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Library In Jobs in Rocklin, CA (NOW HIRING)

Whether solving the problem in multifamily apartments, placing lockers in Libraries for convenient pickup, or solving package management challenges for corporate offices, we dedicate ourselves to ...

Recreation Leader

Roseville, CA · On-site

$21.02 - $29.57/hr

Grow your career by joining the Parks, Recreation & Libraries team in the role of Recreation Leader Are you someone who enjoys working with people, providing excellent customer service, and being the ...

Child Care Teacher

Roseville, CA · On-site

$18.66 - $19.59/hr

Grow your career by joining the Parks, Recreation & Libraries team in the role of Child Care Teacher . The Human Resources Department is accepting applications for the temporary and part-time ...

Child Care Aide

Roseville, CA · On-site

$17.76 - $18.66/hr

Grow your career by joining the Parks, Recreation & Libraries team in the role of Child Care Aide . The Human Resources Department is accepting applications for the temporary and part-time position ...

Whether solving the problem in multifamily apartments, placing lockers in Libraries for convenient pickup, or solving package management challenges for corporate offices, we dedicate ourselves to ...

Showing results 41-60

Library In information

See Rocklin, CA salary details

$9

$19

$28

How much do library in jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for library in in Rocklin, CA is $19.43, according to ZipRecruiter salary data. Most workers in this role earn between $15.77 and $22.02 per hour, depending on experience, location, and employer.

What is a library in?

Library Instructors are professionals who teach individuals or groups how to effectively find, evaluate, and use information resources, typically within a library setting. They may conduct workshops, create research guides, and offer one-on-one instruction to students, faculty, or community members. Their goal is to help users become self-sufficient in navigating library systems, databases, and other information tools. Library Instructors often collaborate with educators to support curriculum needs and promote information literacy.

What are the key skills and qualifications needed to thrive as a library information specialist, and why are they important?

To thrive as a Library Information Specialist, you need strong organizational skills, knowledge of cataloging and classification systems, and typically a degree in library science or a related field. Familiarity with integrated library systems (ILS), digital databases, and information retrieval tools is essential. Excellent communication, problem-solving, and customer service skills help you assist patrons and collaborate with colleagues effectively. These skills ensure efficient resource management, user satisfaction, and adaptability in evolving information environments.

What are some common challenges faced by library information specialists, and how can they be addressed?

Library Information Specialists often encounter challenges such as keeping up with rapidly evolving digital resources, managing diverse patron needs, and maintaining up-to-date cataloging systems. To address these, specialists regularly engage in professional development, collaborate closely with IT staff, and participate in user feedback sessions to enhance service delivery. Open communication within the team and adaptability are key to successfully navigating these challenges and providing effective support to library users.

What jobs exist in a library?

Jobs in a library include librarian, library assistant, library technician, archivist, and library clerk. These roles involve tasks such as managing collections, assisting patrons, cataloging materials, and maintaining library systems, often requiring knowledge of library software and customer service skills.

What are popular job titles related to Library In jobs in Rocklin, CA?

For Library In jobs in Rocklin, CA, the most frequently searched job titles are:

What cities near Rocklin, CA are hiring for Library In jobs?

Cities near Rocklin, CA with the most Library In job openings:

Visual Design Coordinator

Luxer One

Mcclellan, CA

$75K - $85K/yr

Full-time

Posted 5 days ago


Job description

At Luxer One, we’re committed to making life simpler by automating package acceptance and providing solutions for the asynchronous exchange of items. Whether solving the problem in multifamily apartments, placing lockers in Libraries for convenient pickup, or solving package management challenges for corporate offices, we dedicate ourselves to finding the best solutions for our customers.

Purpose

Accountable for building and elevating the visual brand presence of Luxer One and Luxer Access across every touchpoint — photo-realistic 3D product renderings, web, print, sales decks, trade shows, social, and branded swag/apparel — ensuring both brands look sharp, consistent, and on-brand everywhere they show up.


Role Overview

A visual designer and 3D rendering specialist who brings Luxer One and Luxer Access to life visually. You'll own end-to-end creative production — importing CAD/STEP files to build photo-realistic product renderings and scenes, designing assets for web, print, decks, trade shows, and social, and creating swag/apparel concepts — all while following brand guidelines established by our UX/UI engineer. You'll also audit existing visual assets across the business to catch inconsistencies and keep the brand sharp. This is a step above an entry-level design role: you should be comfortable working independently across multiple creative streams, using AI tools to speed up your workflow, and exercising real design judgment without heavy oversight.


Key Responsibilities:

3D Rendering & Product Visualization

  • Produce photo-realistic 3D renderings of locker and access configurations from CAD/STEP files (custom door counts, finishes, environments)

  • Build product scenes and environments (e.g. apartment lobby, mail room, corridor) for renders to live in

  • Maintain a render library reusable across sales, marketing, and trade show materials

Graphic Design & Creative Production

  • Design assets across web, print, sales decks, trade show materials, and social, following brand guidelines set by our UX/UI engineer

  • Design swag and branded apparel for trade shows, events, and employee/customer gifting

  • Create new templates and visual assets for the broader marketing team to use across web and print

  • Use AI-assisted design and image-generation tools to accelerate conception and production

  • Light video editing for social or campaign use (e.g. trimming, captions, simple motion)

Brand & Asset Management

  • Audit existing visual elements across brand touchpoints for consistency and quality; flag gaps or drift from brand guidelines

  • Partner closely with the UX/UI engineer to apply, and help evolve, brand guidelines

  • Support Marketing, Sales, and Digital teams with on-demand design requests

Reporting

  • Track and report on creative asset output and turnaround time

Success Metrics

  • 3D render and creative asset output: volume, turnaround time, and brand-guideline compliance

  • Brand consistency: results of periodic visual asset audits across web, print, and swag/apparel

  • Design request turnaround time and stakeholder satisfaction

  • Audit template and asset library for the broader teams within the DAM system

Core Competencies

  • 3D rendering and visualization — comfortable importing and lighting CAD/STEP files in tools like Keyshot, Blender, or SolidWorks Visualize

  • Graphic design skills — able to design across web, print, decks, trade show materials, social, and 3D renderings; follows an established brand/style guide

  • Photoshop proficiency — comfortable with photo editing, compositing, and retouching

  • AI-fluent — uses generative AI tools as part of the creative workflow, not just as a novelty

  • Visual quality control — can audit existing brand assets against guidelines and spot inconsistencies

  • Video editing — comfortable with basic trims, captions, and simple motion graphics

  • Self-directed — works independently across multiple concurrent creative streams without heavy oversight; this is not an entry-level ramp-up role

  • Collaborative — works fluidly with the UX/UI engineer, Digital Marketing, and Sales to align creative with broader goals

  • Data-aware — uses performance and turnaround data to improve, not just report



RequirementsQualifications
  • Education: Bachelor's degree in Design, Visual Arts, or related field (preferred)

  • Experience: 2–4 years in a graphic design or visual production role — this is a step above entry-level; candidates should be ready to work independently from day one

  • Portfolio required — must include 3D renders or product visualizations, plus multi-format design work (web, print, social, decks)

  • 3D tools: hands-on experience with a 3D tool like SolidWorks Visualize, or equivalent

  • Graphic design tools: Adobe Photoshop