibilities may include writing or optimizing code, analyzing simulation outputs, adjusting parameters to improve accuracy, and documenting methodologies and results. You might also participate in team meetings to review project milestones, discuss findings, and recommend design or process improvements based on your simulations. The role often involves both independent technical work and cross-disciplinary cooperation, making adaptability and clear communication important for success.

What is a Physics Simulation job?

A Physics Simulation job involves developing and implementing mathematical models to replicate real-world physical behaviors in software. Professionals in this field work with physics engines, numerical methods, and programming to simulate motion, collisions, fluid dynamics, or other physical phenomena. These simulations are used in industries such as gaming, film VFX, engineering, and scientific research to test and visualize complex systems. Strong skills in physics, programming (e.g., C++, Python), and computational techniques are essential for success in this role.

What are the most commonly searched types of Physics Simulation jobs in Colorado? The most popular types of Physics Simulation jobs in Colorado are:
What are popular job titles related to Physics Simulation jobs in Colorado? For Physics Simulation jobs in Colorado, the most frequently searched job titles are:
What cities in Colorado are hiring for Physics Simulation jobs? Cities in Colorado with the most Physics Simulation job openings:
Infographic showing various Physics Simulation job openings in Colorado as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $71,084 per year, or $34.2 per hour.

Software Engineer, Spacecraft Simulation

True Anomaly

Denver, CO • On-site

Full-time

Posted 8 days ago


Job description

Job Summary:
True Anomaly is a company focused on delivering technology for space superiority. They are seeking a Spacecraft Simulation Software Engineer to develop and maintain multi-physics simulation libraries for spacecraft systems modeling, contributing to the design and validation of spacecraft and their control algorithms.
Responsibilities:
• Write well-structured, efficient code using modern C++ best practices (C++ 17 / C++ 20), with a particular emphasis on performance and maintainability
• Develop and maintain multi-physics simulation libraries for spacecraft systems modeling including:
• 6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques)
• Thermal modeling including conduction, radiation, and solar heating
• Attitude dynamics and control system simulation
• Propulsion system modeling (thrusters, tanks, mass properties)
• Power generation and distribution (solar arrays, batteries, loads)
• Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters)
• Implement coupled physics algorithms that capture interactions between subsystems (thermal-structural, power-thermal, propulsion-dynamics, etc.)
• Design and implement time-stepping algorithms, solver architectures, and integration schemes for real-time and faster-than-real-time simulation
• Maintain libraries that provide APIs in multiple languages (Python, C++) to other applications within True Anomaly
• Work with other internal teams who leverage our simulation APIs to plan and execute missions, develop advanced algorithms for spacecraft operation, and perform trade-space analyses
• Participate in code reviews, architectural discussions, and sprint planning sessions to maintain high standards of software quality and adherence to project timelines
Qualifications:
Required:
• Bachelor's degree in aerospace engineering, mechanical engineering, computer science, physics, a similar discipline, or relevant experience
• 1-3 years of professional experience in C++
• Experience with the Python programming language for scripting and prototyping applications
• Strong understanding of object-oriented software development practices
• Ability to understand new challenges quickly, formulate a plan, get buy-in, and execute
• Understanding of complex distributed systems, and how the components you design and deliver will fit into those larger systems
• Excellent problem-solving skills and attention to detail
• U.S. Citizen and eligible for DoD Secret or TS/SCI clearance
Preferred:
• Experience developing physics-based modeling and simulation environments (i.e., modeling spacecraft dynamics, thermal systems, or control algorithms)
• Knowledge of numerical methods: ODE solvers and integration schemes (Runge-Kutta, etc.), Numerical linear algebra and matrix computations, Sparse matrix techniques
• Experience with spacecraft subsystems: Attitude determination and control systems (ADCS), Guidance, navigation, and control (GNC), Thermal control systems, Electric power systems (EPS), Propulsion systems
• Understanding of coordinate frames and transformations (ECI, ECEF, body frame, etc.)
• Experience with quaternion mathematics and rotation representations
• Knowledge of orbital mechanics and perturbation forces
• Familiarity with model validation, verification, and uncertainty quantification
• Experience with version control systems (Git) and CI/CD pipelines
Company:
True Anomaly develops space security technologies, including spacecraft, software platforms, and mission systems for orbital operations. Founded in 2022, the company is headquartered in Centennial, USA, with a team of 201-500 employees. The company is currently Growth Stage.