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Graphics Software Engineer Jobs in Oregon (NOW HIRING)

... software stacks, GPU programming, and performance optimization. Contributes to the design ... Graphics experience (GPU / CUDA) Job Type:Student / Intern Shift:Shift 1 (United States of America ...

OR · On-site

$122K - $161K/yr

... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern ... engineer to join the Datacenter Platform Software team. You will play a crucial role in ...

OR · Hybrid

$122K - $161K/yr

NVIDIA has been reinventing computer graphics, PC gaming, and accelerated computing for 30 years ... We are seeking a highly skilled Senior Staff Software Engineer to join our dynamic team. Our ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for an outstanding Senior Software Engineer to work on our security team focused on ...

OR · On-site

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... engineer to join the Tegra system-on-chip (SoC) software organization. You will work on key aspects ...

OR · On-site

$122K - $161K/yr

... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI ... Are you a motivated system software engineer with a deep understanding of device driver who has ...

OR

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are seeking a Senior Systems Software Engineer to join our advanced infrastructure software team.

OR · On-site

NVIDIA is hiring experienced software engineers with kubernetes experience to help scale up its AI ... For two decades, we have pioneered visual computing, the art and science of computer graphics. With ...

OR · On-site

$134K - $180K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Engineering, or a related field (or equivalent experience). * 15+ years of system software ...

OR · On-site

$139K/yr

We are now looking for a Deep Learning Software Engineer, TensorRT Performance! NVIDIA is seeking ... Just as human imagination and intelligence are linked, computer graphics and artificial ...

Come join our Communication Runtimes team as a Senior Software Development Engineer to develop ... graphics. Posting Statement:All qualified applicants will receive consideration for employment ...

OR · On-site

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Software Engineer. In this role, you will play a significant part in crafting and guiding the ...

OR · On-site

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for inquisitive and driven full-time software engineers with a strong interest in ...

New

OR · On-site

$122K - $161K/yr

We are looking for a Senior Software Engineer - Server Manageability! NVIDIA's invention of the GPU ... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern ...

Senior VLSI CAD Software Engineer

Hillsboro, OR · On-site

$133K - $175K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... NVIDIA is seeking a talented Software Engineer to join our small team building custom, high-impact ...

OR · On-site

$122K - $161K/yr

... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern ... Development experience in storage software such as Key-Value, File systems object storage systems ...

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Showing results 1-20

Graphics Software Engineer information

See Oregon salary details

$146.4K

$171.3K

$184.5K

How much do graphics software engineer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for graphics software engineer in Oregon is $171,347.00, according to ZipRecruiter salary data. Most workers in this role earn between $148,000.00 and $182,900.00 per year, depending on experience, location, and employer.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.
What are popular job titles related to Graphics Software Engineer jobs in Oregon? For Graphics Software Engineer jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Graphics Software Engineer jobs? Cities in Oregon with the most Graphics Software Engineer job openings:
What are popular job titles related to Graphics Software Engineer jobs in OR? For Graphics Software Engineer jobs in OR, the most frequently searched job titles are:
Infographic showing various Graphics Software Engineer job openings in Oregon as of May 2026, with employment types broken down into 29% Full Time, and 71% Part Time. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $171,347 per year, or $82.4 per hour.
AI Software Engineering Intern

AI Software Engineering Intern

Intel Corporation

Hillsboro, OR • On-site

Part-time

Medical, Retirement, PTO

Posted 7 days ago


Intel rating

8.8

Company rating: 8.8 out of 10

Based on 143 frontline employees who took The Breakroom Quiz

9th of 139 rated electronics manufacturers


Job description

Job Details:
Job Description:
This role is ideal for a student who can work part-time (16 hours/week) for 6 months to 1 year and is interested in building strong foundations in AI software stacks, GPU programming, and performance optimization. Contributes to the design, development, and optimization of AI software solutions including algorithms, frameworks, and AI software architectures across domains such as computer vision, machine learning, and deep learning. Assists in implementing and tuning models for performance and accuracy, applied research, and hardware software integration. May also include the creation of AI software solutions in partnership with internal product teams and external partners as well as system level deployment to enable scalable and efficient AI solutions. As an intern, learns and applies knowledge, builds skills, and explores future career opportunities through hands on experience and projects that support Intel business goals in a collaborative environment.
This position is not eligible for intel immigration sponsorship.
Qualifications:
Minimum requirements:
Available to work part-time for 6-12 months and to work onsite for the duration of the internship while pursuing a degree.
Bachelor in a relevant field (Mathematics, Physics, Computer Science)
3+ months of experience in the following areas:
  • C and C++
  • Software development on Linux
  • Floating-point arithmetic
  • Accuracy validation of floating-point algorithms
  • Software libraries design and architecture

Preferred Qualifications
  • Graphics experience (GPU / CUDA)

Job Type:
Student / Intern
Shift:
Shift 1 (United States of America)
Primary Location:
US, Oregon, Hillsboro
Additional Locations:
US, California, Folsom
Business group:
The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
N/A
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $101,100.00-136,800.00 USD (Hourly Role)
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Our standard internship rates are based on your degree, location, and the job role. Your recruiter can share more about the specific compensation range for your preferred location and job role during the hiring process.
Work Model for this Role
This role will be eligible for our hybrid work model which allows employees to split their time between working on-site at their assigned Intel site and off-site. * Job posting details (such as work model, location or time type) are subject to change.
ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

What Intel employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Intel logo

About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968