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Graphics Software Engineer Jobs in Missouri (NOW HIRING)

Collaborate on a Scrum Agile team to design and develop software solutions that provide value to ... User interface and graphic design skills a plus. * ADO .NET experience a plus * ATOM and Visual ...

Sr. Automation Engineer

Kansas City, MO · On-site

$98K - $128K/yr

Uploading, downloading, and modification of control software and programs. * IP network ... Create Automation System graphics and dashboards that tie into a SCADA system. * Understand ...

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Graphics Software Engineer information

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$129.9K

$152K

$163.7K

How much do graphics software engineer jobs pay per year?

As of Jul 14, 2026, the average yearly pay for graphics software engineer in Missouri is $152,016.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,300.00 and $162,300.00 per year, depending on experience, location, and employer.

How much do graphic software engineers make?

Graphic software engineers typically earn a median salary ranging from $80,000 to $130,000 annually, depending on experience, location, and company size. Skilled professionals with expertise in graphics programming, rendering, and related tools like OpenGL or DirectX tend to earn higher salaries.

What does a graphic software engineer do?

A graphics software engineer designs, develops, and maintains software related to computer graphics, such as rendering engines, visualization tools, or graphical user interfaces. They often work with programming languages like C++ or Python and use graphics APIs such as OpenGL or DirectX to create visual content and optimize graphical performance. Strong knowledge of algorithms, mathematics, and graphics principles is essential for this role.

What are the typical daily responsibilities of a Graphics Software Engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What is a Graphics Software Engineer job?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What engineer makes $500,000 a year?

Highly experienced software engineers, including those working in specialized fields like graphics software engineering, can earn $500,000 or more annually, especially at senior levels or in leadership roles at large tech companies. Achieving this salary typically requires advanced skills, extensive experience, and often stock options or bonuses.

What engineers make $300,000 a year?

Senior graphics software engineers, especially those with extensive experience, expertise in graphics APIs, and proficiency in languages like C++ and shader programming, can earn $300,000 or more annually. High compensation is often associated with roles in large tech companies, specialized industries, or positions requiring advanced skills and leadership responsibilities.

What are the key skills and qualifications needed to thrive in the Graphics Software Engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are popular job titles related to Graphics Software Engineer jobs in Missouri? For Graphics Software Engineer jobs in Missouri, the most frequently searched job titles are:
What job categories do people searching Graphics Software Engineer jobs in Missouri look for? The top searched job categories for Graphics Software Engineer jobs in Missouri are:
What are popular job titles related to Graphics Software Engineer jobs in MO? For Graphics Software Engineer jobs in MO, the most frequently searched job titles are:
Associate Software Simulation Engineer

Associate Software Simulation Engineer

Boeing

Saint Louis, MO • On-site

Full-time

Medical, Life, Retirement

This job post has expired 1 day ago. Applications are no longer accepted.


Boeing rating

8.5

Company rating: 8.5 out of 10

Based on 602 frontline employees who took The Breakroom Quiz

34th of 527 rated manufacturers


Job description

Associate Software Simulation Engineer

Company:

The Boeing Company

The Boeing Company is looking for an Associate Software Simulation Engineer to join the Training Systems - Battlespace Simulation Management (BSM) team in Hazelwood, MO. This position will focus on supporting the Boeing Global Services (BGS) Software Engineering organization.

BSM is responsible for the design, development, manufacture, and maintenance of training devices for a wide variety of commercial and military aircraft - everything from F-15 fighter jets to Apache attack helicopters, and even NASA's Starliner spacecraft. Software engineers on our team are responsible for all phases of the software lifecycle, including architecture, design, implementation and test. They are also directly involved in planning their own work, as part of the agile methodology, with a focus on technical excellence. The BSM team is a large software development team comprised of several smaller agile teams, some with specialized skills. Our backlog includes everything from new feature development using cutting-edge technology to maintenance of legacy software baselines. The successful candidate will need to be comfortable working in an often fast-paced environment. As an experienced member of the team, you will be supporting the entire product development life cycle within BSM.

Are you ready to build the future? Build your career by helping us build the next generation of flight simulators to train our nation's military pilots. Develop subsystems for Boeing Flight Trainers such as the Instructor/Operator Station, Brief/Debrief Station, Synthetic Environments, and core building block technologies used for all our flight trainers (graphics, video, networking, mission planning, exercise management & control).

This position is expected to be 100% onsite. The selected candidate will be required to work onsite at one of the listed location options.

Position Responsibilities:

  • Contribute to the design, architecture, and development of simulation models, visualizations, virtual environments/platforms, and frameworks as part of Design and Development efforts

  • Partner with stakeholders to review and identify simulation requirements and understand the dynamics of the systems being simulated, ensuring effective Stakeholder Collaboration

  • Conduct validation, verification, and refinement of simulation software code, models, simulations, and test procedures; execute test procedures, document test results, and compare models against real-world data, benchmarks, or similar models as part of Validation and Verification

  • Maintain comprehensive documentation of technical code, algorithms, specifications, and descriptions of simulation models to support Technical Documentation

  • Collaborate with cross-functional engineering teams to integrate simulation software with hardware devices and systems, facilitating Cross-Functional Integration

  • Implement current and emerging technologies, tools, frameworks, and methods within the software engineering simulation environment to drive Technology Implementation

  • Assist in simulation software project management functions, ensuring timely delivery and adherence to project goals as part of Project Management

  • Participate in design and implementation peer reviews to ensure code quality and share best practices, contributing to Peer Reviews

  • Promote continuous improvement by proposing ideas for process enhancements, tool upgrades, and automation improvements to support Continuous Improvement

Basic Qualifications (Required Skills/Experience):

  • Bachelor's Degree

  • Ability to obtain a U.S. Security Clearance for which the U.S. Government requires U.S. Citizenship

  • 2+ years of experience with the Software Development Lifecycle (including Requirements Analysis, Design, Code, Integration & Test)

  • 2+ years of experience in Object-Oriented development

Preferred Qualifications (Desired Skills/Experience):

  • Level 2: Bachelor of Science degree from an accredited course of study in engineering, engineering technology (includes manufacturing engineering technology), chemistry, physics, mathematics, data science, or computer science and 2+ years of related work experience OR Bachelor's Degree and 6+ years of directly related work experience OR 10+ years of related, relevant experience

  • 2+ years of experience working with agile teams and agile software development

  • Experience with and an understanding of the USAF's Distributed Mission Operations (DMO) network

  • Modeling complex warfare interactions in a Distributed Interactive Simulation (DIS) architecture

  • Experience in integrating fighter platform and adversary systems onto the DMO network

  • Knowledge of radar, electronic warfare, infrared environment, weapon systems, physics is a must

  • Knowledge of and experience with MATLAB is a plus

  • Experience with modeling and simulation tools and environments, with a preference for specific tools relevant to the industry

  • Experience in developing or integrating simulation software for military, commercial, or space applications, demonstrating an understanding of industry-specific requirements

  • Experience with aircraft platforms, aviation, simulation, and training systems

  • Knowledge of simulation validation and verification processes

  • Experience with agile workflow tools such as Gitlab

  • Experience working in a collaborative team environment

Drug Free Workplace:

Boeing is a Drug Free Workplace where post offer applicants and employees are subject to testing for marijuana, cocaine, opioids, amphetamines, PCP, and alcohol when criteria is met as outlined in our policies.

CodeVue Coding Challenge:

To be considered for this position you will be required to complete a technical assessment as part of the selection process. Failure to complete the assessment will remove you from consideration.

Pay & Benefits:

At Boeing, we strive to deliver a Total Rewards package that will attract, engage and retain the top talent. Elements of the Total Rewards package include competitive base pay and variable compensation opportunities.

The Boeing Company also provides eligible employees with an opportunity to enroll in a variety of benefit programs, generally including health insurance, flexible spending accounts, health savings accounts, retirement savings plans, life and disability insurance programs, and a number of programs that provide for both paid and unpaid time away from work.

The specific programs and options available to any given employee may vary depending on eligibility factors such as geographic location, date of hire, and the applicability of collective bargaining agreements.

Pay is based upon candidate experience and qualifications, as well as market and business considerations.

Summary Pay Range Associate (Level 2): $99,450 - $134,550

Potential signing bonus for eligible/qualified external candidates.

Language Requirements:

Not Applicable

Education:

Bachelor's Degree or Equivalent

Relocation:

This position offers relocation based on candidate eligibility.

Export Control Requirement:

This position must meet U.S. export control compliance requirements. To meet U.S. export control compliance requirements, a "U.S. Person" as defined by 22 C.F.R. 120.62 is required. "U.S. Person" includes U.S. Citizen, U.S. National, lawful permanent resident, refugee, or asylee.

Safety Sensitive:

This is not a Safety Sensitive Position.

Security Clearance:

This position requires the ability to obtain a U.S. Security Clearance for which the U.S. Government requires U.S. Citizenship. An interim and/or final U.S. Secret Clearance Post-Start is required.

Visa Sponsorship:

Employer will not sponsor applicants for employment visa status.

Contingent Upon Award Program

This position is not contingent upon program award

Shift:

Shift 1 (United States of America)

Stay safe from recruitment fraud! The only way to apply for a position at Boeing is via our Careers website. Learn how to protect yourself from recruitment fraud - Recruitment Fraud Warning

Boeing is an Equal Opportunity Employer. Employment decisions are made without regard to race, color, religion, national origin, gender, sexual orientation, gender identity, age, physical or mental disability, genetic factors, military/veteran status or other characteristics protected by law.

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