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Physics Simulation Jobs (NOW HIRING)

You will be responsible for developing physics-accurate models of ICON's robotic platforms, bridging simulation and hardware to support a "test-as-you-fly" development paradigm, and contributing to ...

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PIC device physics * Semiconductor, metal, and dielectric materials properties, characterization methods, and data interpretation * Optoelectronic testing of PIC devices * Modeling, simulation ...

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Physics Simulation information

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$11K

$67.6K

$121.5K

How much do physics simulation jobs pay per year?

As of May 31, 2026, the average yearly pay for physics simulation in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What is a Physics Simulation job?

A Physics Simulation job involves developing and implementing mathematical models to replicate real-world physical behaviors in software. Professionals in this field work with physics engines, numerical methods, and programming to simulate motion, collisions, fluid dynamics, or other physical phenomena. These simulations are used in industries such as gaming, film VFX, engineering, and scientific research to test and visualize complex systems. Strong skills in physics, programming (e.g., C++, Python), and computational techniques are essential for success in this role.

What are the key skills and qualifications needed to thrive in the Physics Simulation position, and why are they important?

To thrive in a Physics Simulation role, you need a solid background in physics, mathematics, and computer science, often supported by a relevant STEM degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like Python or C++), and familiarity with numerical modeling systems are typically required. Strong problem-solving skills, attention to detail, and effective collaboration and communication abilities are highly valued in this field. These competencies ensure accurate simulation results, efficient teamwork, and the ability to tackle complex real-world challenges in research or industry settings.

What are the typical daily tasks and responsibilities for someone working in Physics Simulation?

Professionals in Physics Simulation spend much of their day developing, testing, and refining computational models to represent physical phenomena, often collaborating with engineers and scientists to define simulation objectives. Responsibilities may include writing or optimizing code, analyzing simulation outputs, adjusting parameters to improve accuracy, and documenting methodologies and results. You might also participate in team meetings to review project milestones, discuss findings, and recommend design or process improvements based on your simulations. The role often involves both independent technical work and cross-disciplinary cooperation, making adaptability and clear communication important for success.
What cities are hiring for Physics Simulation jobs? Cities with the most Physics Simulation job openings:
What are the most commonly searched types of Physics Simulation jobs? The most popular types of Physics Simulation jobs are:
What states have the most Physics Simulation jobs? States with the most job openings for Physics Simulation jobs include:
Infographic showing various Physics Simulation job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $67,601 per year, or $32.5 per hour.
Senior Robotics Simulation Software Engineer - Special Projects

Senior Robotics Simulation Software Engineer - Special Projects

Apple

Cupertino, CA

$147.40K - $272.10K/yr

Full-time

Medical, Dental, Retirement

Posted 3 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.
As an engineer in the Special Projects group, you will have an opportunity to be part of an innovation-focused organization within Apple that is exploring overlapping space between simulation and AI/ML. You will be able to work on highly ambitious, high-reward, and impactful projects in the early stages of development. This team has a strong focus on shipping simulation technology in service of AI/ML projects. We use both traditional and generative AI techniques in simulation. Our ideal team member is fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.
Description
As a member of this team, you will use your background to:
*Develop the core simulation engine with emphasis on robotics and physics simulation
*Integrate simulation software with robotics algorithms
*Design, implement and integrate sensor simulation and dynamics modeling for realistic robot simulation
*Develop sim-to-real transfer techniques to bridge the gap between simulated and real-world robot behavior
*Profile and optimize simulation engine for high-throughput RL training workloads
*Design and implement reinforcement learning environments and training pipelines for robotic systems
Preferred Qualifications
Experience with GPU-accelerated simulation and parallel RL training
Experience with robot learning frameworks (e.g., Stable Baselines, RLlib, or custom implementations)
Experience with GPU based computing
Experience with sensor simulation
Experience with traditional and ML-based simulation and rendering systems
Experience with 3D rendering engine internals: geometry pipelines, shaders, materials, etc.
Minimum Qualifications
Strong C++ development experience and Python experience
Strong software engineering skills and practices in terms of performance and code quality
Solid background in robotics fundamentals: perception, planning, kinematics, dynamics, control systems
Familiarity with reinforcement learning, including policy optimization, model-based RL, and sim-to-real techniques
Experience with physics simulation engines (e.g., MuJoCo, Isaac Sim, PyBullet, or similar)
Excellent collaboration skills: strong verbal and written communication skills.
BS/MS/PhD in Computer Science, Robotics, or a related field, or 3+ years of equivalent experience.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $147,400 and $272,100, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976