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On Call Technical Game Designer Jobs (NOW HIRING)

We're looking for a Senior Game Designer to play a leadership role on the project. We are a remote ... technical implementation to balancing and testing. Who you are: * Game systems architect: You ...

As a Principal Game Designer at RBKS AI (Ring, Blink, Key, Sidewalk), you will own the design ... technical constraints, and keep complex initiatives on track - Proactively identify and resolve ...

... designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game ... Expert understanding of technical concepts, logic, logic flow, and systemic game design * Expert ...

Level / Game Designer - Senior

Seattle, WA · On-site +1

$80K - $120K/yr

... designers to foster a culture of excellence WHAT YOU'LL BRING * 8+ years of professional game ... Expert understanding of technical concepts, logic, logic flow, and systemic game design * Expert ...

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Showing results 1-20

On Call Technical Game Designer information

See salary details

$35.5K

$80.3K

$126K

How much do on call technical game designer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for on call technical game designer in the United States is $80,265.00, according to ZipRecruiter salary data. Most workers in this role earn between $65,000.00 and $92,000.00 per year, depending on experience, location, and employer.

What is the difference between On Call Technical Game Designer vs Technical Game Designer?

AspectOn Call Technical Game DesignerTechnical Game Designer
ResponsibilitiesProvides technical support and fixes issues as needed, often on an as-needed basisDesigns and develops game mechanics, systems, and features with ongoing technical input
Work EnvironmentFlexible, often reactive, may work remotely or on-siteCollaborative, project-based, primarily in a studio setting
Required SkillsTechnical troubleshooting, scripting, problem-solvingGame design, scripting, technical understanding of game engines
Industry UsageCommon in live service or support rolesCore design roles in game development teams

While both roles require technical skills and familiarity with game engines, the On Call Technical Game Designer primarily provides reactive support and fixes, whereas the Technical Game Designer actively develops and designs game features. The former is more support-oriented, while the latter is involved in the creative and technical development process.

More about On Call Technical Game Designer jobs
What cities are hiring for On Call Technical Game Designer jobs? Cities with the most On Call Technical Game Designer job openings:
What are the most commonly searched types of Technical Game Designer jobs? The most popular types of Technical Game Designer jobs are:
Infographic showing various On Call Technical Game Designer job openings in the United States as of July 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 76% Full Time, 17% Part Time, and 5% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $80,265 per year, or $38.6 per hour.
Game Designer, Technical (Contingent)

Game Designer, Technical (Contingent)

Sony Interactive Entertainment (SIE)

Santa Monica, CA • On-site

$56.70 - $65/hr

Other

Medical, Dental, Vision

Posted 10 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5 . We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and The Last of Us Part II Remastered for PC and we'd love to find talented individuals to join us.

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

  • Prototyping, implementing, and owning gameplay scenarios, narrativesequences, interactive objects, AI behaviors, and other mechanics andsystems.
  • Communicating with animation, programming, and art departments toeffectively produce the assets and code support required for the areasyou're owning.
  • Collaborating closely with lead designers and directors to effectively acton feedback and quickly iterate.

What skills will you use:

  • 2+ years of industry experience in Technical Design for games
  • Strong programming ability (Computer Science undergraduate degree
  • preferred)
  • Understanding of narrative principles and how to convey emotionthrough gameplay
  • Proficiency in 3D math
  • Fluent in C++, C#, Lua, or other text-based scripting language
  • Self-starter with excellent communication and teamwork skills

Bonus Skills

  • Experience developing third-person action games
  • Experience making improvements to tools and workflows
  • Experience with the following areas of design
    • Behavior Trees
    • Melee
    • Combat Systems
    • Enemy & boss design

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression, and gender reassignment), race (including color, nationality, ethnic, national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees, and embrace diversity. We encourage everyone to respond.

#LI-SP3

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$56.70-$65 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.