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Graphics Software Engineer Jobs in Oregon (NOW HIRING)

OR ยท On-site

$139K - $172K/yr

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new SW technologies to support Vulkan and OpenGL ...

The graphics software developer works in close coordination with the other members of the development team to develop modules for capture and playback of all information associated with any single ...

OR ยท On-site

Skills: F ull Stack Programming experience with Realtime graphics applications like Unity and ... Proficiency in software testing, Test Driven Development (TDD), debugging and optimizations ...

OR ยท On-site

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As a GPU system software engineer, you will work with a team of versatile software and hardware ...

OR ยท On-site

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As a SoC system software engineer, you will work with a team of versatile software and hardware ...

GPU Software Development Engineer

Hillsboro, OR ยท On-site

$111K - $181K/yr

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop ...

GPU Software Development Engineer

Hillsboro, OR ยท On-site

$111K - $181K/yr

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop ...

OR ยท On-site

$91K - $121K/yr

The Software Engineer 3 focusing on Knowledge Representation will play a key role in maintaining ... The role will primarily be focused on the design and implementation of ontology and graphical ...

OR

$91K - $121K/yr

The Software Engineer 3 focusing on Knowledge Representation will play a key role in maintaining ... The role will primarily be focused on the design and implementation of ontology and graphical ...

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop ...

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop ...

OR ยท On-site

NVIDIA has been transforming computer graphics, PC gaming, accelerated computing, and machine ... Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging ...

Principal Software Engineer

Hillsboro, OR ยท On-site

$147K - $197K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Mentor architects and engineering teams to grow them into future leaders. * Make key technical ...

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Showing results 1-20

Graphics Software Engineer information

See Oregon salary details

$146.4K

$171.3K

$184.5K

How much do graphics software engineer jobs pay per year?

As of Jun 5, 2026, the average yearly pay for graphics software engineer in Oregon is $171,347.00, according to ZipRecruiter salary data. Most workers in this role earn between $148,000.00 and $182,900.00 per year, depending on experience, location, and employer.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.
What are popular job titles related to Graphics Software Engineer jobs in Oregon? For Graphics Software Engineer jobs in Oregon, the most frequently searched job titles are:
What cities in Oregon are hiring for Graphics Software Engineer jobs? Cities in Oregon with the most Graphics Software Engineer job openings:
What are popular job titles related to Graphics Software Engineer jobs in OR? For Graphics Software Engineer jobs in OR, the most frequently searched job titles are:
Infographic showing various Graphics Software Engineer job openings in Oregon as of May 2026, with employment types broken down into 29% Full Time, and 71% Part Time. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $171,347 per year, or $82.4 per hour.
Senior Software Engineer, Graphics Performance

Senior Software Engineer, Graphics Performance

Nvidia

OR โ€ข On-site

$139K - $172K/yr

Full-time

Posted 21 days ago


Job description

NVIDIA's invention of the GPU in 1999 fueled the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company". We are growing our company and the team with the smartest people in the world. We are looking for you to join the Graphics driver team. You are expected to design, develop, and deliver driver solutions for new GPU designs on current and future Linux platforms.

NVIDIA is searching for world-class software engineers to join the Linux Graphics driver team. This position involves architecture and development of new SW technologies to support Vulkan and OpenGL software for our GPUs as well as enhancements and maintenance of existing features.


What you'll be doing:

  • You will work on the definition, design, and development of pioneering professional and consumer Linux Vulkan and OpenGL graphics software performance features.

  • Develop and maintain SW technologies targeted at enabling and supporting NVIDIA's GPU hardware on the Linux operating systems, ensuring the best performance and cross platform implementation.

  • You will work with other worldwide internal teams, including software, hardware, architecture, and OEM support.


What we need to see:

  • A Bachelors or higher degree in electrical engineering, computer science, or computer engineering (or equivalent experience).

  • 3+ years "hands on" experience developing graphics OpenGL/Vulkan system level software especially for the Linux OS.

  • 3+ years' experience in graphics rendering, shader programming, compilers, and optimizations.

  • 8+ years of programming experience in C and C++.

  • Low-level Linux operating system knowledge, specifically memory/resource management, scheduling and process control, and hardware virtualization.

  • Very good oral and written communication skills.

  • A self-motivated teammate with good attitude.


Ways to stand out from the crowd:

  • You have prior experience with shader compilers development.

With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to outstanding growth, our exclusive engineering teams are rapidly growing. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until February 17, 2026.

This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993