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Remote Physics Simulation Jobs (NOW HIRING)

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... Design, setup, and execute transient, physics-based computer simulation studies to investigate a ...

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Remote Physics Simulation information

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$11K

$67.6K

$121.5K

How much do remote physics simulation jobs pay per year?

As of Sep 11, 2026, the average yearly pay for remote physics simulation in the United States is $67,601.00, according to ZipRecruiter salary data. Most workers in this role earn between $44,000.00 and $79,500.00 per year, depending on experience, location, and employer.

What is a remote physics simulation?

A Remote Physics Simulation job involves using computer software to model and analyze physical systems from a remote location, rather than in a traditional laboratory or office setting. Professionals in this field create simulations that help predict how objects or systems behave under various conditions, supporting research, engineering, or educational projects. These roles often require strong skills in physics, mathematics, and programming, as well as experience with simulation tools and software. Remote work in this area allows professionals to collaborate with teams and contribute to projects from anywhere in the world.

What are the key skills and qualifications needed to thrive as a remote physics simulation engineer?

To thrive as a Remote Physics Simulation Engineer, you need a strong background in physics, mathematics, and computational modeling, typically supported by a relevant degree such as physics, engineering, or computer science. Proficiency with simulation software (like ANSYS, COMSOL, or MATLAB), programming languages (such as Python or C++), and experience in high-performance computing environments are often required. Excellent problem-solving abilities, communication skills, and self-motivation are vital soft skills for collaborating effectively in a remote setting. These skills ensure accurate simulations, efficient workflows, and successful teamwork on complex, distributed projects.

What are some common challenges faced when collaborating remotely on physics simulation projects?

Collaborating remotely on physics simulation projects often involves coordinating across different time zones, ensuring consistent communication, and managing access to high-performance computing resources. Team members need to share complex codebases, large datasets, and simulation results efficiently, which requires robust version control and cloud-based tools. Regular virtual meetings and clear documentation help maintain project alignment, while effective issue tracking tools can address bugs or discrepancies in simulation outcomes. Building strong remote collaboration skills is key to overcoming these challenges and delivering successful simulation results.

What is the difference between Remote Physics Simulation vs Remote Mechanical Engineer?

AspectRemote Physics SimulationRemote Mechanical Engineer
Required credentialsPhysics or related degrees, simulation software proficiencyMechanical engineering degree, CAD and design software skills
Work environmentPrimarily software-based, research-focusedDesign, analysis, and testing of mechanical systems
Industry usageResearch labs, simulation firms, aerospace, gamingManufacturing, automotive, robotics, product design
Common search intentSimulation jobs, physics modeling rolesMechanical design jobs, product development roles

Remote Physics Simulation roles focus on developing and running physics-based models using specialized software, often in research or simulation companies. Remote Mechanical Engineer positions involve designing and analyzing mechanical systems, frequently using CAD tools. While both roles require engineering knowledge, Physics Simulation emphasizes computational modeling, whereas Mechanical Engineering centers on physical product development.

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Infographic showing various Remote Physics Simulation job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 86% Full Time, 11% Part Time, and 2% Contract. Highlights an 77% Physical, 3% Hybrid, and 20% Remote job distribution, with an average salary of $67,601 per year, or $32.5 per hour.

Simulation & Digital Twin Engineer

Augusta, GA • Remote

Textron
Aerospace Product and Parts Manufacturing • 10K+ employees

Full-time

Posted 16 days ago


Textron rating

8.5

Company rating: 8.5 out of 10

Based on 30 frontline employees who took The Breakroom Quiz


Job description

Textron Specialized Vehicles Inc. is a leading global manufacturer of golf cars, utility and personal transportation vehicles, professional turf-care equipment, and ground support equipment. Textron Specialized Vehicles markets products under several different brands. Its vehicles are found in environments ranging from golf courses to factories, airports to planned communities, and theme parks to hunting preserves.

Responsibilities:

  • Own simulation software configuration management, source control, build automation, and release processes to ensure traceable, repeatable, and validated digital twin environments throughout the product development lifecycle.
  • Build a high-fidelity digital twin (physics, drivetrain, sensors) of the vehicle and environment.
  • Develop and maintain validated vehicle dynamics models representing steering, braking, drivetrain, and vehicle responses.
  • Develop scalable scenario generation frameworks for autonomy verification and validation.
  • Generate synthetic training and validation datasets supporting perception development.
  • Guarantee simulation scenarios cover all key autonomy modes and edge cases within defined ODD.
  • Define simulation coverage metrics to quantify validation completeness and corner-case exposure.
  • Develop ground-truth and sensor-fidelity models for camera, LiDAR, radar, GNSS, and inertial sensors.
  • Support virtual validation initiatives to reduce physical testing requirements.
  • Integrate ROS2 autonomy stack for closed-loop simulation.
  • Education: Bachelor's degree in Software, Electrical, or Mechatronic Engineer or other related field required.
  • Years of Experience: 2 years of relevant experience required.
  • Software Knowledge: Python, C or similar programming languages required; ROS2 architecture, Linux development environments, version control systems (Git) required.

Additional Requirements:

  • Required Skills: Digital twin development workflows. Experience with simulation platforms and Python-based simulation environments. Understand physics simulation, vehicle dynamics, and sensor modelling. Sim-to-real validation approaches. Experience integrating robotics systems into simulation. Ability to design test scenarios and evaluate simulation outputs. Experience using Git, Azure DevOps or equivalent source-control systems. Familiarity with automated build systems, CI/CD pipelines, and test automation.
  • Preferred Skills: Experience with autonomy simulation platforms such as CARLA, Gazebo, Isaac Sim, or Omniverse. Strong understanding of ROS2 architecture. Domain randomization in synthetic data generation for AI/ML. LiDAR, camera, GPS simulation models. Experience with SIL/HIL validation methodologies.


Travel Requirements:

  • ~10% travel required to collect ground-truth data, validate simulation fidelity against field results, and support correlation between virtual and real-world testing. 
  • Valid driver's license required.

Open to considering remote work for this opportunity. Employees who are working in remote roles will work primarily offsite (from home). 


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About Textron

Sourced by ZipRecruiter

Textron Systems is part of Textron, a $14 billion, multi-industry company employing 35,000 talented makers, thinkers, creators and doers worldwide. We make things that fly, hover, zoom and launch. Things that move people. Protect soldiers. Power industries. We serve customers in industries spanning aerospace and defense, specialized vehicles, turf care and fuel systems.

Industry

Aerospace product and parts manufacturing

Company size

10,000+ Employees

Headquarters location

Providence, RI, US

Year founded

1923