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Godot Game Development Jobs in California (NOW HIRING)

Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source ... Career Growth and Professional Development Opportunities Disclaimer : Benefits eligibility, accrual ...

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Senior GPU SW Engineer

San Diego, CA · On-site

$116K - $175K/yr

Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine * Experience ...

Senior GPU SW Engineer

San Diego, CA · On-site

$148K - $183K/yr

Experience developing graphics applications with Vulkan, DirectX, Metal, OpenGL, WebGL or graphics development through Unity, Unreal Engine, Godot or a comparable graphics or game engine * Experience ...

Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source ... Career Growth and Professional Development Opportunities Disclaimer: Benefits eligibility, accrual ...

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As a member of our team, you will work on the development of virtual reality, mixed reality, and ... Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.

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Godot Game Development information

What are the key skills and qualifications needed for Godot game development?

To thrive in Godot Game Development, you need strong programming skills in languages like GDScript, knowledge of 2D/3D game design principles, and a solid understanding of the Godot engine itself. Proficiency with version control systems (like Git), experience with asset pipelines, and participation in recognized projects or game jams can be valuable assets. Creative problem-solving, collaboration, and adaptability are important soft skills for working effectively in multidisciplinary teams. These skills and qualities ensure you can deliver high-quality, innovative games efficiently in a dynamic and collaborative environment.

What are the typical day-to-day responsibilities of a Godot game developer?

As a Godot Game Developer, your daily responsibilities may include coding new gameplay features in GDScript, collaborating with artists and designers to integrate assets, debugging and optimizing scripts, and participating in regular team meetings to align on project goals. You’ll often work within agile or iterative development cycles, contributing to prototyping, playtesting, and refining game mechanics. Effective communication with team members across disciplines is essential to maintain smooth workflows and deliver polished, engaging games. The role offers opportunities to rapidly iterate on ideas and see the direct impact of your contributions to the final product.

What is a Godot game development job?

A Godot Game Development job involves creating video games using the Godot Engine, an open-source game development platform. Developers use GDScript, C#, or visual scripting to build game mechanics, design levels, and implement assets. Responsibilities may include programming gameplay features, optimizing performance, and debugging. These jobs can range from indie projects to professional studio roles, covering 2D and 3D game development.

What job categories do people searching Godot Game Development jobs in California look for? The top searched job categories for Godot Game Development jobs in California are:
What cities in California are hiring for Godot Game Development jobs? Cities in California with the most Godot Game Development job openings:
Infographic showing various Godot Game Development job openings in California as of August 2026, with employment types broken down into 77% Full Time, and 23% Part Time. Highlights an 89% In-person, and 11% Remote job distribution.

Sr Software Engineer (Unity 3D / XR)

Della Infotech

Sunnyvale, CA • On-site

$145K - $192K/yr

Other

Posted 2 days ago

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Job description

Job Title : Sr Software Engineer (Unity 3D / XR)
Location : Sunnyvale, CA (onsite )
Duration : 4- 5 month

Senior Software Engineer Unity 3D (XR/VR/MR)

Primary Function of Position
We seek a Sr Software Engineer with Unity 3D experience to join our growing Performance Solutions team. Our team's mission is to leverage emerging technologies to help advance minimally invasive care. Our primary customer is the organization's Commercial team, with quarterly deliverables that include updates to visualization, training, and demonstration tools.
As a member of our team, you will work on the development of virtual reality (VR), mixed reality (MR), and traditional applications using the latest XR technologies to model surgical robotic hardware. As a Sr Software Engineer, you will be a major contributor to the team and product, working independently on tasks and delivering production-grade work within appropriate timelines.
You will be joining a mature codebase and will contribute to both optimization and new feature development. The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities
  • Maintain independent ownership of features and deliver production-grade results on schedule.
  • Scope and estimate your own work accurately, and flag potential schedule risks early when estimates change.
  • Make use of existing APIs and SDKs to integrate backend systems with XR software.
  • Collaborate with cross-functional teams of developers, designers, and QA.
  • Create clear documentation for implemented features as well as approaches that were evaluated and rejected.
  • Transfer knowledge effectively to and from teammates.
  • Work from requirements, documents or storyboards.
  • Architect software in a modular fashion to support scalable and reusable features.
  • Build, debug, and deploy next-generation XR and traditional applications for Windows and Android using the Unity game engine and C#.
  • Review peer pull requests (PRs).
  • Apply software engineering best practices to write elegant, maintainable, and reusable code.
  • Unit test code for robustness and reliability.

Minimum Requirements
  • Bachelor's degree in Computer Science or a related field. Master's degree or higher is a plus.
  • 5+ years of real-world experience developing and shipping Unity-based applications or video games.
  • Proven track record of onboarding onto a mature codebase and delivering meaningful production contributions.
  • Experience developing for XR technologies and devices such as Meta Quest, HoloLens, and Apple Vision Pro. (Strong Unity developers with little or no XR experience will also be considered.
  • Strong knowledge of 3D mathematics.
  • Strong knowledge of C#, object-oriented programming (OOP) principles, software design patterns, and software architecture.
  • Ability to self-test, debug, and verify work before handing it off to QA.
  • Strong experience using Git for source control, branching strategies, and pull requests.
  • Excellent communication skills with the ability to thrive in a collaborative team environment.

Bonus Qualifications
  • Experience with Isaac Sim.
  • Experience writing graphics shaders in Unity.
  • Programming experience with Python and/or C++.
  • Experience developing Android applications using Java or Kotlin, including use of ADB.
  • Experience creating and working with animated 3D models.
  • Experience with tools such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.
  • Familiarity or experience with other game engines such as Unreal Engine, Godot, Lumberyard, or Source Engine.

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About Della Infotech

Sourced by ZipRecruiter

Della Infotech Inc is in the staffing business for 10 years. Over the years, we have placed hundreds of candidates to various temp and permanent positions with our 50+ happy clients all over US and Canada including Fortune 500 corporations.

Industry

Recruiting and staffing services

Company size

51 - 200 Employees

Headquarters location

Irvine, CA, US

Year founded

2012

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