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On Call Technical Game Designer Jobs (NOW HIRING)

Game Designer, Temporary

Novato, CA · On-site

$38 - $53/hr

... technical innovation, offering top candidates the opportunity to learn and grow with some of the ... Our WWE 2K is team looking for a talented Game Designer who is excited to work on the WWE franchise.

We're looking for a Senior Game Designer to play a leadership role on the project. We are a remote ... technical implementation to balancing and testing. Who you are: * Game systems architect: You ...

... technical innovation, offering top candidates the opportunity to learn and grow with some of the ... Our WWE 2K is team looking for a talented Game Designer who is excited to work on the WWE franchise.

Amazon Game Studios is looking for a Game Designer - we build exciting new casual and innovative ... BA, technical or creative degree, or equivalent work experience - A passion for emergent ...

... designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game ... Expert understanding of technical concepts, logic, logic flow, and systemic game design * Expert ...

Level / Game Designer - Senior

Seattle, WA · On-site +1

$80K - $120K/yr

... designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game ... Expert understanding of technical concepts, logic, logic flow, and systemic game design * Expert ...

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... technical constraints, and keep complex initiatives on track - Proactively identify and resolve ...

Showing results 21-40

On Call Technical Game Designer information

See salary details

$35.5K

$80.3K

$126K

How much do on call technical game designer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for on call technical game designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is the difference between On Call Technical Game Designer vs Technical Game Designer?

AspectOn Call Technical Game DesignerTechnical Game Designer
ResponsibilitiesProvides technical support and fixes issues as needed, often on an as-needed basisDesigns and develops game mechanics, systems, and features with ongoing technical input
Work EnvironmentFlexible, often reactive, may work remotely or on-siteCollaborative, project-based, primarily in a studio setting
Required SkillsTechnical troubleshooting, scripting, problem-solvingGame design, scripting, technical understanding of game engines
Industry UsageCommon in live service or support rolesCore design roles in game development teams

While both roles require technical skills and familiarity with game engines, the On Call Technical Game Designer primarily provides reactive support and fixes, whereas the Technical Game Designer actively develops and designs game features. The former is more support-oriented, while the latter is involved in the creative and technical development process.

More about On Call Technical Game Designer jobs
What cities are hiring for On Call Technical Game Designer jobs? Cities with the most On Call Technical Game Designer job openings:
What are the most commonly searched types of Technical Game Designer jobs? The most popular types of Technical Game Designer jobs are:
Infographic showing various On Call Technical Game Designer job openings in the United States as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, 4% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.

Game Designer, Temporary

2K

Novato, CA • On-site

$38 - $53/hr

Full-time, Temporary

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world's top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need: Our WWE 2K is team looking for a talented Game Designer who is excited to work on the WWE franchise. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on cutting-edge technology. This position reports into the Design Director. What You Will Do: Work collaboratively with the Lead Designer to deliver engaging, interactive stories Implement and own cinematic sequences to help shape the narrative vision of the game using a proprietary scripting system Collaborate with engineers, designers and artists to identify key issues and generate high-quality solutions Who Will Be A Great Fit: Minimum of two years working as a professional game designer on a shipped AAA title A keen eye for cinematic framing, timing, and how scenes are presented to the player Strong grasp of narrative craft and how storytelling deepens player engagement Clear, confident communicator — both written and verbal — who works well across disciplines and teams A technically-minded problem solver who can quickly pick up and get the most out of proprietary tools and pipelines Preferred qualifications Working knowledge of animation timelines, plus an intuitive grasp of human behavior — especially how it shapes character interactions and conversational flow. A genuine passion for RPGs across a wide range of styles, with a strong handle on genre conventions, storytelling craft, and what makes the player experience land. Scripting experience, especially with visual or node-based tools, is a plus The pay range for this position in California at the start of employment is expected to be between $38 and $53 per hour. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical dental vision basic life insurance coverage 14 paid holidays per calendar year paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program up to 10 paid sick days per calendar year paid parental and compassionate leave wellbeing programs for mental health and other wellness support family planning support through Maven commuter benefits reimbursements for fitness-related expenses To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com #J-18808-Ljbffr