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Izotope Jobs (NOW HIRING)

Strong knowledge of analog and digital audio formats (reel-to-reel, DAT, etc.) and expert proficiency in Pro Tools and iZotope RX. * Proven ability in technical troubleshooting and managing high ...

Experience using iZotope RX Advanced for audio cleanup and noise removal. * Demonstrated ability to meet deadlines while working independently. Supplemental Information * Supervisory Responsibility

Izotope information

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$7

$19

$39

How much do izotope jobs pay per hour?

As of Jun 15, 2026, the average hourly pay for izotope in the United States is $19.71, according to ZipRecruiter salary data. Most workers in this role earn between $13.70 and $19.95 per hour, depending on experience, location, and employer.

Is iZotope Ozone worth the money?

iZotope Ozone is a professional audio mastering software used by audio engineers and music producers. Its features, such as advanced mastering tools and AI-assisted processing, justify its cost for those seeking high-quality audio production, though affordability depends on individual budgets and needs.

Where is the iZotope located?

iZotope is a software company specializing in audio technology and is headquartered in Cambridge, Massachusetts. The company offers remote work options and values technical skills in digital audio processing for its employees.

What are some common challenges audio engineers face when using iZotope software in a professional studio environment?

Audio engineers often find that the vast array of features and plug-ins in iZotope software can be overwhelming at first, especially when working under tight deadlines. Learning to optimize the tools for specific genres or project requirements requires both practice and a strong understanding of audio processing concepts. Additionally, integrating iZotope plug-ins seamlessly with other DAWs and outboard gear may require troubleshooting and workflow adjustments. However, many professionals find that once mastered, iZotope's tools significantly speed up the mixing and mastering process and enhance the overall sound quality.

How many employees does iZotope have?

iZotope is a technology company specializing in audio software and plugins, and it has approximately 200 employees. The company focuses on innovation in music production, sound design, and audio repair tools, often hiring professionals with skills in audio engineering and software development.

What are the key skills and qualifications needed to thrive as an iZotope Audio Software Specialist, and why are they important?

To thrive as an iZotope Audio Software Specialist, you need a solid understanding of audio engineering principles, digital signal processing, and experience with music production or sound design, often supported by a relevant degree or certification. Proficiency in iZotope products (such as Ozone, RX, and Neutron), DAWs like Pro Tools or Ableton Live, and familiarity with audio plug-ins are typically required. Strong problem-solving, communication, and customer support skills help you effectively assist users and collaborate with teams. These skills ensure accurate troubleshooting, optimal use of software, and high-quality user experiences in audio production environments.

What jobs can you do with music technology?

Jobs in music technology include roles such as audio engineer, sound designer, music producer, and audio software developer. These positions often require skills in digital audio workstations, sound editing, and familiarity with music production tools like iZotope software. They can involve working in recording studios, live sound environments, or software development settings.

What is an iZotope job?

An iZotope job typically refers to a role at iZotope, a company specializing in audio technology and software development. Employees at iZotope work in areas such as software engineering, sound design, product management, and customer support, focusing on creating innovative audio tools. These roles often require expertise in digital signal processing, music production, or software development. iZotope is known for products like RX and Ozone, which are used by professionals in music, film, and broadcasting.

What is the difference between Izotope vs Audio Engineer?

AspectIzotopeAudio Engineer
Required CredentialsOften no formal degree, certifications in audio softwareBachelor's degree in audio engineering or related field
Work EnvironmentSoftware development, audio post-production, music productionRecording studios, live events, broadcasting
Industry UsageAudio editing, mixing, mastering softwareSound recording, mixing, live sound, post-production
Common Search/ComparisonAudio software toolsAudio production professionals

Izotope specializes in audio software tools for editing, mixing, and mastering, often used by audio engineers. An audio engineer is a professional who operates and manages audio equipment in various settings. While Izotope provides the software that audio engineers use, the audio engineer is the person applying those tools in real-world projects.

What are iZotope jobs?

iZotope jobs refer to employment opportunities at iZotope, a company specializing in developing audio technology and software tools for music production, post-production, and audio editing. Employees at iZotope work in various roles such as software engineering, product management, marketing, sound design, and customer support. The company is known for its innovative products like Ozone, RX, and Neutron, which are widely used by audio professionals. Working at iZotope typically involves collaborating with creative and technical teams to develop products that shape the future of audio production.
What are the most commonly searched types of Izotope jobs? The most popular types of Izotope jobs are:
Infographic showing various Izotope job openings in the United States as of June 2026, with employment types broken down into 50% Full Time, and 50% Part Time. Highlights an 100% Physical job distribution, with an average salary of $40,987 per year, or $19.7 per hour.
Podcast Recording Engineer & Editor

Podcast Recording Engineer & Editor

Bible Project

Portland, OR • On-site

$31 - $45/hr

Part-time

Retirement

Posted 19 days ago


Job description

Podcast Audio Editor
Part-Time • 20 hours/week
About This Role
As our Podcast Recording Engineer & Editor, you will own the weekly audio post-production pipeline for the BibleProject Podcast-from recording intake through final review handoff. You will spend most of your time editing and restoring long-form spoken-word conversations inside Pro Tools, using iZotope RX to solve real-world audio problems and delivering episodes that feel natural, transparent, and emotionally intact.
To thrive here, you need professional-level Pro Tools fluency-not occasional familiarity-along with deep dialogue editing instincts drawn from broadcast, radio, film, post-production, documentary, or a comparable environment. You should be comfortable working independently inside a structured weekly cadence and an established AAF-to-Pro Tools workflow.
In all your work, you will bring your skills and experience to help further our mission of helping people experience the Bible as a unified story that leads to Jesus.
This is a part-time role with no guarantee of becoming a full-time role. It is a great fit if you genuinely want consistent, meaningful part-time production work.
What You'll Be Doing
Core Responsibilities
Leadership
  • Communicate proactively about episode status, blockers, restoration concerns, AAF/session issues, and handoff timing so the team can plan around deadlines.
  • Protect the established level of audio quality and advocate for workflow improvements that make weekly podcast production more sustainable.
  • Work within systems with consistency and reliability, flagging issues rather than improvising around them.
Responsibility
  • Edit and clean long-form podcast conversations with a high level of transparency-preserving natural speech, pacing, tone, breath, room tone, and intent.
  • Apply audio processing and restoration tools to repair real-world problems and achieve BibleProject's established podcast sound.
  • Build episode elements: main conversation body, intro/outro voiceovers, music breaks, and additional sound design.
  • Conduct recording sessions-microphone setup, gain staging, routing, headphone monitoring, and level monitoring.
  • Manage media files, AAF import/export, session structure, and file organization across Descript, Pro Tools, and Dropbox-maintaining the established system from intake through handoff.
Expertise
  • Perform difficult audio repairs cleanly and confidently-including light pacing edits and transcript-aligned assembly-while preserving the speakers' rhythm and conversational flow.
  • Produce mix-ready, loudness-compliant deliverables that meet broadcast and podcast standards.

What We're Looking For
  • 3+ years of professional Pro Tools experience as a primary dialogue-editing environment, with the ability to build, organize, and troubleshoot sessions independently.
  • 3+ years editing long-form, multi-speaker audio (45+ min) in at least one of the following: broadcast, radio, podcast, documentary, or film post-production.
  • Proficient in iZotope RX 9 or later, including Dialogue De-noise, De-hum, De-clip, De-mouth, Spectral Repair, and Ambience Match.
  • Able to execute AAF export/import, media relinking, and session handoff between Descript and Pro Tools without supervision.
  • Familiar with podcast loudness standards (-16 LUFS stereo / -19 LUFS mono) and able to deliver mix-ready files that meet those targets consistently.
  • Able to maintain consistent output within a recurring weekly deadline with limited flexibility.
  • Clear communicator who works well asynchronously and handles biblical and theological content with care.

About BibleProject
Portland, Oregon, Founded 2014
BibleProject is an educational technology and media studio whose mission is to help people experience the Bible as a unified story that leads to Jesus.
We have grown significantly in the area of multimedia technology. What began with two animated videos now encompasses multiple platforms and products-including over 200 videos. Our website and app serve as connection hubs to our ever-growing library of resources. Classroom, our online learning platform, offers accessible, graduate-level Bible classes.
These, and all of our supporting products, continue to be completely free to audiences around the world, thanks to the ongoing generosity of our patrons.
Location: Portland, Oregon
Reporting to: Cooper Peltz, Director of Production, Live Action and Audio
Compensation & Benefits
  • The hourly range for this position is $31.00 - $45.00.
    • Competitive wages that scales with experience directly related to this role. Top tier in non-profit market but will not match similar roles in for-profit companies.
  • State-regulated sick leave
  • 401k matching program (Eligible 6 months from start date)
  • Random employee perks (swag, meals and other surprises)

BibleProject is an equal opportunity employer.