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Internship Haptics Jobs (NOW HIRING)

Software Engineer

Culver City, CA · On-site

$120K - $130K/yr

Collaborate with Design and Engineering to ensure proper integration of experience haptics and ... When required, provide mentorship for interns Requirements * 5+ years of industry experience ...

... IMU, haptics, kinematics, and high-fidelity force profiles). We're looking for a curious ... This is not a "fetch coffee and shadow engineers" internship. You'll own real work and ship real ...

Internship Haptics information

What types of projects can an intern expect to work on in a haptics internship, and how collaborative is the environment?

As a haptics intern, you can expect to contribute to projects involving the development, testing, and refinement of tactile feedback technologies, often for consumer electronics, automotive, or virtual reality applications. You'll typically work closely with multidisciplinary teams, including mechanical engineers, software developers, and user experience designers. The environment is highly collaborative, with interns participating in brainstorming sessions, prototype development, and user testing, offering ample opportunities to learn from experienced professionals and contribute innovative ideas.

What are the key skills and qualifications needed to thrive as an Internship Haptics, and why are they important?

To thrive in a Haptics Internship, you typically need a background in engineering, computer science, or related fields, with knowledge of human-computer interaction and tactile technologies. Experience with programming languages (like C++, Python), hardware prototyping tools (such as Arduino or Raspberry Pi), and simulation or design software is often required. Strong problem-solving skills, creativity, and effective communication help interns collaborate and contribute innovative ideas. These skills enable interns to effectively develop, test, and improve haptic systems, contributing to advancements in touch-based technology.

What is an Internship in Haptics?

An Internship in Haptics is a temporary position for students or recent graduates to gain hands-on experience working with haptic technology—the science of touch in human-computer interactions. Interns typically assist with designing, developing, and testing devices or software that simulate tactile sensations. These internships provide valuable exposure to fields like robotics, virtual reality, and user interface design, and often involve working alongside engineers and researchers. The goal is to help interns build practical skills, expand their professional network, and explore career paths in haptics and related industries.

What is the difference between Internship Haptics vs Haptics Engineer?

AspectInternship HapticsHaptics Engineer
Required CredentialsEnrolled in relevant degree program, basic technical skillsBachelor's or Master's in Engineering, specialized knowledge in haptics
Work EnvironmentInternship setting, learning-focused, entry-level tasksFull-time professional role, design and development of haptic systems
Employer & Industry UsageTech companies, research labs, startupsConsumer electronics, gaming, virtual reality industries

Internship Haptics provides hands-on experience for students or entry-level individuals exploring haptics, focusing on learning and support tasks. In contrast, a Haptics Engineer is a full-time professional responsible for designing and developing advanced haptic technologies, requiring more experience and specialized skills.

More about Internship Haptics jobs
What cities are hiring for Internship Haptics jobs? Cities with the most Internship Haptics job openings:
What are the most commonly searched types of Haptics jobs? The most popular types of Haptics jobs are:
What states have the most Internship Haptics jobs? States with the most job openings for Internship Haptics jobs include:
Infographic showing various Internship Haptics job openings in the United States as of June 2026, with employment types broken down into 57% Internship, 29% As Needed, and 14% Temporary. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution.

Software Engineer

Dreamscape Learn

Culver City, CA • On-site

$120K - $130K/yr

Full-time

Medical, Dental, Vision, PTO

Posted 26 days ago


Job description

Dreamscape Learn, a pioneer in the realm of immersive virtual reality learning design, is seeking a creative and detail-oriented Software Engineer to assist in the creation of story-driven VR experiences in the world of science and education. 

About the Role

In this role, you will be responsible for overseeing the development and implementation of new software systems. You may also be required to update existing software and conduct feasibility studies on company systems. While your role may be managerial in nature, you will also be expected to code applications, create reports, and mentor the junior developers.

To ensure success as Software Engineer, you should have high-level managerial skills, in-depth knowledge of programming languages, and outstanding project management skills. An experienced Software Engineer will know the skills and aptitude of junior staff and assign tasks accordingly.

Roles and Responsibilities

  • Interface with other team leads to fully understand all programming tasks for the project
  • Provide accurate schedules and estimates for completing tasks on time
  • Work with other Software Engineer's code, fixing bugs and implementing features
  • Analyze performance and implement optimizations in both high and low-level code
  • Strong at rapid prototyping
  • Work independently to implement new functionality in platform and tools
  • Able to adapt quickly to new coding environments and programming standards
  • Collaborate with Design and Engineering to ensure proper integration of experience haptics and other physical embodiments of Dreamscape installations
  • Maintain a working knowledge of the various currently active stages of the overall
  • Dreamscape system to troubleshoot any problems if needed.
  • When required, provide task management and oversight of junior team members
  • When required, provide mentorship for interns

Requirements

  • 5+ years of industry experience developing retail products in Unity or Unreal engines
  • Strong C++ and C# skills
  • Bachelor's degree in CS or equivalent
  • Strong independent worker

Preferred Skills

  • PC or mobile XR experience
  • Understanding of Unity package management and addressable frameworks
  • Familiarity with WebGL applications

Benefits

  • Compensation: $120,000-$130,000 per annum
  • Employee Stock Option Plan (ESOP)
  • Comprehensive Medical, Dental, & Vision Plans
  • Employee Assistance Program to support the health & well-being of our team
  • Generous Paid Parental Leave
  • Open Paid Time Off
  • Dog-Friendly Office
  • Stocked Kitchen & Snacks