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Physics Simulation Jobs in Washington (NOW HIRING)

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Physics Simulation information

See Washington salary details

$12.5K

$76.6K

$137.6K

How much do physics simulation jobs pay per year?

As of Sep 10, 2026, the average yearly pay for physics simulation in Washington is $76,565.00, according to ZipRecruiter salary data. Most workers in this role earn between $49,800.00 and $90,000.00 per year, depending on experience, location, and employer.

What is a physics simulation?

A Physics Simulation job involves developing and implementing mathematical models to replicate real-world physical behaviors in software. Professionals in this field work with physics engines, numerical methods, and programming to simulate motion, collisions, fluid dynamics, or other physical phenomena. These simulations are used in industries such as gaming, film VFX, engineering, and scientific research to test and visualize complex systems. Strong skills in physics, programming (e.g., C++, Python), and computational techniques are essential for success in this role.

What are the typical daily tasks and responsibilities for someone working in physics simulation?

Professionals in Physics Simulation spend much of their day developing, testing, and refining computational models to represent physical phenomena, often collaborating with engineers and scientists to define simulation objectives. Responsibilities may include writing or optimizing code, analyzing simulation outputs, adjusting parameters to improve accuracy, and documenting methodologies and results. You might also participate in team meetings to review project milestones, discuss findings, and recommend design or process improvements based on your simulations. The role often involves both independent technical work and cross-disciplinary cooperation, making adaptability and clear communication important for success.

What are the key skills and qualifications needed to thrive in the physics simulation position, and why are they important?

To thrive in a Physics Simulation role, you need a solid background in physics, mathematics, and computer science, often supported by a relevant STEM degree. Proficiency in simulation software (such as MATLAB, ANSYS, or COMSOL), programming languages (like Python or C++), and familiarity with numerical modeling systems are typically required. Strong problem-solving skills, attention to detail, and effective collaboration and communication abilities are highly valued in this field. These competencies ensure accurate simulation results, efficient teamwork, and the ability to tackle complex real-world challenges in research or industry settings.

What are the most commonly searched types of Physics Simulation jobs in Washington?

The most popular types of Physics Simulation jobs in Washington are:

What cities in Washington are hiring for Physics Simulation jobs?

Cities in Washington with the most Physics Simulation job openings:

Infographic showing various Physics Simulation job openings in Washington as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 21% Part Time, and 2% Contract. Highlights an 76% Physical, 2% Hybrid, and 22% Remote job distribution, with an average salary of $76,565 per year, or $36.8 per hour.

Physics Based Simulation Software Acquisition Engineer

Chantilly, VA • Hybrid

SAIC
IT Services • 10K+ employees

$160K - $200K/yr

Full-time

Posted 2 days ago

New


SAIC rating

7.6

Company rating: 7.6 out of 10

Based on 81 frontline employees who took The Breakroom Quiz


Job description

Job ID: 2616596

Location: Chantilly, VA, US

Date Posted: 2026-09-08

Category: Engineering and Sciences

Subcategory: Systems Engineer

Schedule: Full-Time

Shift: Day Job

Travel: Yes - 25% of the time

Minimum Clearance Required: TS.SCI_wPoly

Clearance Level Must Be Able to Obtain: None

Potential for Remote Work: ORA_ON_SITE


Description

SAIC is seeking a Physics Based Simulation Software Acquisition Engineer to join the Air Force, Space and Intelligence Business Group providing systems engineering and technical advisory services to a rapidly expanding Government Intelligence Community (IC) customer. The customer is developing the next generation of space and ground systems, architectures, and hardware and software solutions.

The Physics Based Simulation Software Acquisition Engineer will serve as a subject matter expert (SME) to support physics-based modeling and simulation efforts (including tools development) for satellite system resiliency. As a key member of our on-site SETA team, the position plays a vital role in contributing to delivery of space protection capabilities into operations. 

The Physics Based Simulation Software Acquisition Engineer responsibilities include, but are not limited to:

  • Work in a collaborative team environment studying and analyzing a wide variety of problems in the Space domain.
  • Identify Agile solution and program epics with acceptance criteria and ensure prime development and subcontractors align to government requirements.
  • Optimize pre-increment planning and iterative integration demos via Agile software development best practices.
  • Assess developer performance by analyzing contract deliverables for demonstrations and oversee testing for achieving pertinent objectives.
  • Analyze developer recommendations for software enhancements across cloud, on premises, and HPC environments.
  • Write Statements of Work for upcoming systems acquisitions
  • Advise Contracting Officer Technical Representative (COTR) on developer performance through cost, schedule, and performance analysis and evaluation.
  • Identify risks and provide unique courses of action to solve complex technical problems.
  • Review contractor submissions for technical accuracy and provide government personnel detailed critical analysis.
  • Organize and execute tools demonstrations to the user community (one to two times per year).

Qualifications

Minimum: 

  • Must possess an active TS/SCI clearance with polygraph.
  • Bachelor’s and nine (9) years or more experience; master’s and seven (7) years or more experience; PhD and four (4) years or more experience in a STEM related field (Engineering, Mathematics, Physics, Aerospace, Computer Science or similar)
  • Possess the skill to communicate, coordinate, and engage customers independently. 
  • Capacity to work in a fast-paced, dynamic, and small team environment. 
  • Able to operate successfully both independently and as a team-member. 
  • Capability to communicate with clarity and accuracy both verbally and written. 
  • Familiarity with the functional mission areas and key intelligence issues.

Desired:

  • Experience with physics-based modeling and simulation techniques and tools. 
  • Experience with AI/ML applications. 
  • Knowledge of intelligence production cycle, limitations, and when to apply engineering judgment.

Target salary range: $160,001 - $200,000. The estimate displayed represents the typical salary range for this position based on experience and other factors.

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