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Entry Level Indie Game Developer Jobs (NOW HIRING)

Gameplay Engineer (Full-Time) Location: Remote, work from home in the US or UK only Position Type ... A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry ...

... engineers, designers, whoever it takes, until it's actually solved. You'll be the person who ... This is an entry-level role, so we don't specify a degree, your age, or your background. We care ...

... Indie studios, game genres (Action, RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and ...

... Indie studios, game genres (Action, RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and ...

... Indie studios, game genres (Action, RPG, Shooter, Mobile, Live Service), and common game development terminology such as Gameplay Programming, Game Design, Unreal Engine, Unity, Production, QA, and ...

Engineering Lead

San Francisco, CA · On-site

$120K - $159K/yr

Job Summary : Elsewhere is hiring an Engineering Lead to write code, build infrastructure, and ... games, even as indie or side projects. • Eagerness to share rough prototypes and in-progress ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

Game Designer, Casual F2P

Los Angeles, CA · On-site

$167K/yr

Play and deeply analyze casual games across genres, Match-3, Time Management, Simulation, Indie ... Collaborate with cross-functional teams (engineering, art, QA, marketing) to ensure designs are ...

Throughout the program, students collaborate on interdisciplinary teams with programmers, artists ... indie games, to art games, and games for change on established and experimental platforms. In ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

... A developers like Activision and Electronic Arts to the Kickstarter-fueled Indie scene. If you're looking to jumpstart a career in game journalism, mxdwn Games is a great place to begin. If ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

... game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute ... We're offering AI Engineer Internships in regions across the globe to help drive that shift ...

This is an entry-level engineering role ideal for someone eager to grow their skills while contributing to high-quality slot game experiences. We are actively seeking candidates who use AI-assisted ...

ABOUT US Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with ...

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Entry Level Indie Game Developer information

See salary details

$32.5K

$108.5K

$180K

How much do entry level indie game developer jobs pay per year?

As of Aug 23, 2026, the average yearly pay for entry level indie game developer in the United States is $108,471.00, according to ZipRecruiter salary data. Most workers in this role earn between $81,500.00 and $124,000.00 per year, depending on experience, location, and employer.

What is an entry level indie game developer?

Entry level indie game developers are individuals who are new to game development and work within small, independent teams or as solo creators to produce video games. They typically handle a range of tasks, such as programming, designing, art creation, and testing, often learning on the job and wearing multiple hats. Their focus is usually on creative projects with limited budgets, aiming to break into the gaming industry or build a portfolio. Entry level indie developers may release their games on platforms like Steam, itch.io, or mobile app stores. The role is well-suited for those passionate about games, creativity, and self-driven learning.

What are some common challenges faced by entry level indie game developers, and how can they be overcome?

Entry level indie game developers often face challenges such as limited resources, tight budgets, and wearing multiple hats within small teams. Balancing creative ambitions with practical constraints can be difficult, especially when managing time between programming, art, sound, and marketing tasks. Effective communication and collaboration with team members, utilizing accessible development tools, and participating in online communities can help overcome these hurdles. Learning to scope projects realistically and seeking feedback early in the process are also essential strategies for success.

What are the key skills and qualifications needed to thrive as an entry level indie game developer, and why are they important?

To thrive as an Entry Level Indie Game Developer, you need a solid grasp of programming fundamentals (often in languages like C# or C++), basic game design principles, and a relevant degree or portfolio showcasing your work. Familiarity with game engines such as Unity or Unreal Engine and version control systems like Git is typically expected. Creativity, problem-solving ability, and strong teamwork skills help you contribute to small, collaborative teams and adapt to evolving project requirements. These competencies ensure you can effectively build, iterate, and launch engaging indie games in a competitive industry.

What is the difference between Entry Level Indie Game Developer vs Junior Game Programmer?

AspectEntry Level Indie Game DeveloperJunior Game Programmer
Required SkillsBasic programming, game design, creativityProgramming languages, debugging, software tools
Work EnvironmentIndependent projects, small teams, startupsGame studios, development teams, collaborative settings
Industry UsageIndie game development, small studiosGame development companies, larger studios

Both roles often require foundational programming skills and a passion for gaming. An Entry Level Indie Game Developer typically works on personal or small team projects, focusing on creativity and design, while a Junior Game Programmer is more involved in coding, debugging, and technical implementation within a professional studio environment. The roles overlap in skills but differ mainly in scope and work setting.

More about Entry Level Indie Game Developer jobs

What cities are hiring for Entry Level Indie Game Developer jobs?

Cities with the most Entry Level Indie Game Developer job openings:

What are the most commonly searched types of Indie Game Developer jobs?

The most popular types of Indie Game Developer jobs are:

What states have the most Entry Level Indie Game Developer jobs?

States with the most job openings for Entry Level Indie Game Developer jobs include:

What job categories do people searching Entry Level Indie Game Developer jobs look for?

The top searched job categories for Entry Level Indie Game Developer jobs are:

Infographic showing various Entry Level Indie Game Developer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $108,471 per year, or $52.1 per hour.

Gameplay Engineer (Full-Time)

Upliftgames

Dallas, TX • On-site

$70 - $90/hr

Other

Posted 5 days ago


Job description

Job Title: Gameplay Engineer (Full-Time)
Location: Remote, work from home in the US or UK only
Position Type: Full-time (40 hours)

Uplift Games is the studio behind Adopt Me, the premiere pet adoption game on Roblox (43B+ sessions, 1.94 million record CCU). We’re looking for a talented and driven Gameplay Engineer to join our studio. As part of our tight knit cross-disciplinary team, you will write high quality code for our flagship game.

At Uplift Games, Gameplay Engineers are at the heart of our mission to “Create Future Nostalgia” - not just as technical experts, but also as creatives. Your ideas matter here. As you transform features from rough ideas into polished products, you will apply your critical design eye and excellent UX intuition. As the central integrator for the work of your cross-disciplinary peers, you are the owner of key initiatives, engaging with all aspects of game development.

This is an opportunity to create an outsized impact on many millions of players while operating in a small studio where every person plays a major role. It’s important that you take pride in your work, love to learn new things, and are naturally driven to deliver the best-in-class experiences.

You value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.

This is a remote position open to candidates who are based in the US or UK and can demonstrate eligibility to work in those countries.

What You'll Be Doing
  • Write clean, performant Lua/Luau code for gameplay features, UI, VFX, and content updates.
  • Own features end-to-end: concept, implementation, polish, testing, and deployment to millions of players.
  • Craft gameplay that feels great. Responsive controls, polished and effective feedback, intuitive UX. As a gameplay engineer your ability to deliver a satisfying player experience is crucial.
  • Be a creative generalist. You'll work across code, particles, asset integration, UI layout, camera work, and more. We value breadth. Being excited about learning and working with new systems is excellent. Specializing in one or two deep areas is an added bonus.
  • Collaborate with your cross-disciplinary peers (artists, QA testers, producers, game designers). Communicate clearly and empathetically both synchronously and asynchronously.
  • Participate in the design process. Brainstorm, pitch ideas, and help shape what we build. Engineers here have a real voice in game design.
  • Be a team player: help teammates solve problems, give and receive thoughtful code reviews, document features, fix bugs, and clean up old code.
  • Work with producers to scope your work, assess risk, set goals, and ensure timely delivery.
  • Review your own work critically before marking it complete. Thoroughly test throughout development and take pride in shipping with minimal bugs.
Your Background

These are the things candidates really should have but can make up for in other areas. If you're missing one or two, consider applying anyway, especially if you belong to a marginalized group.

  • 1+ years of professional or significant independent game development experience.
  • Roblox/Luau experience, or traditional game development experience with hands-on work in areas like character controllers, camera systems, creature behavior, motion/animation, or VFX.
  • A portfolio or shipped work that demonstrates your game feel and creative skills. We want to see what you've built. Please highlight your specific contributions.
  • Creativity and a good eye for design. You notice when something doesn't feel right and you fix it.
  • Comfortable reading and navigating a large existing codebase. You can orient yourself in unfamiliar code and build on top of it.
  • Comfortable working across disciplines. You're happy jumping from code to particles to UI layout.
  • Strong problem solving skills and a proactive self-starter attitude.
  • Good written and verbal communication in English.
  • Passion for playing and making games.
  • You value diversity and want to work alongside talented people from marginalised groups. We are explicitly a trans, LGBTQ+, BIPOC / BAME and disability positive team.
Bonus Points

These are things that can improve your candidacy, but none of these are necessary to apply.

  • A game or experience you designed and built yourself (indie game, Roblox experience, game jam entry, etc).
  • Extra bonus if you have released and maintained a Roblox experience.
  • Understanding of the Roblox community and Roblox player motivations.
  • Experience working in self-managed roles and remote teams.
  • Awareness of client-server security in multiplayer games.
  • Experience with REST APIs and modern UI frameworks in Roblox (e.g. React-Lua).
What's the Compensation?

When possible, we provide transparent estimated salary ranges to set expectations early and to respect your time.

We recognize, however, that salaries vary within our various remote geographical locations. To give an indication of the salary level for this role, we estimate the annual salary will be as follows for these example locations:

Our compensation package is intended to be competitive with your local market and is negotiable.

In addition to salary, you will receive a signing bonus, along with a generously sized cash bonus package (4-year vested RSU-style cash bonus). You'll also be eligible for our studio-wide annual bonus scheme.

We also offer a competitive benefits package for our employees.

A few reminders: you must be over 18 to apply. Though this is a remote role, you must reside in and have permission to work in either the US or UK to apply.

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