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Sr Software Engineer 3 (Unity 3D)

Sunnyvale, CA · On-site

$78/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

As a member of our team, you will work on the development of virtual reality, mixed reality, and ... Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.

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Godot Game Development information

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How much do godot game development jobs pay per year?

As of Aug 17, 2026, the average yearly pay for godot game development in the United States is $154,062.00, according to ZipRecruiter salary data. Most workers in this role earn between $131,500.00 and $176,000.00 per year, depending on experience, location, and employer.

What is a Godot game development job?

A Godot Game Development job involves creating video games using the Godot Engine, an open-source game development platform. Developers use GDScript, C#, or visual scripting to build game mechanics, design levels, and implement assets. Responsibilities may include programming gameplay features, optimizing performance, and debugging. These jobs can range from indie projects to professional studio roles, covering 2D and 3D game development.

What are the typical day-to-day responsibilities of a Godot game developer?

As a Godot Game Developer, your daily responsibilities may include coding new gameplay features in GDScript, collaborating with artists and designers to integrate assets, debugging and optimizing scripts, and participating in regular team meetings to align on project goals. You’ll often work within agile or iterative development cycles, contributing to prototyping, playtesting, and refining game mechanics. Effective communication with team members across disciplines is essential to maintain smooth workflows and deliver polished, engaging games. The role offers opportunities to rapidly iterate on ideas and see the direct impact of your contributions to the final product.

What are the key skills and qualifications needed for Godot game development?

To thrive in Godot Game Development, you need strong programming skills in languages like GDScript, knowledge of 2D/3D game design principles, and a solid understanding of the Godot engine itself. Proficiency with version control systems (like Git), experience with asset pipelines, and participation in recognized projects or game jams can be valuable assets. Creative problem-solving, collaboration, and adaptability are important soft skills for working effectively in multidisciplinary teams. These skills and qualities ensure you can deliver high-quality, innovative games efficiently in a dynamic and collaborative environment.

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Infographic showing various Godot Game Development job openings in the United States as of August 2026, with employment types broken down into 72% Full Time, 14% Part Time, and 14% Contract. Highlights an 79% In-person, 14% Hybrid, and 7% Remote job distribution, with an average salary of $154,062 per year, or $74.1 per hour.

Sr Software Engineer 3 (Unity 3D)

Maxonic, Inc.

Sunnyvale, CA • On-site

$78/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

Maxonic maintains a close and long-term relationship with our direct client. In support of their needs, we are looking for a Sr Software Engineer 3 (Unity 3D).

Job Description:

Job Title: Sr Software Engineer 3 (Unity 3D)                                           

Job Type: Contract                                                    

Job Location: Sunnyvale, CA

Work Schedule: Onsite

Pay Rate: $78, Based on experience

Description:

Primary Function of Position:

  • We seek a Sr Software Engineer with Unity 3D experience to join our growing Performance Solutions team. Our team’s mission is to leverage emerging technologies to help accomplish mission of advancing minimally invasive care. Our primary customeris client''s Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.
  • As a member of our team, you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware.
  • As a Sr Software Engineer, you will be a major contributor to the team and product, working independently on tasks and delivering production grade work within an appropriate timeframe.
  • You will be joining a mature codebase and will contribute to both optimization and new features.
  • The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities

  • Maintain independent ownership of features and deliver production grade results on
    schedule.
  • Scope and estimate your own work accurately, and flag slippage early when estimates
    change.
  • Make use of existing APIs and SDKs to integrate backend systems with our XR software.
  • Collaborate with cross-functional team of developers, designers, and QA.
  • Create good documentation for features and techniques that were tried and rejected or
    implemented.
  • Ability to transfer knowledge to and from team-mates.
  • Ability to work from a requirements document or storyboard.
  • Architect software in a modular fashion to support scalable, reusable features.
  • Build, debug, and deploy next generation XR and traditional apps for Windows and Android
    in the Unity game engine using C#.
  • Review peer PRs.
  • Apply good software engineering practices to write elegant, maintainable, reusable code.
  • Unit-test code for robustness and reliability.

Minimum Requirements

  • BS in computer science or related fields. MS or higher a plus.
  • 5+ years of real-world experience developing and shipping Unity-based applications or video
    games.
  • Proven track record of onboarding onto a mature codebase and shipping meaningful
    contributions.
  • Experience developing for XR technologies and devices like the Meta Quest, HoloLens,
    Apple Vision Pro. (High quality Unity developers with little to no XR experience will be
    considered)
  • Strong knowledge of 3D math.
  • Strong knowledge and understanding of C#, OO programming patterns, and software
    architecture.
  • Ability to self-test, debug and verify own work before handing off to QA.
  • Strong knowledge of using Git for source control, branching, and PRs.
  • Great communication skills and ability to excel in a collaborative team environment.
    Bonus Characteristics
  • Experience with Isaac Sim
  • Experience writing graphics shaders in Unity.
  • Experience programming in other languages like Python, C++.
  • Experience developing Android applications in Java or Kotlin and using ADB.
  • Experience in creating and using animated 3D models.
  • Experience with other game engines/tools that may be used in the pipeline such as Blender,
    Figma, Photoshop, Substance Painter, ZBrush, and Maya.
  • Familiarity or experience developing for other game engines like Unreal, Godot,
    Lumberyard, Source.

About Maxonic:

Since 2002 Maxonic has been at the forefront of connecting candidate strengths to client challenges. Our award winning, dedicated team of recruiting professionals are specialized by technology, are great listeners, and will seek to find a position that meets the long-term career needs of our candidates. We take pride in the over 10,000 candidates that we have placed, and the repeat business that we earn from our satisfied clients.

Interested in Applying?

Please apply with your most current resume. Feel free to contact Gaurav Bhatia (/) for more details.