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Part Time Indie Game Developer Jobs (NOW HIRING)

Part-time Faculty Positions DePaul University invites expressions of interest for a pool of ... Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ...

Compensation : This is a part-time, volunteer position, funds raised during your streams will ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Compensation : This is a part-time, volunteer position, funds raised during your streams will ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

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Part Time Indie Game Developer information

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$32.5K

$108.5K

$180K

How much do part time indie game developer jobs pay per year?

As of Aug 14, 2026, the average yearly pay for part time indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is the difference between Part Time Indie Game Developer vs Part Time Mobile App Developer?

AspectPart Time Indie Game DeveloperPart Time Mobile App Developer
Required SkillsGame design, programming, creativityMobile platforms, app development, UI/UX
Work EnvironmentIndependent, small teams, freelanceTech companies, startups, freelance
Industry UsageGaming industry, entertainmentTechnology, consumer apps

Both roles often require programming skills and a passion for technology. However, Part Time Indie Game Developers focus on creating games independently or with small teams, emphasizing creativity and game design. In contrast, Part Time Mobile App Developers develop applications for mobile devices, often with a focus on usability and platform-specific requirements. While both can be freelance or employed, their industry applications and skill sets differ significantly.

What are the key skills and qualifications needed to thrive as a part time indie game developer, and why are they important?

To thrive as a Part Time Indie Game Developer, you need solid programming abilities (often in languages like C# or C++), creative game design skills, and a foundational understanding of computer graphics and game engines. Familiarity with tools such as Unity or Unreal Engine, basic version control systems like Git, and potentially digital art or audio editing software is highly beneficial. Strong time management, self-motivation, and effective communication help you balance development tasks and collaborate with others, even in a limited schedule. These skills enable indie developers to efficiently create, iterate, and release games, often independently or within small teams, while maintaining quality and innovation.

What are some typical challenges faced by part time indie game developers when balancing project goals with limited hours?

Part-time indie game developers often face the challenge of managing ambitious creative goals within a limited work schedule. Prioritizing tasks, setting realistic milestones, and maintaining steady progress can be difficult when development time is restricted by other commitments. Effective time management, clear communication with collaborators, and breaking projects into smaller, manageable tasks are essential strategies for success. Additionally, it is important to set boundaries to prevent burnout and to celebrate incremental achievements along the way.

What is a part time indie game developer?

Part time indie game developers are individuals who create video games independently or with a small team, working less than full time hours, often as a side project or alongside another job. They typically handle various aspects of game development such as programming, art, design, and marketing. This role offers flexibility and creative freedom, but also presents challenges like limited resources and balancing development with other responsibilities. Many part time indie developers use online platforms to publish and sell their games, and may collaborate with others in the indie game community. Success in this field often relies on passion, persistence, and self-motivation.
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What cities are hiring for Part Time Indie Game Developer jobs?

Cities with the most Part Time Indie Game Developer job openings:

What are the most commonly searched types of Indie Game Developer jobs?

The most popular types of Indie Game Developer jobs are:

What job categories do people searching Part Time Indie Game Developer jobs look for?

The top searched job categories for Part Time Indie Game Developer jobs are:

Infographic showing various Part Time Indie Game Developer job openings in the United States as of August 2026, with employment types broken down into 65% Full Time, 23% Part Time, 2% Temporary, and 10% Contract. Highlights an 86% Physical, 1% Hybrid, and 13% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Adjunct Faculty in Game Design

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 21 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

385th of 618 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Design (SoD) offers a learning environment that nurtures the development of innovative designers, who embrace interdisciplinary methods to solve challenging problems. SoD offers a variety of undergraduate and graduate programs including Digital Communication and Media Arts, Game Design, Graphic Design, Human Centered Design, Industrial Design, and User Experience Design.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
The BS in Game Design degree prepares students to become leaders in the diversifying field of games. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, writers, and audio designers. The curriculum focuses on the entire development cycle from ideation to documentation, prototyping, implementation, iteration, and testing towards creating polished experiences. Students learn to evaluate and critique each other's work, communicate, problem-solve and design for clients. Throughout the process students will build a portfolio showcasing the diversity of their skill-sets ranging from indie games, to art games, and games for change on established and experimental platforms.
In addition to the required documents listed below, you may also submit a portfolio, teaching evaluations and a course syllabus as optional documents.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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