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Genesis Publications Jobs (NOW HIRING)

Service Consultant

Duluth, GA · On-site

$55K - $60K/yr

Rick Case Hyundai/Genesis in Duluth GA is seeking customer service orientated experienced Service ... manufacturers' publications. Enhances organization reputation by accepting ownership for ...

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Genesis Publications information

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$11K

$64.2K

$99K

How much do genesis publications jobs pay per year?

As of Jul 16, 2026, the average yearly pay for genesis publications in the United States is $64,166.00, according to ZipRecruiter salary data. Most workers in this role earn between $60,000.00 and $60,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Genesis Publications position, and why are they important?

To excel at Genesis Publications, you need a solid background in publishing, editorial excellence, and content curation, often supported by a degree in English, communications, or a related field. Familiarity with industry-standard publishing software like Adobe InDesign, Photoshop, and content management systems is typically expected. Strong organizational skills, attention to detail, and the ability to collaborate creatively make candidates stand out. These capabilities ensure the production of high-quality content while maintaining deadlines and fostering effective teamwork.

What is a Genesis Publications job?

A Genesis Publications job typically involves working for a renowned publisher specializing in high-quality, limited-edition books, often focused on music, art, and culture. Employees may contribute to editorial, design, production, marketing, or sales roles, ensuring the craftsmanship and exclusivity of each publication. Positions require attention to detail, creativity, and a passion for publishing.

What types of projects and publications does Genesis Publications typically work on, and how diverse are the daily responsibilities?

Genesis Publications is known for its work on high-end, limited edition books, often collaborating with renowned artists, musicians, and cultural icons. Team members can expect to engage in a wide range of tasks, from liaising with authors and artists to overseeing design and production, editing manuscripts, and coordinating marketing efforts. The environment is creative and collaborative, offering exposure to unique publishing projects and partnerships. This diversity of responsibilities provides excellent opportunities for skill development and professional growth within the publishing industry.

What are the most commonly searched types of Genesis Publications jobs? The most popular types of Genesis Publications jobs are:
Infographic showing various Genesis Publications job openings in the United States as of July 2026, with employment types broken down into 85% Full Time, 13% Part Time, and 2% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $64,166 per year, or $30.8 per hour.

Sr. Software Engineer, Multiagent Simulation

FieldAI

Boston, MA • On-site

Full-time

Posted 14 days ago


Job description

Job Summary:
FieldAI is transforming how robots interact with the real world, focusing on developing risk-aware, reliable AI systems for robotics. They are seeking a Senior Software Engineer to develop multi-robot simulation environments and fleet orchestration strategies, ensuring realistic coordination and performance validation before deployment.
Responsibilities:
• Architect high-fidelity multi-robot simulation scenes (terrain, sensors, dynamic obstacles) and scale from single-agent tests to fleet scenarios.
• Integrate physics, perception, and comms models so agents behave realistically at fleet scale.
• Implement and evaluate fleet-level task allocation, coordination, and planning inside simulation.
• Build declarative mission tooling to run thousands of orchestration experiments and profile performance across latency, heterogeneity, and environment complexity.
• Calibrate simulation to real-world telemetry with field teams and reduce the sim-to-real gap.
• Build domain randomization, scenario generation, and automated regression/benchmark gates for fleet orchestration releases.
• Design logging, metrics, and visualization so every run yields actionable data and fleet KPIs (throughput, collisions, comms overhead, idle time).
• Maintain reproducible experiment infrastructure with versioned scenes, configs, and results.
• Partner with perception, planning, learning, DevOps, and infrastructure teams to run large-scale simulation and raise standards for fidelity, coverage, and release quality.
Qualifications:
Required:
• MS or PhD in Computer Science, Robotics, Aerospace, or a related field (or equivalent industry experience).
• 7+ years hands-on experience building simulation environments for robotics or autonomous systems.
• Proficiency in Python and C++; comfort reading and extending large codebases.
• Working knowledge of robotics simulation engines (e.g., MuJoCo, NVIDIA Isaac Sim, Genesis).
• Experience with multi-robot or multi-agent systems: task allocation, distributed planning, swarm coordination, or fleet management.
• Familiarity with standard robotics middleware.
• Strong problem-solving skills and ability to thrive in fast-paced, interdisciplinary teams.
• Ability to translate research into practical, field-deployable systems.
Preferred:
• Publications or open-source contributions in multiagent systems, multi-robot planning, or fleet coordination (ICRA, RSS, IROS, AAMAS, CoRL).
• Experience with domain randomization, synthetic data generation, or sim-to-real transfer at scale.
• Background in distributed systems or cloud-based simulation orchestration.
• Hands-on work with real robot fleets in field environments (e.g., construction, mining, logistics, defense).
• Contributions to open-source robotics or simulation frameworks.
Company:
FieldAI is building general robot intelligence for the physical world. Founded in 2023, the company is headquartered in Mission Viejo, USA, with a team of 201-500 employees. The company is currently Growth Stage.