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Part Time Html5 Game Developer Jobs (NOW HIRING)

Compensation : This is a part-time, volunteer position, funds raised during your streams will ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Compensation : This is a part-time, volunteer position, funds raised during your streams will ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Game Designer

Washington, DC · On-site

$77K - $176K/yr

Experience with scripting or automation using the C++ programming language * Experience developing ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...

Game Day Host

Buffalo, NY · On-site

$35 - $40/hr

Cumulus Media engages listeners with high-quality local programming through 394 owned-and-operated ... Position Overview CUMULUS MEDIA | Buffalo is looking for a part-time Game Host that can deliver ...

Expected to work all home Hooks games, amateur games and special events throughout the year. This ... Position Type and Expected Hours of Work This is a part-time position, and hours of work and days ...

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Part Time Html5 Game Developer information

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$32.5K

$108.5K

$180K

How much do part time html5 game developer jobs pay per year?

As of Jun 19, 2026, the average yearly pay for part time html5 game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is a Part Time HTML5 Game Developer?

A Part Time HTML5 Game Developer is a professional who creates, tests, and maintains games using HTML5 technologies while working less than a standard full-time schedule. These developers typically use HTML5, JavaScript, and related web technologies to build games that run in web browsers without needing plugins. Part-time roles may involve collaborating with designers and other developers, fixing bugs, and implementing new features, all within a flexible or reduced hour framework. This position is ideal for those seeking work-life balance or supplementary income while contributing to game development projects.

How do part-time HTML5 game developers typically collaborate with full-time team members and manage project deadlines?

Part-time HTML5 game developers often work closely with full-time designers, artists, and other developers through regular virtual meetings and project management tools like Jira or Trello. Clear communication and well-documented code are essential to ensure seamless handoffs and maintain project momentum, especially when working asynchronously. Part-timers are usually assigned specific modules or features with manageable deadlines, allowing them to contribute effectively without causing project bottlenecks. Staying proactive in updates and being responsive to feedback helps maintain alignment with the rest of the team.

What is the difference between Part Time Html5 Game Developer vs Part Time Mobile Game Developer?

AspectPart Time Html5 Game DeveloperPart Time Mobile Game Developer
Required SkillsHTML5, JavaScript, CSS, Canvas APIJava, Swift, Unity, HTML5 (optional)
Work EnvironmentWeb-based platforms, online game portalsMobile devices, app stores, mobile platforms
Industry UsageBrowser games, casual web gamesiOS and Android game apps
Common Search IntentDeveloping browser-based HTML5 games part-timeCreating mobile games on a part-time basis

Part Time Html5 Game Developers focus on creating browser-based games using HTML5 and related web technologies, often for online platforms. In contrast, Part Time Mobile Game Developers work on developing games for mobile devices, requiring knowledge of mobile-specific languages and platforms. Both roles may involve part-time work, but they target different distribution channels and user experiences.

What are the key skills and qualifications needed to thrive as a Part Time HTML5 Game Developer, and why are they important?

To thrive as a Part Time HTML5 Game Developer, you need solid proficiency in JavaScript, HTML5, and CSS, with a background in computer science or equivalent experience. Familiarity with game engines like Phaser, version control systems like Git, and experience with browser-based debugging tools are typically expected. Strong problem-solving abilities, creativity, and effective communication are valuable soft skills for collaborating on projects and innovating engaging gameplay. These skills ensure the development of high-quality, interactive games that perform well across platforms and meet project requirements efficiently.
More about Part Time Html5 Game Developer jobs
What cities are hiring for Part Time Html5 Game Developer jobs? Cities with the most Part Time Html5 Game Developer job openings:
What are the most commonly searched types of Html5 Game Developer jobs? The most popular types of Html5 Game Developer jobs are:
What states have the most Part Time Html5 Game Developer jobs? States with the most job openings for Part Time Html5 Game Developer jobs include:
What job categories do people searching Part Time Html5 Game Developer jobs look for? The top searched job categories for Part Time Html5 Game Developer jobs are:
Infographic showing various Part Time Html5 Game Developer job openings in the United States as of June 2026, with employment types broken down into 2% Locum Tenens, 68% Full Time, 21% Part Time, 8% Nights, and 1% Summer. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

DePaul

Chicago, IL • On-site

Part-time

Posted 25 days ago


Job description

Adjunct Faculty in Game Programming
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47765
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at .
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)