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Phd Human Computer Interaction Research Jobs (NOW HIRING)

Elevate the research craft of the team. * Embody our culture and values. Qualifications Required Qualifications: * Doctorate in Human-Computer Interaction, Human Factors Engineering, Computer Science ...

... Factors and Clinical Research Engineering. This full-time on-site position is based in our ... Bachelor's or Master's degree in Interaction Design, Human-Computer Interaction, or equivalent ...

... computer interaction. 3 years of relevant research work experience managing human factors projects and driving research programs cross-functionally and independently. Expertise in creating rigorous ...

... research. Experience in instructional design. Education: Masters or PhD degree in Cognitive or Experimental Psychology, Technical Communication, Human Computer Interaction, or related field.

... AI research and tangible enterprise innovation. Your impact will be defined by your ability to ... human-computer interaction-by translating complex AI methodologies into scalable, real-world ...

... Human Computer Interaction and/or Industrial / Systems Engineering At least 3 years experience in ... User Research At least 3 years experience in developing user requirements, user scenario's, user ...

Bachelor's or Master's degree in Interaction Design, Human-Computer Interaction, Human Factors, or equivalent Preferred Skills and Experience * Demonstrated expertise across the full design lifecycle ...

Bachelor's or Master's degree in Interaction Design, Human-Computer Interaction, Human Factors, or equivalent Preferred Skills and Experience * Demonstrated expertise across the full design lifecycle ...

HID Algorithms Engineer

Cupertino, CA · On-site

$98K - $133K/yr

... Human Computer Interaction, or related field / equivalent experience ; 3+ years of experience in a related field Preferred Qualifications MS/PhD in Computer Science, Electrical Engineering, Human ...

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How much do phd human computer interaction research jobs pay per hour?

As of Sep 2, 2026, the average hourly pay for phd human computer interaction research in the United States is $23.39, according to ZipRecruiter salary data. Most workers in this role earn between $19.23 and $28.37 per hour, depending on experience, location, and employer.

What is a PhD in human-computer interaction (HCI)?

A PhD in Human-Computer Interaction (HCI) is an advanced research degree focused on understanding and improving the ways people interact with computers and technology. Students in this program study interdisciplinary topics such as computer science, psychology, design, and social sciences to develop new interfaces, systems, and user experiences. Graduates are trained to conduct original research, often working on emerging technologies like virtual reality, wearable devices, or accessible computing. The goal is to make technology more usable, effective, and enjoyable for diverse users.

What are the key skills and qualifications needed to thrive as a PhD human-computer interaction (HCI) researcher?

To thrive as a PhD HCI Researcher, you need advanced knowledge in computer science, psychology, and design, typically evidenced by a doctoral degree and research experience in user-centered design or related fields. Familiarity with tools such as statistical analysis software, prototyping platforms (like Figma or Axure), and programming languages (such as Python or JavaScript) is commonly required. Strong analytical thinking, creativity, and effective communication skills help you design innovative studies and collaborate across disciplines. These capabilities are vital for developing impactful HCI solutions and advancing knowledge in technology-user interactions.

What are some common collaborations for a PhD human-computer interaction (HCI) researcher in academic or industry settings?

PhD researchers in Human-Computer Interaction frequently collaborate with multidisciplinary teams, including computer scientists, designers, psychologists, and domain experts. These collaborations are essential for developing user-centered technologies, running user studies, and publishing impactful research. In both academia and industry, HCI researchers often work with software engineers to prototype interfaces, as well as with end users and stakeholders to gather feedback and iterate on designs. Regular meetings, joint research projects, and co-authored publications are typical aspects of these collaborative efforts.

What is the difference between Phd Human Computer Interaction Research vs Human Factors Specialist?

AspectPhd Human Computer Interaction ResearchHuman Factors Specialist
Required CredentialsPhD in Human-Computer Interaction or related fieldBachelor's or Master's in Human Factors, Psychology, or Engineering
Work EnvironmentAcademic, research labs, industry R&D teamsIndustrial settings, usability labs, consulting firms
Industry UsageAcademic research, product design, user experience innovationUsability testing, safety analysis, ergonomic design

While both roles focus on optimizing human interaction with technology, Phd Human Computer Interaction Research primarily involves academic and research-oriented work, developing new theories and prototypes. Human Factors Specialists tend to apply these principles in practical settings, ensuring products are safe, usable, and ergonomic in industry environments.

What can you do with a PhD in human-computer interaction?

A PhD in human-computer interaction prepares individuals for research, design, and development roles focused on improving user experience, usability, and interface design. Graduates often work in academia, industry research labs, or technology companies, utilizing skills in user-centered design, prototyping, and data analysis to create innovative digital solutions.
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Infographic showing various Phd Human Computer Interaction Research job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 82% Full Time, 13% Part Time, 3% Contract, and 1% Nights. Highlights an 81% Physical, 2% Hybrid, and 17% Remote job distribution, with an average salary of $48,647 per year, or $23.4 per hour.

Postdoctoral Fellow - Adaptive Extended Reality, Human-Centered AI, and Privacy

Carnegie Mellon University

Pittsburgh, PA • On-site

$47K - $64K/yr

Full-time

Re-posted 29 days ago


Carnegie Mellon University rating

8.6

Company rating: 8.6 out of 10

Based on 24 frontline employees who took The Breakroom Quiz

71st of 627 rated colleges and universities


Job description

Description
The Human-Computer Interaction Institute (HCII) at Carnegie Mellon University (CMU) invites applications for a two-year Postdoctoral Fellowship focused on advancing adaptive extended reality systems that are responsive to users, context, tasks, and environments. The position is based in the Augmented Perception Lab, led by David Lindlbauer, and offers an opportunity to conduct cutting-edge research at the intersection of human-computer interaction, augmented and virtual reality, human-centered AI, sensing, interaction techniques, and usable privacy.
The postdoctoral researcher will help shape a research agenda around next-generation XR systems that perceive and adapt to people's needs while respecting user agency, social norms, and privacy. We are especially interested in candidates whose work bridges technical XR system building with empirical studies of how people use, understand, and negotiate adaptive interfaces in everyday and collaborative settings.
This position is full-time and based in Pittsburgh, PA. CMU offers a vibrant interdisciplinary research environment across the Human-Computer Interaction Institute, the School of Computer Science, and related programs, with extensive opportunities for collaboration, mentorship, and professional development.
Project Overview
Research in the Augmented Perception Lab explores how interactive systems can sense, understand, and adapt to users and their environments. This postdoctoral position will focus on adaptive XR interfaces that dynamically respond to changing contexts.
Potential research directions include:
• Adaptive XR interfaces: Designing and studying augmented and virtual reality systems that adapt their visualizations, interaction techniques, level of automation, or spatial behavior based on user goals, attention, activity, environment, and social context.
• Privacy-aware adaptation: Investigating how XR systems can make privacy-sensitive decisions in shared, dynamic, and multi-user environments, including when and how to reveal, hide, transform, or negotiate information.
• Human-centered AI for XR: Developing AI-supported XR systems that infer context, support authoring and customization, or help users manage complex spatial and social interactions while preserving transparency and control.
• Design tools and evaluation methods: Building tools, prototypes, and study methods that help designers, developers, and end users reason about adaptive XR behavior, privacy implications, and user experience.
The postdoctoral researcher will use a human-centered, iterative research approach, including prototype development, interaction design, qualitative and quantitative studies, and deployment-oriented evaluations. The position is well suited for a researcher with a strong background in AR/VR, HCI, usable privacy, and human-AI interaction.
Qualifications
Required Qualifications
Applicants should have:
• A Ph.D. in Human-Computer Interaction, Computer Science, Information, Design, or a related field by the start date.
• Expertise in one or more relevant research areas, such as augmented reality, virtual reality, mixed reality, human-AI interaction, adaptive interfaces, interaction techniques, usable security and privacy, or human-centered systems.
• A strong track record of empirical HCI research with users, designers, developers, or other stakeholders.
• Experience designing, building, and evaluating interactive systems or research prototypes.
• A strong publication record in leading HCI, XR, or related venues.
Preferred Qualifications
We are especially excited about candidates who have:
• Experience designing or studying adaptive, context-aware, or personalized XR systems.
• Expertise in privacy, security, safety, or social acceptability issues in AR/VR/MR.
• Experience with multi-user, collaborative, or socially situated XR scenarios.
• Experience building AR/VR prototypes using platforms such as Unity, Unreal, WebXR, or related toolkits.
• Familiarity with AI-supported interfaces, generative AI, sensing, or computational interaction approaches.
• Experience with qualitative, quantitative, mixed-methods, or design research methods.
Application Instructions
Applicants should submit the following :
• A CV
• Names and email addresses of references
• A 2-page research statement describing your interests, relevant expertise, and fit with adaptive XR, human-centered AI, and privacy-focused research
Applications will be reviewed on a rolling basis until the position is filled.

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