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Full Time Haptics Jobs (NOW HIRING)

Haptics Firmware Engineer

San Jose, CA · On-site

$120K - $300K/yr

A strong instinct for what distinguishes haptics that feel right. Bonus Qualifications * DSP ... Compensation The US base salary range for this full-time position is between $120,000 - $300,000 ...

... capabilities (haptics, gyroscopes, touch interfaces) to drive user engagement. * Technical ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

... and optimization, haptics * Develop system architectures, quickly identifying and resolving ... This is a full-time position. This position occasionally requires long hours and weekend work.

... and optimization, haptics * Develop system architectures, quickly identifying and resolving ... This is a full-time position. This position occasionally requires long hours and weekend work.

OR

$310K - $545K/yr

... capabilities (haptics, gyroscopes, touch interfaces) to drive user engagement. * Technical ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

... capabilities (haptics, gyroscopes, touch interfaces) to drive user engagement. * Technical ... Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation ...

Full Time Haptics information

See salary details

$58K

$89.2K

$132.5K

How much do full time haptics jobs pay per year?

As of May 28, 2026, the average yearly pay for full time haptics in the United States is $89,232.00, according to ZipRecruiter salary data. Most workers in this role earn between $73,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Haptics vs Part Time Haptics?

AspectFull Time HapticsPart Time Haptics
Work HoursTypically 35-40 hours per weekLess than 20 hours per week
Employment StatusFull-time employment with benefitsPart-time employment, often without benefits
Work EnvironmentOffice, research labs, or development centersFlexible, remote, or on-site as needed
Required CredentialsRelevant degrees or certifications in haptics or related fieldsSimilar credentials, but often less extensive

Full Time Haptics roles involve consistent, full-week employment with benefits, focusing on long-term projects. Part Time Haptics offers flexible hours, suitable for students or those seeking supplementary income, with fewer benefits. Both roles require relevant technical skills and certifications, but full-time positions typically demand more extensive experience and credentials.

More about Full Time Haptics jobs
What cities are hiring for Full Time Haptics jobs? Cities with the most Full Time Haptics job openings:
What are the most commonly searched types of Haptics jobs? The most popular types of Haptics jobs are:
What job categories do people searching Full Time Haptics jobs look for? The top searched job categories for Full Time Haptics jobs are:
Infographic showing various Full Time Haptics job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $89,232 per year, or $42.9 per hour.
Haptics Firmware Engineer

Haptics Firmware Engineer

Hark

San Jose, CA • On-site

$120K - $300K/yr

Full-time

Posted 28 days ago


Job description

About Hark
Hark is an artificial intelligence company building advanced, personalized intelligence. One that is proactive, multimodal, and capable of interacting with the world through speech, text, vision, and persistent memory.
We're pairing that intelligence with next-generation hardware to create a universal interface between humans and machines. While today's AI largely operates through chat boxes and decade-old devices, Hark is focused on what comes next: agentic systems that interact naturally with people and the real world.
To get there, we're developing multimodal models and next-generation AI hardware together - designed from the ground up as a single, unified interface for a new era of intelligent systems.
About the Role
Hark is looking for an experience-focused, hands-on embedded engineer to build haptic and motion control system firmware and software that deliver incredible interaction experiences. We care a lot about how things feel, and how the people that use them feel, and we want someone who shares that craft mindset.
Responsibilities
  • Write real-time firmware in C and C++ that drives motion and haptic systems.
  • Close the loop on response time and feel. characterize actuator behavior on the bench and tune controllers until the result is genuinely pleasant to use.
  • Stand up early hardware, prove out feel and timing in prototype form, and shape the final shipping experience alongside product and industrial design partners.

Requirements
  • 5+ years writing firmware for microcontrollers in C and C++.
  • Demonstrated hands-on motor or actuator control work that shipped - PID, feed-forward, FOC, observers, and similar techniques.
  • Comfort on the bench with scopes, logic analyzers, and bus traffic over I²C, SPI, or I²S.
  • Working knowledge of Python or another scripting language for measurement automation and quick data analysis.
  • Clear written communication - you can explain a tradeoff to a non-firmware teammate without losing them.
  • A strong instinct for what distinguishes haptics that feel right.

Bonus Qualifications
  • DSP fundamentals: filtering, time-domain shaping, and basic perceptual modeling.
  • RTOS experience or comfort with bare-metal scheduling for hard real-time control loops.
  • Familiarity with low-power system design and the measurement habits that come with it.
  • Prior work on consumer haptics, audio, or other systems where feel and timing are visible to the user.

Compensation
The US base salary range for this full-time position is between $120,000 - $300,000 annually.
The pay offered for this position may vary based on several individual factors, including job-related knowledge, skills, and experience. The total compensation package may also include additional components/benefits depending on the specific role. This information will be shared if an employment offer is extended.