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Part Time Javascript Game Developer Jobs (NOW HIRING)

Compensation : This is a part-time, volunteer position, funds raised during your streams will ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Compensation : This is a part-time, volunteer position, funds raised during your streams will ... Have lots of fun partnering with passionate game developers * Join the mastermind group and learn ...

Game Designer

Washington, DC · On-site

$77K - $176K/yr

Experience with scripting or automation using the C++ programming language * Experience developing ... Full-time and part-time employees working at least 20 hours a week on a regular basis are eligible ...

Game Day Host

Buffalo, NY · On-site

$35 - $40/hr

Cumulus Media engages listeners with high-quality local programming through 394 owned-and-operated ... Position Overview CUMULUS MEDIA | Buffalo is looking for a part-time Game Host that can deliver ...

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Part Time Javascript Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do part time javascript game developer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for part time javascript game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What does a Part Time Javascript Game Developer do?

A Part Time Javascript Game Developer creates, tests, and maintains games using JavaScript, usually working limited hours per week. They often focus on developing interactive features, debugging code, and collaborating with designers or other developers to deliver engaging player experiences. This role may involve working on browser-based games, optimizing performance, and ensuring cross-platform compatibility. Part-time developers typically balance their workload with other commitments, making flexibility and strong communication skills important.

What are the key skills and qualifications needed to thrive as a Part Time Javascript Game Developer, and why are they important?

To thrive as a Part Time Javascript Game Developer, you need proficiency in JavaScript, familiarity with game development frameworks (such as Phaser or Three.js), and a strong grasp of programming fundamentals. Experience with version control systems like Git and knowledge of web technologies (HTML5, CSS) are typically required, and a portfolio or relevant certifications can be advantageous. Creativity, problem-solving abilities, and effective communication are soft skills that help developers collaborate and innovate in dynamic environments. These skills are crucial for delivering engaging game experiences on time and working efficiently within a team or independently.

What is the difference between Part Time Javascript Game Developer vs Part Time Web Developer?

AspectPart Time Javascript Game DeveloperPart Time Web Developer
Required SkillsJavaScript, HTML5, Canvas API, game development frameworksJavaScript, HTML, CSS, responsive design
Work EnvironmentGame studios, freelance projects, online platformsWeb agencies, freelance, corporate websites
Industry UsageGaming industry, entertainment, educational appsBusiness websites, e-commerce, blogs

While both roles involve JavaScript skills, a Part Time Javascript Game Developer focuses on creating interactive games using specialized frameworks and game design principles. In contrast, a Part Time Web Developer primarily builds and maintains websites and web applications. The roles differ mainly in their end products and technical focus, though they share core JavaScript knowledge.

How do part-time JavaScript Game Developers typically collaborate with full-time team members on larger projects?

Part-time JavaScript Game Developers often work closely with full-time team members through regular virtual meetings, shared project management tools, and version control platforms like Git. They may be assigned specific modules or features to develop independently, but frequent communication is crucial to ensure alignment with the overall game architecture and design. Flexibility and clear documentation help part-time developers integrate their work seamlessly and stay updated with ongoing project changes.
More about Part Time Javascript Game Developer jobs
What cities are hiring for Part Time Javascript Game Developer jobs? Cities with the most Part Time Javascript Game Developer job openings:
What are the most commonly searched types of Javascript Game Developer jobs? The most popular types of Javascript Game Developer jobs are:
What states have the most Part Time Javascript Game Developer jobs? States with the most job openings for Part Time Javascript Game Developer jobs include:
Infographic showing various Part Time Javascript Game Developer job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, and 99% Full Time. Highlights an 79% Physical, 4% Hybrid, and 17% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.
Adjunct Faculty in Game Programming

Adjunct Faculty in Game Programming

DePaul

Chicago, IL • On-site

Part-time

Posted 3 days ago


Job description

Adjunct Faculty in Game Programming
Full-time Faculty Positions
Full-time faculty positions will be posted on a per-opening basis. Postings are organized by college/school and department. Applicants will be evaluated at the college/school level for the position which they are submitting an application. Unless noted by a close date, positions will remain open until they are filled. Qualified applicants are encouraged to apply.
Part-time Faculty Positions
DePaul University invites expressions of interest for a pool of qualified Part Time Faculty to teach courses in a variety of disciplines across all 10 colleges and schools. Individuals may enter expressions of interest by submitting their credentials to any posting for which they are qualified to teach. Postings are organized by college/school and department. Screening of individuals in the pool is ongoing, depending on curricular need and funding. Individuals will be contacted by the department if they reach the finalist stage for teaching a particular course or set of courses. The pool will remain in place until the closing date specified in the posting details; those interested in remaining in the pool beyond that time must resubmit. All individuals in the pool will be notified by email when the posting is closed.
Below you will find the details for the posting including any supplementary documentation and questions you should review before applying for the opening or submitting your interest in teaching. To apply for the position, please click the Apply for this Job link/button.
Posting Details
Job ID: 47765
College/School: Chicago, IL - Jarvis College of Computing & Digital Media
Position Description:
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at .
Qualifications:
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions:
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here:
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).
Salary Information: The anticipated hiring rate of this position is between $4,800 and $6,100 per course, commensurate with qualifications and experience.
Applicant Documents
Cover Letter(1)
C.V.(1)