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Haptics Jobs (NOW HIRING)

Animation, micro-copy, haptics - nothing ships until it delights. Minimum Qualifications * 5+ years crafting digital products end-to-end, with a portfolio that marries beauty and usability * Proven ...

Further, knowledge of system level integration and haptics feedback in real and virtual agents will be a plus. The successful candidate must have a Ph.D. or equivalent degree in related engineering ...

Senior Software Applications Engineer

Austin, TX · On-site

$121K - $160K/yr

This is a software-centric role operating at the intersection of hardware and software, with a strong focus on advanced PC audio and haptics systems and end-to-end customer solutions. As a senior ...

We strive to develop tools and infrastructure that streamlines the design and development of Sensing Power and Haptics technologies found on iPad, iPhone, iPhone accessories, AirPods, and Apple Watch.

You'll obsess over the stuff users notice instantly (even if they can't name it): snappy easing, micro-animations, secondary motion, haptics, camera shake, VFX, anticipation/overshoot, responsive UI ...

Experience with switch haptics and mechanical design. * Supplier (not limited to tier 1) management and engagement experience to ensure design robustness and performance matrix compliance for on-time ...

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Haptics information

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$15

$34

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How much do haptics jobs pay per hour?

As of Jul 23, 2026, the average hourly pay for haptics in the United States is $34.94, according to ZipRecruiter salary data. Most workers in this role earn between $27.16 and $40.87 per hour, depending on experience, location, and employer.

What are some common challenges faced by professionals working in haptics development, and how can they be addressed?

Professionals in haptics development often encounter challenges such as integrating tactile feedback into compact devices, ensuring cross-platform compatibility, and balancing user experience with technical constraints. Collaboration with multidisciplinary teams—such as hardware engineers, UX designers, and software developers—is crucial to address these issues effectively. Staying updated with the latest advancements in actuator technology and user interface research can also help overcome these challenges and deliver innovative solutions.

What is a haptics company?

A haptics company develops technology that provides tactile feedback to users through devices such as gloves, controllers, or wearables. These companies focus on creating realistic touch sensations for applications in gaming, virtual reality, robotics, and medical training, often requiring expertise in engineering, software development, and human-computer interaction.

What are the key skills and qualifications needed to thrive as a Haptics Engineer, and why are they important?

To thrive as a Haptics Engineer, you need a solid background in electrical or mechanical engineering, physics, or computer science, often supported by a relevant degree. Familiarity with haptic device design, signal processing, embedded systems, and software tools like MATLAB or Unity is typically required. Strong problem-solving, creativity, and effective teamwork skills help professionals excel in this interdisciplinary field. These abilities are essential for developing innovative tactile technologies that enhance user experience in consumer electronics, VR, and other interactive systems.

What is the difference between Haptics vs Audio Engineer?

AspectHapticsAudio Engineer
Required CredentialsDegree in engineering, physics, or related fields; technical skills in hardware and software developmentDegree in audio engineering, music production, or related fields; technical skills in sound design and recording
Work EnvironmentResearch labs, tech companies, hardware development firmsRecording studios, live venues, broadcasting companies
Industry UsageConsumer electronics, gaming, virtual realityMusic, film, broadcasting, live events
Common Search & ComparisonHaptics vs Audio Engineer

Haptics specialists focus on tactile feedback technology used in devices like smartphones and gaming controllers, requiring engineering and hardware skills. Audio Engineers work on sound recording, mixing, and production in entertainment and media industries. While both roles involve technology and sound, Haptics emphasizes tactile feedback, whereas Audio Engineers focus on audio quality and sound design.

What are examples of haptics?

Haptics refers to technology that uses tactile feedback to simulate touch sensations, such as vibrations, forces, or motions. Examples include smartphone vibration alerts, gaming controllers with force feedback, and wearable devices that provide tactile cues for virtual or augmented reality experiences.

What are haptics?

Haptics is the science and technology of transmitting and understanding information through touch. In the context of technology and devices, haptics refers to the use of tactile feedback, such as vibrations or motions, to simulate the sense of touch for users. Haptic technology is commonly used in smartphones, gaming controllers, virtual reality systems, and medical devices to enhance user experience by providing physical sensations that correspond to actions on screen. This field combines engineering, neuroscience, and design to create more immersive and intuitive interfaces.

What are haptics and how do they work?

Haptics in a job context refers to designing and developing tactile feedback systems that simulate touch sensations. Haptic technology works by using actuators or vibrators to generate vibrations or forces that mimic real-world textures or interactions, often requiring knowledge of electronics, programming, and user experience design. Professionals in this field may work with devices like VR controllers, smartphones, or medical equipment to enhance user interaction.

Which 5 jobs will survive AI?

Haptics professionals, such as those developing tactile feedback systems, are likely to continue working as their roles require specialized knowledge in human-computer interaction, sensor technology, and hardware integration. Jobs involving creative design, complex problem-solving, and hands-on technical skills in emerging fields are also expected to persist despite AI advancements.
What are the most commonly searched types of Haptics jobs? The most popular types of Haptics jobs are:
What states have the most Haptics jobs? States with the most job openings for Haptics jobs include:
Infographic showing various Haptics job openings in the United States as of July 2026, with employment types broken down into 91% Full Time, 2% Temporary, and 7% Contract. Highlights an 89% Physical, 2% Hybrid, and 9% Remote job distribution, with an average salary of $72,669 per year, or $34.9 per hour.
Senior Tactile Embedded Controls Research Engineer - Special Projects (Robotics)

Senior Tactile Embedded Controls Research Engineer - Special Projects (Robotics)

Apple

Santa Clara, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Posted 14 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 673 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

We are seeking research scientists and engineers with strong backgrounds across mechatronics, controls, haptics, robotics, simulation, and machine learning to drive breakthrough innovations in intelligent robotic systems. This position requires a hands-on approach, integrating software and hardware solutions to push the boundaries of perception, control, and intelligence. You will work alongside world-class researchers and engineers, contributing to technologies that power the Apple ecosystem.
Description
We are a team of best-in-the-world research scientists and engineers with deep experience in computer vision, machine learning, robotics, haptics, and related areas. We work on exciting new technologies that bring joy to millions of people. In our daily work, the team stays innovative, productive, and fun by sharing some key values:
Passion for the mission: We’re here to make something extraordinary. We seek whatever work is right and strive for the best possible results.
Modesty: The right answer is more significant than being right. We search for solutions as a team and value clear-eyed feedback.
Lean habits: You can’t grow without limits. Time constraints and big goals encourage us to sharpen our focus and learn to make phenomenal decisions.","responsibilities":"Develop novel technologies integrating sensors, actuators and communication interfaces.
Design and develop software for complex embedded and mechatronic systems.
Implement and optimize real-time control and feedback algorithms.
Design and execute experiments to evaluate system performance.
Collaborate across hardware, firmware, software, and research teams.
Support prototype development, testing, and field demonstrations.
Document research findings, methodologies, and technical developments for internal knowledge sharing and external publications.
Preferred Qualifications
Advanced degree in Robotics, Controls, Mechatronics, or a related field.
Experience with tactile sensing or haptics in electromechanical systems.
Experience bringing complex hardware-software systems from prototype to production.
Minimum Qualifications
6+ years of relevant experience developing embedded software for robotic control systems.
Strong proficiency in C/C++ for real-time applications.
Experience with control systems for electromechanical hardware.
Experience integrating sensors and actuators into embedded systems
Familiarity with ROS, Linux, and robotics software frameworks.
Demonstrated success delivering complex multidisciplinary technical projects.
Bachelor’s degree in Engineering, Robotics, Computer Science, or a related field.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976