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Internship Japanese Game Localization Jobs (NOW HIRING)

Localization Lead

Dallas, TX · On-site

$88K - $128K/yr

Serve as the primary point of contact for game teams on localization. * Set and maintain ... and interns with the Company. Compensation: * This is afull-time, benefits-eligible, exempt ...

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How much do internship japanese game localization jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for internship japanese game localization in the United States is $14.67, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $17.07 per hour, depending on experience, location, and employer.

What is an internship in Japanese game localization?

An internship in Japanese game localization is a temporary position where interns help translate and adapt Japanese video games into other languages, usually English. Interns work alongside experienced localization teams to ensure that dialogues, cultural references, and game content are accurately conveyed for international players. This role often involves translating written text, testing localized content, and providing feedback on cultural nuances. It’s a valuable opportunity for those interested in translation, gaming, and cross-cultural communication to gain hands-on experience in the industry.

What are the typical responsibilities of an intern in Japanese game localization?

As an intern in Japanese game localization, you will typically assist with translating in-game text, dialogue, and user interface elements from Japanese to the target language, ensuring both accuracy and cultural relevance. You may also help with quality assurance by reviewing translated content for consistency and assisting in playtesting localized builds. Collaboration is common, as you'll work closely with translators, editors, and developers to resolve language or cultural nuances. This experience provides valuable exposure to the localization workflow and can open doors to more advanced roles in the industry.

What are the key skills and qualifications needed to thrive as an intern in Japanese game localization?

To thrive in a Japanese Game Localization internship, strong proficiency in both Japanese and English, cultural awareness, and attention to detail are essential, often supported by coursework or experience in translation or linguistics. Familiarity with localization tools, CAT (Computer-Assisted Translation) software, and basic understanding of game development platforms are commonly expected. Excellent communication, teamwork, and adaptability help interns collaborate effectively with development teams and navigate fast-paced project changes. These skills ensure accurate, culturally relevant translations and smooth integration within the game's development process.

What is the difference between Internship Japanese Game Localization vs Japanese Game Translator?

AspectInternship Japanese Game LocalizationJapanese Game Translator
Required CredentialsBasic Japanese language skills, familiarity with gaming industryAdvanced Japanese proficiency, translation certification preferred
Work EnvironmentInternship setting, collaborative with localization teamIndependent translation work, often freelance or in-house
Employer & Industry UsageGame development companies, localization studiosGame companies, translation agencies, freelance

Internship Japanese Game Localization typically involves supporting localization projects under supervision, focusing on adapting games for Japanese audiences. Japanese Game Translators mainly translate game content independently, requiring higher language proficiency. Both roles are essential in the gaming industry but differ in experience level and responsibilities.

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Infographic showing various Internship Japanese Game Localization job openings in the United States as of August 2026, with employment types broken down into 5% Internship, 90% Full Time, and 5% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $30,518 per year, or $14.7 per hour.

Manager, Localization - English Writing

Nintendo

Redmond, WA • On-site

Full-time

Re-posted 8 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

156th of 246 rated software companies


Job description

Job Summary:
Nintendo of America is a leader in the entertainment industry, known for its iconic franchises. They are seeking a Manager for Localization to oversee the adaptation of products for the North American and Latin American markets, manage a team, and ensure effective communication with Japanese development teams.
Responsibilities:
• Manages localization of Nintendo products from the Japanese to the North American and Latin American markets.
• Makes recommendations based on knowledge of Nintendo Of Europe (NOE) market needs.
• Works with the Planning team and Localization Management to help develop schedules and coordinate workflow with other localization team members.
• Tracks project spend, alerting the management team if deadlines or budget is at risk.
• Coordinates and owns biannual budget updates for Comprehensive projects.
• Investigates and implements feature enhancements to Localization Support Platform tool, including but not limited to actual coding.
• Works with Management and project teams in creating and coordinating Post Mortem meetings and reports.
• Manages team of writer/editors or translators under heavy workloads in fast-paced environment.
• Manages contractors as needed.
• Occasionally manages outsourcing of game text and scripts as needed.
• Recommends adaptations and changes to make products more appealing for North American and Latin American markets.
• Manages development of game scripts, voice actor casting, and voice recording process.
• Provides detailed and summary reports to upper management regarding localization status and changes.
• Builds and maintains strong working relationships with Japanese development teams and with other Nintendo Company Limited (NCL) subsidiaries.
• Communicates products strengths and features to upper management and other departments including Marketing and Corporate Communications.
• Acts as spokesperson for Nintendo by presenting games to media, participating in interviews, presenting on live streams, and supporting other promotional efforts.
• Monitors and evaluates performance, provides feedback, guidance, development, training and task direction to assigned staff.
Qualifications:
Required:
• Minimum of six (6) years of related experience required.
• One to two years in a supervisory capacity.
• Ability to manage a team of writers or translators under heavy workloads in fast-paced environment.
• Strong awareness and understanding of Japanese, US, French-Canadian or Latin American localization issues and market preferences.
• Ability to communicate effectively with international contacts.
• Ability to make recommendations regarding cultural/localization issues for software.
• Ability to grasp and preserve the creative vision for products during the localization process.
• Experience in audio production required.
• Thorough knowledge of Nintendo properties, products, and history.
• Ability to communicate product features and details and to present products effectively.
• Valid passport may be required for international travel.
• Manages a team of professional individual contributors and/or supervisors.
• Applies understanding of the business and how own area integrates with others to achieve departmental objectives.
• Internal software development experience.
• Understanding of network systems (including Subversion and Proxies).
• Knowledge of Windows applications.
• Undergraduate degree in English, Creative Writing, or equivalent.
Preferred:
• Experience in collaboration tools a plus.
Company:
Nintendo is a Japanese multinational consumer electronics company that develops game consoles. It is a sub-organization of Nintendo Japan. Founded in 1980, the company is headquartered in Los Angeles, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

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