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Graphics Software Engineer Jobs in Oregon (NOW HIRING)

Principal Software Engineer

Hillsboro, OR

$147K - $197K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Mentor architects and engineering teams to grow them into future leaders. Make key technical ...

Principal Software Engineer

Hillsboro, OR · On-site

$147K - $197K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Mentor architects and engineering teams to grow them into future leaders. * Make key technical ...

Senior Software Engineer, Open Harness Engineering

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for a Senior Software Engineer to help build the core libraries, evaluation systems ...

Principal Software Engineer, AI Networking

OR · On-site +1

$134K - $180K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... As a Principal Software Engineer, you will lead the transformation of AI networking systems. You ...

Senior Software Engineer - NVIDIA Warp

OR · On-site +1

$122K - $161K/yr

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... computational engineering field, or equivalent experience. 8+ years of relevant software ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... engineer to join the Tegra system-on-chip (SoC) software organization. You will work on key aspects ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... We are looking for an outstanding Senior Software Engineer to work on our security team focused on ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... engineer to join the Tegra system-on-chip (SoC) software organization. You will work on key aspects ...

Showing results 21-40

Graphics Software Engineer information

See Oregon salary details

$146.4K

$171.3K

$184.5K

How much do graphics software engineer jobs pay per year?

As of Sep 15, 2026, the average yearly pay for graphics software engineer in Oregon is $171,347.00, according to ZipRecruiter salary data. Most workers in this role earn between $148,000.00 and $182,900.00 per year, depending on experience, location, and employer.

What is a graphics software engineer?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the typical daily responsibilities of a graphics software engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What are the key skills and qualifications needed to thrive in the graphics software engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What cities in Oregon are hiring for Graphics Software Engineer jobs?

Cities in Oregon with the most Graphics Software Engineer job openings:

What are popular job titles related to Graphics Software Engineer jobs in OR?

For Graphics Software Engineer jobs in OR, the most frequently searched job titles are:

Infographic showing various Graphics Software Engineer job openings in Oregon as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 81% Full Time, 13% Part Time, and 4% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $171,347 per year, or $82.4 per hour.

Senior System Software Engineer - Simulation Software

Hillsboro, OR

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$133K - $175K/yr

Full-time

Re-posted 5 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology-and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work. Come join the team and see how you can make a lasting impact on the world.

Join the Simulation Software team at NVIDIA as a Senior System Software Engineer! This role offers an outstanding opportunity to work on breakthrough technology that drives everything from self-driving cars to advanced AI solutions. Our Mission is to accelerate early System Software development by enabling Chips Simulation as a trusted and reliable virtual platform.

What you will be doing:

  • Drive early software bring-up on simulation platforms for new chip and platform programs

  • Verify platform readiness and validate software functionality in pre-silicon development environments

  • Develop scripts, tools, and automation that improve productivity, reliability, and scale for simulation-based software development

  • Enable module teams to use simulation platforms effectively for development, debugging, and validation

  • Debug complex issues spanning software, platform configuration, infrastructure, and simulation environment interactions

  • Improve developer experience for teams using simulation infrastructure through better workflows, diagnostics, and tooling

What we need to see:

  • BS, MS, or equivalent experience in Computer Science, Computer Engineering, Electrical Engineering, or related field

  • 5+ years of relevant software development experience.

  • Strong C/C++ and Python programming skills

  • Hands-on experience with SystemC, VDK, or similar simulation platforms

  • Experience with system software bring-up, platform validation, low-level software development, or infrastructure-facing systems engineering

  • Strong Linux fundamentals, including shell scripting, process/debug tools, and development workflows

  • Strong debugging and problem-solving skills across software stacks, tools, platform behavior, and system interactions

  • Experience building developer tools, automation, test infrastructure, triage workflows, or tooling focused on improving efficiency

  • Ability to work across teams and drive technical execution in ambiguous early-development environments

Ways to stand out from the crowd:

  • Experience with pre-silicon development, primarily Simulation. Emulation, FPGA, virtual platforms would be a plus.

  • Background with boot flows, drivers, firmware interactions, kernel or platform software, or hardware-software interfaces

  • Familiarity with log analysis, failure triage, regression infrastructure, and validation workflows at scale

  • Experience enabling other engineering teams through shared tooling, workflows, and technical guidance

  • Experience in silicon bring-up, early platform enablement, or transition from pre-silicon to silicon validation

Widely considered to be one of the technology world's most desirable employers, NVIDIA offers highly competitive salaries and a comprehensive benefits package. As you plan your future, see what we can offer to you and your family www.nvidiabenefits.com/

    Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

    You will also be eligible for equity and benefits.

    Applications for this job will be accepted at least until August 14, 2026.

    This posting is for an existing vacancy.

    NVIDIA uses AI tools in its recruiting processes.

    NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

    What Nvidia employees say

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    Benefits

    Hours and flexibility

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    Nvidia logo

    About Nvidia

    Sourced by ZipRecruiter

    NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

    Industry

    Computer and electronic product manufacturing

    Company size

    10,000+ Employees

    Headquarters location

    Santa Clara, CA, US