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Graphics Programmer Jobs in Minnesota (NOW HIRING)

... and graphics, drafting reports, and preparing project documentation. * Contribute positively to project teams, including communicating proactively when direction is needed. * Consistent positive ...

Coordinate activities across engineering, manufacturing, and suppliers to maintain alignment and execution timing * Support graphics reviews from initial concept through design reviews and approvals

... and graphics, drafting reports, and preparing project documentation. * Contribute positively to project teams, including communicating proactively when direction is needed. * Consistent positive ...

Controls Engineer (Onsite)

Winona, MN

$81K - $104K/yr

The Controls Engineer will be responsible for driving and giving solutions for the technical ... Support the implementation of new projects by configuring control modules and HMI graphics

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Graphics Programmer information

See Minnesota salary details

$108.2K

$132.2K

$153.3K

How much do graphics programmer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for graphics programmer in Minnesota is $132,220.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,400.00 and $142,000.00 per year, depending on experience, location, and employer.

Are graphics programmers in demand?

Graphics programmers are in demand in the gaming, entertainment, and simulation industries due to the need for advanced visual effects and real-time rendering. They often require knowledge of graphics APIs like DirectX or OpenGL and programming skills in C++ or similar languages. The role is expected to grow as visual technology continues to advance across various digital platforms.

How do I become a graphics programmer?

A graphics programmer typically needs a bachelor's degree in computer science, computer graphics, or a related field. Developing strong programming skills in languages like C++ and understanding graphics APIs such as DirectX or OpenGL are essential. Gaining experience through personal projects, internships, or contributing to open-source graphics engines can also help build a portfolio for this role.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What is the highest paying graphic design job?

In the field of graphics programming, senior roles such as Lead Graphics Programmer or Technical Director often have the highest salaries, especially in large gaming or software development companies. These positions typically require advanced skills in graphics APIs like DirectX or Vulkan, and extensive experience in real-time rendering, with salaries reaching six figures or more in some regions.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

Is graphics programming difficult?

Graphics programming is considered challenging because it requires understanding complex concepts such as rendering pipelines, shaders, and mathematical calculations. It often involves proficiency in programming languages like C++ and knowledge of graphics APIs such as DirectX or OpenGL. Success in this field depends on strong problem-solving skills and continuous learning of new tools and techniques.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Minnesota? The most popular types of Graphics Programmer jobs in Minnesota are:
What are popular job titles related to Graphics Programmer jobs in Minnesota? For Graphics Programmer jobs in Minnesota, the most frequently searched job titles are:
What job categories do people searching Graphics Programmer jobs in Minnesota look for? The top searched job categories for Graphics Programmer jobs in Minnesota are:
What cities in Minnesota are hiring for Graphics Programmer jobs? Cities in Minnesota with the most Graphics Programmer job openings:
What are popular job titles related to Graphics Programmer jobs in MN? For Graphics Programmer jobs in MN, the most frequently searched job titles are:
Infographic showing various Graphics Programmer job openings in Minnesota as of June 2026, with employment types broken down into 90% Full Time, 5% Part Time, and 5% Contract. Highlights an 100% In-person job distribution, with an average salary of $132,220 per year, or $63.6 per hour.
Associate Engineer

Associate Engineer

EMA INC

Saint Paul, MN • On-site

Full-time

Posted 9 days ago


Job description

Description:

What You Would Be Doing:

EMA is looking for Early Career Engineers to play a key role in supporting our engineering projects from concept to completion. We’ll provide mentorship, training, and opportunities to expand your expertise while you contribute to meaningful work that makes a difference. Bring your enthusiasm and fresh ideas, we’ll help you turn them into reality.

  • Contribute to project tasks which may include doing client site visits to retrieve information, gathering requirements, mapping processes, participating in workshops, designing, configuring, or testing parts of systems, collecting and analyzing data, performing calculations, preparing drawings and graphics, drafting reports, and preparing project documentation.
  • Contribute positively to project teams, including communicating proactively when direction is needed.
  • Consistent positive client and team interactions.
  • May represent EMA to clients as part of a project team or individually.
  • Sustains excellent client relationships by supporting and participating in new project opportunities.

Who You Are:

A recent graduate or early in your engineering career and excited to apply what you’ve learned in the real world.

  • Interested in pursuing your Professional Engineer (PE) license and continuing to grow your technical expertise.
  • Energized by the consulting environment, working with different clients, tackling new challenges, and traveling to project sites across the country.
  • Curious, analytical, and not afraid to roll up your sleeves and dive into complex problems.
  • Someone who naturally asks, “How can we make this better?” when looking at systems, processes, or operations.
  • A strong communicator who enjoys collaborating with teams and building meaningful professional relationships.
  • Motivated to learn, grow quickly, and develop into a trusted advisor and subject matter expert.

Who We Are:

EMA, Inc. is an employee-owned consulting firm focused on the municipal water and wastewater sector. We work together with our clients on innovative engineering, technology, and management solutions to help lower costs, increase productivity, improve customer service, and maximize return on investment for utilities and communities. We strengthen people and organizations, streamline and improve processes and help deliver more value through leading edge information technologies and high-quality data.


Requirements:

EMA values curiosity, collaboration, and practical problem solving. We recognize that expertise develops through many paths. If your experience aligns with the intent of this role, we encourage you to apply even if you do not meet every listed qualification.

  • Bachelor’s degree in Engineering or relevant field
  • 0-2 years of consulting/engineering experience
  • Holds an EIT or seeking to obtain EIT, P.E. License or other industry certifications

Nice to Have: Exposure to electrical systems, programmable logic controllers (PLCs), and Supervisory Control and Data Acquisition (SCADA) systems through coursework, internships, research projects, or early professional experience.