Riot * Gearbox Software This is not a server-side feature developer who hands services to an ops ... game client needs across PC, console, and mobile Own the data model - choose the right store ...
Riot * Gearbox Software This is not a server-side feature developer who hands services to an ops ... game client needs across PC, console, and mobile Own the data model - choose the right store ...
Testeur(se) AQ associe de jeux video, AQF / Associate Video Game QA Tester, FQA
Montreal, QC · On-site
Experience avec les jeux video mobile est un plus. * Connaissance pratique des plates-formes ... Regressions (re-testing) of defects claimed fixed by the developers. * Work well in cooperation ...
Testeur(se) AQ associe de jeux video, AQF / Associate Video Game QA Tester, FQA
Montreal, QC · On-site
Experience avec les jeux video mobile est un plus. * Connaissance pratique des plates-formes ... Regressions (re-testing) of defects claimed fixed by the developers. * Work well in cooperation ...
Senior Vue Developer - Frontend (Remote)
Montreal, QC · On-site +1
We're a team that Pair Programs often, holds regular standup and plays games together regularly. We ... Responsive design concepts, with a focus on mobile * Creating functional user interfaces from ...
Quick apply
Senior Vue Developer - Frontend (Remote)
Montreal, QC · On-site +1
We're a team that Pair Programs often, holds regular standup and plays games together regularly. We ... Responsive design concepts, with a focus on mobile * Creating functional user interfaces from ...
Senior Vue Developer - Frontend (Remote)
Montreal, QC · On-site +1
We're a team that Pair Programs often, holds regular standup and plays games together regularly. We ... Responsive design concepts, with a focus on mobile * Creating functional user interfaces from ...
Quick apply
Senior Vue Developer - Frontend (Remote)
Montreal, QC · On-site +1
We're a team that Pair Programs often, holds regular standup and plays games together regularly. We ... Responsive design concepts, with a focus on mobile * Creating functional user interfaces from ...
Lead Engineer
Montreal, QC · Remote
Devoted Studios is a globally remote game development company specializing in Co-development ... mobile as required) Team Leadership (~20%) Lead and mentor engineers on the project team - grow ...
Lead Engineer
Montreal, QC · Remote
Devoted Studios is a globally remote game development company specializing in Co-development ... mobile as required) Team Leadership (~20%) Lead and mentor engineers on the project team - grow ...
Senior Backend Programmer - Central Technologies | Programmeureuse Backend Seniore - Technologies...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... developer experience. * Define technical specifications and requirements before developing new ...
Senior Backend Programmer - Central Technologies | Programmeureuse Backend Seniore - Technologies...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... developer experience. * Define technical specifications and requirements before developing new ...
Senior Backend Programmer - Unannounced project | Programmeureuse Backend Seniore - Projet non-an...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... This position requires solid experience with cloud technologies and DevOps principles. In this role ...
Senior Backend Programmer - Unannounced project | Programmeureuse Backend Seniore - Projet non-an...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... This position requires solid experience with cloud technologies and DevOps principles. In this role ...
Fullstack programmer - Core Technologies | Programmeurse Fullstack - Technologies centrales
Montreal, QC · On-site
... mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with ... What we're looking for: * 3 years of experience as a full-stack developer. Experience in the gaming ...
Fullstack programmer - Core Technologies | Programmeurse Fullstack - Technologies centrales
Montreal, QC · On-site
... mobile platforms. We're a dynamic, independent studio of over 1200 passionate employees, with ... What we're looking for: * 3 years of experience as a full-stack developer. Experience in the gaming ...
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... The Data Developer we're looking for must be a quick learner and, not scared of challenging the ...
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... The Data Developer we're looking for must be a quick learner and, not scared of challenging the ...
Principal Systems Programmer - Dead By Daylight | Programmeureuse systemes principale - Dead By D...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... and developer tools. * Lead complex technical initiatives while profiling, identifying, and ...
Principal Systems Programmer - Dead By Daylight | Programmeureuse systemes principale - Dead By D...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... and developer tools. * Lead complex technical initiatives while profiling, identifying, and ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by ... Game Designers, Programmers, and Producers. Responsibilities: * Model and texture assets ...
As a 3D Artist Generalist, you will be responsible for the development of our mobile games by ... Game Designers, Programmers, and Producers. Responsibilities: * Model and texture assets ...
Senior Backend Programmer - Unannounced project | Programmeureuse Backend Seniore - Projet non-an...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... Behaviour Interactive is looking to add a Senior Backend programmer to one of its unannounced ...
Senior Backend Programmer - Unannounced project | Programmeureuse Backend Seniore - Projet non-an...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... Behaviour Interactive is looking to add a Senior Backend programmer to one of its unannounced ...
Shipped at least one title on PC, console, mobile, or VR/AR * Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps ...
Quick apply
Shipped at least one title on PC, console, mobile, or VR/AR * Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps ...
... mobile, or VR/AR Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills Proficiency in C++, C#, Python, or ...
... mobile, or VR/AR Experience in one or more areas such as gameplay, AI, tools, systems, engine, animation tech, backend services, cloud, or DevOps Technical Skills Proficiency in C++, C#, Python, or ...
Senior Systems Programmer - Dead By Daylight | Programmeureuse systemes seniore - Dead By Daylight
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... developer tools. * Contribute to complex technical initiatives while profiling, identifying, and ...
Senior Systems Programmer - Dead By Daylight | Programmeureuse systemes seniore - Dead By Daylight
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... developer tools. * Contribute to complex technical initiatives while profiling, identifying, and ...
Principal Graphics Engineer
Montreal, QC · On-site
We allow developers to, with no modifications to their code, transform existing mobile apps into ... Mobile game development experience, including engines, SDKs, and the broader ecosystem.
Principal Graphics Engineer
Montreal, QC · On-site
We allow developers to, with no modifications to their code, transform existing mobile apps into ... Mobile game development experience, including engines, SDKs, and the broader ecosystem.
Testeur(se) AQ associé de jeux vidéo, AQF / Associate Video Game QA Tester, FQA
Montreal, QC · On-site
Joueur passionné avec une solide expérience de jeu sur mobile, PC et/ou console. * La ... Regressions (re-testing) of defects claimed fixed by the developers. * Work well in cooperation ...
Quick apply
Testeur(se) AQ associé de jeux vidéo, AQF / Associate Video Game QA Tester, FQA
Montreal, QC · On-site
Joueur passionné avec une solide expérience de jeu sur mobile, PC et/ou console. * La ... Regressions (re-testing) of defects claimed fixed by the developers. * Work well in cooperation ...
Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... As a Senior UI Programmer, you will work on developing and optimizing user interface features for 7 ...
Senior UI Programmer - 7 Days to Die | Programmeurse UI seniore - 7 Days to Die
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... As a Senior UI Programmer, you will work on developing and optimizing user interface features for 7 ...
Senior Generalist Programmer - Dead by Daylight | Programmeureuse Generaliste Seniore - Dead by D...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... Join the Dead by Daylight team as a Senior Generalist Programmer and help shape the next decade of ...
Senior Generalist Programmer - Dead by Daylight | Programmeureuse Generaliste Seniore - Dead by D...
Montreal, QC · On-site
... the gaming industry, crafting unforgettable experiences across PC, console, and mobile platforms ... Join the Dead by Daylight team as a Senior Generalist Programmer and help shape the next decade of ...
... games on PC, console, mobile, and VR/AR platforms. How We Keep You Engaged We maintain strong ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
... games on PC, console, mobile, and VR/AR platforms. How We Keep You Engaged We maintain strong ... largest developers and studios around the world. Founded in 2009 and drawing on 30+ years ...
Mobile Game Developer information
What does a mobile game developer do?
What does a mobile game developer do?
As a mobile game developer, your job is to help program a game app for people to use on a phone, tablet, or another mobile game player. In this role, you may help set up the intended user experience, coordinate with content providers, and test the software to ensure that all aspects function as intended. Many of the duties and responsibilities of this job depend on the employer. For example, some mobile game developers perform almost all tasks, while others focus on specific parts of the software in order to help maximize content delivery speeds. Many people in this industry work out of offices, but it is possible to work as a remote mobile game developer, especially if you have a high-speed internet connection that can support large game file transfers.
What are the key skills and qualifications needed to thrive as a mobile game developer?
What are some common challenges mobile game developers face when optimizing games for different devices?
What is the difference between Mobile Game Developer vs Game Programmer?
| Aspect | Mobile Game Developer | Game Programmer |
|---|---|---|
| Required Skills | Mobile app development, Unity/Unreal, C# or C++ | Game engine programming, C++, scripting, graphics programming |
| Work Environment | Mobile game studios, independent developers, tech companies | Game studios, software development firms, entertainment industry |
| Certifications | Programming certifications, game development courses | Computer science degrees, programming certifications |
| Industry Usage | Designing and developing mobile games for iOS/Android | Developing core game systems and engine features |
Mobile Game Developers focus on creating games specifically for mobile platforms, emphasizing mobile UI/UX and platform-specific features. Game Programmers work on the underlying game engine and core systems, often across multiple platforms. While both roles require programming skills and industry experience, Mobile Game Developers specialize in mobile app development, whereas Game Programmers have a broader scope in game engine development and performance optimization.
What are the most commonly searched types of Game Developer jobs in Quebec?
The most popular types of Game Developer jobs in Quebec are:
What are popular job titles related to Mobile Game Developer jobs in Quebec?
For Mobile Game Developer jobs in Quebec, the most frequently searched job titles are:
What job categories do people searching Mobile Game Developer jobs in Quebec look for?
The top searched job categories for Mobile Game Developer jobs in Quebec are:
What cities in Quebec are hiring for Mobile Game Developer jobs?
Cities in Quebec with the most Mobile Game Developer job openings:

Full-time
Re-posted 13 days ago
Job description
Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry.
Our team includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it's porting games to new systems, enhancing gameplay features, or crafting stunning visuals, Devoted Studios operates as a trusted, flexible extension of our partners' internal teams.
We are proud to be the development partner of choice for industry leaders such as:
- Epic
- Xbox
- Meta
- Obsidian Entertainment
- Riot
- Gearbox Software
This is not a server-side feature developer who hands services to an ops team once they ship. It is an engineer who architects the service, deploys it, monitors it in production, responds when it breaks, and improves it after every incident.
Key Responsibilities:Service Design & ArchitectureDesign and build scalable, resilient web services in Java and/or Scala that support game client needs across PC, console, and mobile
Own the data model - choose the right store (MongoDB for flexible document storage, DynamoDB for key-value at scale, Redis for caching and session state) and justify it
Design REST APIs that game clients actually integrate well against - clear contracts, versioned, documented, forgiving of client-side variation
Architect for the load profile of a live game: average load, launch spikes, event peaks, and graceful degradation when upstream dependencies fail
Define and enforce service boundaries - knows where one service ends and another begins, and why
AWS Infrastructure & DeploymentBuild and maintain AWS infrastructure using IaC tooling (CDK, Terraform, or CloudFormation - confirm what's in use on the engagement)
Own the deployment pipeline for services they build: CI/CD configuration, environment promotion, rollback capability
Right-size AWS resources for cost and performance - does not default to over-provisioning and does not leave obvious cost inefficiencies
Familiar with the AWS services relevant to game backends: EC2, ECS/EKS, Lambda (where appropriate), API Gateway, ElastiCache, SQS/SNS, CloudWatch, S3
Understands the network and security posture of services exposed to game clients - VPC design, security groups, IAM least privilege, secrets management
Live Operation & ObservabilityInstruments every service for production readiness: structured logging, metrics, distributed tracing, health checks, and alerting before it goes live - not after the first incident
Monitors services in production: reads dashboards, interprets anomalies, distinguishes noise from signal
Responds to production incidents in services they own - has on-call responsibilities commensurate with service criticality
Writes post-mortems and follows through on structural improvements so the same failure mode does not recur
Understands the difference between a symptom and a root cause - does not fix symptoms
Cross-Platform Client IntegrationWorks directly with game client engineers (PC, console, mobile) to define integration contracts, review client-side usage patterns, and debug integration issues
Understands the constraints of each platform environment: console certification requirements around network usage, mobile data sensitivity, PC permissiveness - and designs service interfaces accordingly
Owns the integration surface: API documentation that is correct, versioned, and kept up to date as the service evolves
Participates in client-facing technical reviews where backend service design is on the table
Quality & Engineering StandardsWrites unit and integration tests as a first-class output - not an afterthought
Code reviews: gives specific, actionable feedback and receives it without defensiveness
Maintains service documentation: architecture decisions, operational runbooks, known limitations, dependency map
Raises technical debt explicitly - names it, quantifies its cost, and proposes a remediation path
Requirements
5+ years of professional backend/server-side engineering experience with at least 3 years working on services at live production scale
Java at a professional shipping level - not just familiarity. Has designed, built, and operated Java services in production.
AWS hands-on ownership - has provisioned, deployed, monitored, and debugged AWS infrastructure, not just used managed services provisioned by someone else
Polyglot data store fluency: has made deliberate choices between MongoDB, DynamoDB, and Redis for different use cases - not defaulted to one store for everything
REST API design with real client integration experience - PC, console, or mobile clients consuming services they built
End-to-end ownership mindset: has been on-call for services they wrote. Has written a post-mortem. Has shipped the fix.
PreferredExperience designing services that handle launch-day spikes: horizontal scaling patterns, queue-based load levelling, circuit breakers
Familiarity with platform-specific SDK constraints: PlayStation Network, Xbox Live, Nintendo NSO, or Apple/Google mobile - understanding what the platform restricts and what it requires from the backend
Kafka or SQS/SNS for event-driven service communication
Kubernetes (EKS) cluster operations experience
Security-conscious engineering: OAuth/OIDC, rate limiting, input validation, OWASP awareness at service design level
Benefits
This is a full-time employment role with standard benefits in Quebec Province