Producer
Los Angeles, CA · On-site
$40 - $44/hr
Use creative problem solving skills to unblock developers and navigate through ambiguity ... This is a temporary part-time, non-exempt position with an anticipated base of $40-44 hourly DOE ...
Los Angeles, CA · On-site
$40 - $44/hr
Use creative problem solving skills to unblock developers and navigate through ambiguity ... This is a temporary part-time, non-exempt position with an anticipated base of $40-44 hourly DOE ...
Los Angeles, CA · On-site
$40 - $44/hr
Use creative problem solving skills to unblock developers and navigate through ambiguity ... This is a temporary part-time, non-exempt position with an anticipated base of $40-44 hourly DOE ...
Seattle, WA · On-site
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
Seattle, WA · On-site
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
Seattle, WA · On-site
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
Seattle, WA · On-site
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
$21.50 - $22.50/hr
... hockey programming for all. Our Vision: To inspire a passion for learning and empower future ... Working knowledge of Sony cameras and Adobe Creative Suite (e.g. Premiere Pro, After Effects, et ...
$12.98 - $17.02
9% of jobs
$20.16 is the 25th percentile. Wages below this are outliers.
$17.02 - $21.07
21% of jobs
$21.07 - $25.11
12% of jobs
The median wage is $29.15 / hr.
$25.11 - $29.15
9% of jobs
$29.15 - $33.19
13% of jobs
$36.52 is the 75th percentile. Wages above this are outliers.
$33.19 - $37.24
15% of jobs
$37.24 - $41.28
9% of jobs
$41.28 - $45.32
3% of jobs
$45.32 - $49.37
3% of jobs
$49.37 - $53.41
4% of jobs
$53.41 - $57.45
3% of jobs
$12
$31
$57
| Aspect | Part Time Sony Engineering | Part Time Sony Electronics Technician |
|---|---|---|
| Required Credentials | Technical degree or certification in engineering or electronics | Technical diploma or certification in electronics or repair |
| Work Environment | Design, testing, and troubleshooting Sony products in labs or offices | On-site repair and maintenance of Sony electronics devices |
| Employer & Industry Usage | Used by Sony's engineering departments and R&D teams | Commonly employed by Sony service centers and retail outlets |
Part Time Sony Engineering roles focus on product development, testing, and technical analysis, requiring engineering credentials. In contrast, Part Time Sony Electronics Technicians primarily handle repair and maintenance tasks, often requiring hands-on technical certifications. Both roles are integral to Sony's operations but differ in responsibilities and work settings.
Founded in 2005, iam8bit is a creative production emporium that has quietly redefined the entertainment industry, time and time again. Collaborating with a plethora of partners and narrative-busting IPs, iam8bit punctuates the importance of engaging with fans directly. By creating the video game industry's very first community events, the company injected the idea of experiential immersion into game and film marketing. iam8bit also played a crucial role in the vinyl renaissance, minting its first record in 2010, and is the industry leader in premium physical editions of top-tier games.
In 2020, iam8bit evolved into financing and publishing games, including the smash hit Escape Academy and its upcoming sequel; Petal Runner, a love letter to Game Boy Color-era RPGs; and the chill vibes simulator Simpler Times. The company is based in Los Angeles and co-owned/co-creatively directed by Jon M. Gibson and Amanda White.
Iam8bit Presents is looking for aProducer to help drive the delivery of our slate of games. This is a key role project managing multiple games, including establishing requirements, managing schedules, and facilitating communications with development teams and vendors. We're looking for someone who will never compromise quality, continuously inspect and improve processes, and promote sustainable, realistic game development. We are a small team and looking for a resourceful problem-solver who is highly communicative, agile, and creative! This position reports to the Head of Games.
RESPONSIBILITIES
MINIMUM REQUIREMENTS
PREFERRED QUALIFICATIONS
This is a temporary part-time, non-exempt position with an anticipated base of $40-44 hourly DOE with an expectation of 24-30 hours per week through December 18, 2026. Core Office Hours are 9:00am-5:30pm, Monday - Friday. The position is fully onsite at our offices in Highland Park.
EQUAL OPPORTUNITY EMPLOYER
iam8bit is an equal opportunity employer and is committed to providing a work environment that is free from discrimination and harassment. We celebrate diversity and are committed to creating an inclusive environment for all employees.
Sourced by ZipRecruiter
Retail
11 - 50 Employees
Los Angeles, CA, US
2005