1

Graphics Software Engineer Jobs in Oregon (NOW HIRING)

... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI ... Are you a motivated system software engineer with a deep understanding of device driver who has ...

... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI ... Are you a motivated system software engineer with a deep understanding of device driver who has ...

Senior Software Engineer, AI Agent Compute

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As a Senior Software Engineer, you will help drive the design and development of our agent compute ...

Senior Software Engineer, AI Agent Compute

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As a Senior Software Engineer, you will help drive the design and development of our agent compute ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

Senior VLSI CAD Software Engineer

Hillsboro, OR · On-site

$133K - $175K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

Senior Software Engineer, Networking DGX Cloud

OR · On-site +1

$122K - $161K/yr

NVIDIA is looking for an experienced software engineer with infrastructure experience to become a ... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern ...

Senior Software Engineer, Developer Tools for Cloud

OR · On-site +1

$54.50 - $72/hr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... senior software engineer to work on profiling tools within the growing Nsight family. Design and ...

Senior Systems Software Engineer, CUDA GPU Profiler

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... What we need to see: 8+ years proven experience in software engineering with a focus on performance ...

$58K - $73K/yr

Working with senior engineers, you will participate in software development, integration, testing ... Support development of graphical user interfaces, operator displays, and application software for ...

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software ... for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is ...

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software ... for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is ...

Showing results 41-60

Graphics Software Engineer information

See Oregon salary details

$146.4K

$171.3K

$184.5K

How much do graphics software engineer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for graphics software engineer in Oregon is $171,347.00, according to ZipRecruiter salary data. Most workers in this role earn between $148,000.00 and $182,900.00 per year, depending on experience, location, and employer.

What is a graphics software engineer?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the typical daily responsibilities of a graphics software engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What are the key skills and qualifications needed to thrive in the graphics software engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What cities in Oregon are hiring for Graphics Software Engineer jobs?

Cities in Oregon with the most Graphics Software Engineer job openings:

What are popular job titles related to Graphics Software Engineer jobs in OR?

For Graphics Software Engineer jobs in OR, the most frequently searched job titles are:

Infographic showing various Graphics Software Engineer job openings in Oregon as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 81% Full Time, 13% Part Time, and 4% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $171,347 per year, or $82.4 per hour.

Principal System Software Engineer - Data Center MODS

OR • On-site, Remote

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$134K - $180K/yr

Full-time

Posted 16 days ago


Key responsibilities

  • Define the technical strategy and develop NVIDIA's Data Center diagnostic systems, including large-scale stress testing for hardware components.

  • Mentor and lead engineering teams, providing technical guidance and fostering a culture of innovation and excellence.

  • Drive root-cause analysis of systemic failures across hardware and software domains and collaborate with CSPs to address scalability challenges.


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing.

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work.

Come join the team and see how you can make a lasting impact on the world. The Data Center MODS organization seeks a Principal Engineer to architect and scale next-generation L10 and L11 diagnostic systems for Cloud Service Providers (CSPs). In this high-impact role, you will define the technical roadmap and lead multi-functional development to deploy robust diagnostic frameworks for AI accelerator products.

Proficiency in distributed systems and hardware / software interfaces is essential for success. What you'll be doing: Define technical strategy and development of NVIDIA's Data Center diagnostic systems, orchestrating large-scale stress testing for CPUs, GPUs, networking, memory, and high-speed interconnects. Mentor and grow engineering teams, providing technical leadership and encouraging a culture of innovation and excellence.

Drive the root-cause analysis of systemic failures that intersect multiple hardware and software domains. Partner with CSPs to diagnose and address scalability challenges within their unique data center infrastructures. What we need to see: Bachelor's degree in Computer Science/Engineering, Electrical Engineering, or a related field (or equivalent experience).

15+ years of system software experience working on highly resilient distributed systems with programming experience in C++ or Python. Deep systems knowledge of x86/ARM architectures, Linux OS internals, firmware (UEFI/BIOS), Redfish, HMC, BMC protocols and platform security. Consistent track record demonstrating technical leadership leading project teams and setting technical direction.

Expertise in software testing methodologies with an automation-led, AI-first approach to ensuring software quality Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 272,000 USD - 431,250 USD. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until March 10, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US