2

Internship Remote Game Studio Jobs (NOW HIRING)

General Interest - Other

OR · On-site +1

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we also support fully remote work for candidates living across New York State or one of ...

General Interest - Other

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

As a co-dev game studio, we now focus on solving some of the most difficult problems that face ... However, we also support fully remote work for candidates living across New York State or one of ...

Devoted Studios is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. Our team includes world-class ...

Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to ... Fully remote, start as soon as possible. Duration and weekly hours are flexible and scale with ...

Slot Game Designer - Remote

Las Vegas, NV · On-site +1

$148K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Reno, NV · On-site +1

$154K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Atlanta, GA · On-site +1

$152K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Position: Slot Game Designer Location: Las Vegas, NV, or Chicago, IL ( or fully-remote ) Your ... Experience working with multiple studios across different time zones. * Fast-Paced Navigator:

... game studio. * At least 2 years of experience in a mobile marketing discipline such as ad ... Fully remote working environment with flexibility across Europe and the Americas. * High level of ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Overview Step into a lead role within IGT's Vibe Game Studio in Reno, Nevada, as an Animator IV , ... While it isn't remote-eligible, we welcome applicants who already live in Reno/surrounding areas or ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Senior Game Specialist (Houdini)

Manhattan, NY · On-site +1

$130K - $155K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... studios, including Universal Pictures, DreamWorks Animation, and Focus Features, and the four ... Fully Remote: This position has been designated as fully remote, meaning that the position is ...

Showing results 21-40

Internship Remote Game Studio information

See salary details

$8

$15

$21

How much do internship remote game studio jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for internship remote game studio in the United States is $15.54, according to ZipRecruiter salary data. Most workers in this role earn between $12.50 and $17.55 per hour, depending on experience, location, and employer.

What is an internship at a remote game studio?

An internship at a remote game studio is a temporary, learning-focused position where interns work from home or another remote location, collaborating with a game development team online. These internships provide hands-on experience in areas such as programming, art, design, or production, depending on the studio's needs. Interns typically participate in real projects, attend virtual meetings, and receive mentorship from experienced professionals, helping them build skills and a portfolio for a future career in the gaming industry.

What types of projects and responsibilities can I expect as a remote intern at a game studio?

As a remote intern at a game studio, you’ll likely be involved in a mix of collaborative and independent tasks, such as assisting with game design, testing gameplay features, creating or refining assets, or supporting marketing efforts. Many studios encourage interns to participate in team meetings and brainstorming sessions, which helps you understand the full game development pipeline. You may collaborate with artists, programmers, and producers, gaining exposure to various aspects of game production. Interns are often assigned tasks that contribute directly to live projects, providing a valuable hands-on learning experience while working alongside experienced professionals.

What are the key skills and qualifications needed to thrive as a remote intern at a game studio?

To thrive in a remote game studio internship, you need foundational knowledge in game development principles, programming (often in C# or C++), and familiarity with game engines such as Unity or Unreal Engine, typically supported by coursework or personal projects. Exposure to version control systems like Git and project management tools such as Jira is common, and a portfolio showcasing relevant work can be advantageous. Strong communication, self-motivation, and time management skills are essential for collaborating with team members across locations and meeting deadlines independently. These skills ensure you can contribute effectively, adapt to remote workflows, and maximize learning in a distributed team environment.

What is the difference between Internship Remote Game Studio vs Intern Remote Game Designer?

AspectInternship Remote Game StudioIntern Remote Game Designer
Required CredentialsBasic knowledge of game development, relevant courseworkDesign skills, portfolio, understanding of game mechanics
Work EnvironmentRemote, collaborative with developers and artistsRemote, focused on creative design tasks
Industry UsageUsed by game studios for diverse rolesCommonly used for creative and design-focused internships

Internship Remote Game Studio positions typically involve a broad range of game development tasks, including programming, art, and project management, suitable for those seeking comprehensive industry experience. In contrast, Intern Remote Game Designer roles focus specifically on game mechanics, level design, and user experience, ideal for candidates with a passion for game creativity. Both roles are remote and industry-relevant, but they target different skill sets and career paths within the gaming industry.

More about Internship Remote Game Studio jobs

What cities are hiring for Internship Remote Game Studio jobs?

Cities with the most Internship Remote Game Studio job openings:

What are the most commonly searched types of Remote Game Studio jobs?

The most popular types of Remote Game Studio jobs are:

What states have the most Internship Remote Game Studio jobs?

States with the most job openings for Internship Remote Game Studio jobs include:

Infographic showing various Internship Remote Game Studio job openings in the United States as of August 2026, with employment types broken down into 8% Internship, 57% Full Time, 24% Part Time, and 11% Contract. Highlights an 100% Remote job distribution, with an average salary of $32,333 per year, or $15.5 per hour.

Game Engineering Director

Sony Interactive Entertainment (SIE)

Cheyenne, WY • On-site, Remote

$255K - $383K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 9 days ago


Job description

Would you like to work on a new IP and new genre at teamLFG that combines amazing action feel with lighthearted and whimsical characters? Are you on a mission to create games that bond players together into deeply invested communities?

As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide range of technologies and workflows to develop, continuously deliver, and maintain a live production game service. As part of the project and studio leadership team, you will create and evolve a technology strategy that is aligned with project goals and initiatives and serves the needs of the game, its players, and employees. As part of a diverse company that prizes creativity and technical excellence, your servant leadership will inspire and motivate a cross-discipline team to help build a new franchise beloved by millions.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Collaborate with a cross-disciplinary project leadership team to develop and maintain a product technology strategy that is informed by product vision, technical costs, and long-term technology goals

  • Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and build reliable solutions that deliver game experiences while sensibly managing technology risks

  • Recruit, nurture, and retain an engineering organization (30+ engineers, both internal FTE and external codev) with the skills, capacity, and adaptability to navigate uncertainty and deliver on the changing needs of the project

  • Manage multiple senior engineering leads, providing management support, technical guidance, constructive feedback, and career development coaching

  • Work with production leadership to schedule, track, deliver, and close out game features and releases, anticipating and mitigating any critical risks encountered, technical or otherwise

  • Communicate with PlayStation executives, directors, and technology teams, as needed

REQUIRED SKILLS

  • Experience managing an organization of 20+ engineers on AAA game engineering teams

  • Experience working with and directing co-development engineering teams

  • Experience with developing and running online games in a live service environment

  • Ability to align with leadership and executive stakeholders, translate goals into strategic technology solutions with a thorough understanding of cost, efficiency, and quality tradeoffs, and then lead an organization to execute on a technology strategy

  • Effectively communicate with and inspire fellow engineers by driving team alignment and buy-in on technology vision and architectural principles

  • Ability to work with a team in a hybrid environment, leveraging real time chat communications and documentation across an entire game studio

  • Ability to communicate with stakeholders of different business, technical, and non-technical backgrounds, to help align objectives and negotiate common goals

NICE TO HAVE SKILLS

  • Experience with development using the Unreal Engine

  • Experience with development on a variety of platforms (PC, console)

  • Experience with agile development methodologies

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$255,000-$383,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.