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Online Vfx Jobs (NOW HIRING)

Technical Artist

$130K - $155K/yr

Hands-on experience with VFX / particle effects Nice to have * Basic knowledge or hands-on ... English courses online * Corporate parties and events for employees and their children * Internal ...

Senior Technical Designer, Events

Raleigh, NC · On-site

$99K - $106K/yr

... VFX, and sound. • Support collaborative, iterative prototyping from early concepts through in ... online games with live operations. • Solid familiarity with multiplayer game design. • Clear ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Mesa, AZ · Remote

$18 - $40/hr

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Austin, TX · Remote

$18 - $40/hr

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

Detroit, MI · Remote

$18 - $40/hr

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

Autodesk 3DS Max Tutor

MT · Remote

$18 - $40/hr

... online Autodesk 3DS Max tutors nationally. As a tutor on the Varsity Tutors Platform, you'll have ... VFX, and game development. * Curriculum Awareness & Adaptive Instruction: Familiar with 3DS Max ...

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Online Vfx information

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$8

$32

$66

How much do online vfx jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for online vfx in the United States is $32.93, according to ZipRecruiter salary data. Most workers in this role earn between $18.51 and $41.83 per hour, depending on experience, location, and employer.

What is an online VFX?

An Online VFX job involves the final stage of the visual effects pipeline, where artists refine, composite, and ensure all VFX elements seamlessly integrate into the final edit. This includes color correction, final compositing, and ensuring shots meet technical and artistic standards. Online VFX artists work closely with editors and supervisors to deliver polished visuals for films, TV, and commercials.

What does an online VFX do?

A typical day for an Online VFX artist involves collaborating with directors, editors, and other post-production professionals to finalize the visual effects on video projects. Tasks may include compositing shots, color grading, troubleshooting technical issues, and ensuring that the final output meets the creative vision and broadcast standards. Most work is performed using specialized VFX software and often involves file management across cloud-based or studio networks. Online VFX artists frequently participate in review sessions and may need to respond quickly to feedback or last-minute changes. This role is highly collaborative and deadline-driven, providing a fast-paced and dynamic work environment.

What skills and qualifications are needed for an online VFX?

To thrive as an Online VFX artist, you need a solid understanding of visual effects workflows, compositing, and digital image manipulation, typically supported by a portfolio and experience with industry-standard software. Proficiency with tools such as Autodesk Flame, Nuke, After Effects, or Adobe Creative Suite, as well as familiarity with video formats and color grading systems, is expected. Strong attention to detail, good communication, and the ability to manage time effectively are essential soft skills. These capabilities are critical for delivering high-quality visual effects on schedule while collaborating remotely with clients and production teams.

More about Online Vfx jobs
What cities are hiring for Online Vfx jobs? Cities with the most Online Vfx job openings:
What are the most commonly searched types of Vfx jobs? The most popular types of Vfx jobs are:
What states have the most Online Vfx jobs? States with the most job openings for Online Vfx jobs include:
Infographic showing various Online Vfx job openings in the United States as of August 2026, with employment types broken down into 63% Full Time, 34% Part Time, 1% Temporary, and 2% Contract. Highlights an 80% Physical, 1% Hybrid, and 19% Remote job distribution, with an average salary of $68,485 per year, or $32.9 per hour.

Adjunct Faculty - Digital Art & Design (Multiple Specialties)

New York Institute of Technology

Manhattan, NY

Full-time, Part-time

Re-posted 15 days ago


Job description

New York Institute of Technology's six schools and colleges offer undergraduate, graduate, doctoral, and professional degree programs in in-demand disciplines including computer science, data science, and cybersecurity; biology, health professions, and medicine; architecture and design; engineering; IT and digital technologies; management; and energy and sustainability. A nonprofit, independent, private, and nonsectarian institute of higher education founded in 1955, it welcomes nearly 8,000 students worldwide.

The university has campuses in New York City and Long Island, New York; Jonesboro, Arkansas; and Vancouver, British Columbia, as well as programs around the world. More than 120,000 alumni are part of an engaged network of physicians, architects, scientists, engineers, business leaders, digital artists, and healthcare professionals. Together, the university’s community of doers, makers, healers, and innovators empowers graduates to change the world, solve 21st-century challenges, and reinvent the future.

For more information, visit nyit.edu.


The School of Architecture and Design at New York Tech seeks part-time Adjunct Faculty for courses in the Digital Art and Design department. Openings are available for daytime and evening courses across multiple specialties:

Open Positions & Responsibilities:


•    UX Researcher (NYC Campus Only)
Teach graduate-level UX Research and Data Analysis. Experience with prototyping tools, usability testing, and teaching online is preferred.
•    Animation & Virtual Production (NYC & LI Campuses)
Teach BFA courses in compositing, VFX, 2D/3D animation, portfolio development, and emerging tech like AR/VR.
•    Design Historian (Online Asynchronous)
Teach BFA courses related to Design History I & II, covering visual communication evolution. Candidates should connect historical context to digital/interactive/AI-enhanced design practice.
•    Motion Graphics (LI Campus Only)
Teach BFA courses in the fundamentals of motion design, animation, and storytelling using tools like After Effects. Guide students from storyboarding to final delivery using real-world briefs.
•    Maya: Hard Surface Modeling (NYC Campus Only)
Teach BFA courses with a focus on Maya 3D modeling workflows, UV/texturing, and professional pipeline practices. Currently seeking for specialty in Hard Surface Modeling in Maya.
•    Product Growth Design (NYC Campus Only)
Teach Graduate-level instruction in experimentation, in-app tracking metrics, UX strategy, and data-informed product growth frameworks.
•    Visual Identity & Brand Systems (NYC & LI Campuses)
Teach BFA courses focused on building scalable brand systems using modern tools and AI-assisted workflows for enterprise-level clients related to Graphic Design and Visual Identity.

General Duties
•    Collaborate with department chairs and coordinators on course progress.
•    Support a positive, inclusive, and engaging learning environment.
•    Adhere to university policies and academic integrity guidelines.
 


Qualifications (By Role):

UX Researcher- Master’s or Bachelor’s + 5 years’ experience in UX Research/Data Analytics. Familiarity with usability testing tools required. Online and international teaching experience preferred. 

Animation & Virtual Production - Master’s or Bachelor’s + 5 years in Animation, VFX, or Digital Arts. Proficiency in Maya, Unreal Engine, motion capture, and a strong portfolio required. 

Design Historian - Master’s+ in Design History, Visual Communication, or related field. Must bridge historical design with current practices and emerging tech; prior teaching/research experience required. 

Motion Graphics - Bachelor’s (Master’s preferred) + 5 years in motion graphics. Expertise in After Effects, Adobe Suite, and possibly Cinema 4D or Blender. Experience with AI-assisted tools and critiques beneficial. 

Maya – Hard Surface Modeling - Bachelor’s (Master’s preferred) + 5 years in 3D production. Expertise in Maya, clean topology, and real-time asset optimization. Teaching/mentoring experience strongly preferred. 

Product Growth Design - Bachelor’s (Master’s preferred) + 5 years in product design or UX. Deep knowledge of growth models, tracking tools (Amplitude, Mixpanel), and experimentation strategy. Experience mentoring or teaching desirable. 

Visual Identity - Bachelor’s (Master’s preferred) + 5 years in branding or art direction. Experience with scalable identity systems, enterprise branding, and AI/ML-based tools. Teaching or speaking experience a plus.

To Apply Submit a cover letter and CV for consideration.


New York Institute of Technology is an Equal Opportunity Employer – All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability or protected veteran status.

In compliance with local legislation as well as to provide greater transparency to candidates, the annual base salary range for this position is listed. New York Tech considers factors such as (but not limited to) scope and responsibilities of the position, candidate experience/expertise, education/training, key skills, geographic location, internal peer equity as well as market, organizational considerations and/or applicable collective bargaining agreement when extending an offer.

Adjunct Faculty offered hourly rate is contingent on applicable rank.


USD $99.00/Hr.
USD $108.00/Hr.