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Gamification Manager Jobs in Raleigh, NC (NOW HIRING)

Gamification Manager information

See Raleigh, NC salary details

$23.8K

$57.9K

$112.8K

How much do gamification manager jobs pay per year?

As of Aug 20, 2026, the average yearly pay for gamification manager in Raleigh, NC is $57,863.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,800.00 and $66,600.00 per year, depending on experience, location, and employer.

What is a gamification manager?

Gamification Managers are professionals who design and implement game-like elements—such as point systems, rewards, and challenges—into non-game contexts like businesses, education, or apps to boost engagement and motivation. They analyze user behavior, collaborate with designers and developers, and measure the effectiveness of gamified strategies. Their goal is to make activities more enjoyable and productive by leveraging principles from game design.

What skills and qualifications are needed to thrive as a gamification manager?

To thrive as a Gamification Manager, you need expertise in game design principles, user engagement strategies, and a background in fields such as psychology, marketing, or computer science. Familiarity with gamification platforms, analytics tools, and project management software is commonly required, along with certifications like Certified Gamification Designer (CGD) being advantageous. Creativity, strategic thinking, and strong communication skills are vital to effectively collaborate with teams and motivate users. These skills ensure the successful design and implementation of gamification solutions that drive user participation and achieve business objectives.

How does a gamification manager typically collaborate with cross-functional teams to implement gamified solutions?

A Gamification Manager works closely with product managers, designers, developers, and marketing teams to design and implement engaging game mechanics within digital products or services. This role often involves facilitating brainstorming sessions, aligning objectives across departments, and ensuring that gamification strategies support broader business goals. Effective communication and project management skills are essential, as the Gamification Manager must coordinate feedback, track progress, and iterate on solutions based on user data and team input.

What is the difference between Gamification Manager vs Game Designer?

AspectGamification ManagerGame Designer
Required CredentialsBachelor's in Business, Marketing, or related field; certifications in gamification or UXBachelor's in Game Design, Computer Science, or related field; portfolio of game projects
Work EnvironmentCorporate settings, marketing teams, e-learning platformsGame studios, entertainment companies, independent projects
Employer & Industry UsageUsed in marketing, HR, training, and engagement strategiesUsed in entertainment, mobile apps, and game development
Common Search & Comparison IntentUnderstanding roles in gamification strategiesDesigning engaging game experiences

The Gamification Manager focuses on applying game elements to non-game contexts like marketing or training, requiring skills in strategy and user engagement. In contrast, a Game Designer creates interactive game experiences, emphasizing creativity and technical design. While both roles involve game principles, their environments and objectives differ significantly.

What is gamification in the workplace?

Gamification in the workplace involves applying game design elements, such as points, badges, and leaderboards, to motivate employee engagement and improve productivity. A Gamification Manager typically develops strategies and uses tools to incorporate these elements into training, performance management, or team collaboration. This approach leverages behavioral psychology to encourage desired behaviors and enhance workplace motivation.

What are popular job titles related to Gamification Manager jobs in Raleigh, NC?

For Gamification Manager jobs in Raleigh, NC, the most frequently searched job titles are:

What cities near Raleigh, NC are hiring for Gamification Manager jobs?

Cities near Raleigh, NC with the most Gamification Manager job openings:

Infographic showing various Gamification Manager job openings in Raleigh, NC as of August 2026, with employment types broken down into 83% Full Time, 15% Part Time, and 2% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $57,863 per year, or $27.8 per hour.

PT Cybersecurity Competition Team Manager

Johnston Community College

Smithfield, NC

$32.23 - $38.30/hr

Part-time

Re-posted 15 days ago


Job description

Description Summary The Cybersecurity Competition Team Manager supports Johnston Community College's NSF ATE grant, Integrating Soft Skills with Technical Skills to Produce Next-Generation Cybersecurity Technicians. This position is responsible for designing, developing, coordinating, and managing the Cybersecurity Competition Team, including integrating competition activities into targeted cybersecurity courses and preparing students for participation in on-site and off-site cyber competitions. The Manager will work closely with the Principal Investigator, Co-PIs, faculty, Career Coach es , and industry partners to enhance student technical and soft skill development through gamification, team-based problem solving, and competition-based learning.

This position is temporary, entirely grant-funded through September 30, 2028 for approximately 20 hours a week for 18 weeks in year one and 20 hours a week for 36 weeks in years two and three. Knowledge & Responsibilities Essential Duties and Responsibilities include the following: other duties as assigned Design, Develop, and Manage Cyber Competitions: Create, coordinate, and oversee all on-site cybersecurity competitions activities integrated into Cybersecurity program courses, ensuring alignment with grant goals and curriculum needs. Coordinate Off-Site Competition Participation: Arrange for JCC's top cybersecurity students to participate in external cyber competitions, including CCN-hosted events, regional contests, and statewide challenges.

Research and Select Appropriate Competitions: Identify prospective competitions, evaluate rules and technical requirements, determine relevance to student skill development, and plan participation logistics. Develop and Maintain a Cyber Competition Team Playbook: Document standards, processes, procedures, team roles, scoring strategies, preparation methods, safety guidelines, and competition expectations for students and faculty. Create and Manage Practice and Training Schedule: Establish regular practice sessions that include technical skill drills, challenge walkthroughs, communication exercises, and teamwork development activities.

Conduct Mock Competitions: Run simulated Capture the Flag events and practice scenarios to prepare students for real competition environments while assessing growth in problem solving, collaboration, and communication. Support Soft Skill Integration and Development: Reinforce targeted soft skills such as communication, teamwork, adaptability, time management, and ethical judgment through competition-based activities and structured coaching. We are focusing on five essential skills: Communication, Critical Thinking, Problem-Solving, Continuous Learning, and Attention to Detail.

Integrate Competition Activities into Coursework: Collaborate with faculty to embed competition tasks, challenges, and gamified exercises into designated courses (CCT110, SEC151, SEC160, CSC211) in support of curriculum enhancements. Collaborate with Faculty on Instructional Materials: Assist faculty and Co-PIs in executing soft skill mini-modules and course-based competition assignments defined in the NSF ATE project. Coordinate Equipment, Software, and Lab Readiness: Ensure proper setup of laptops, virtual environments, practice ranges, and software tools needed for competition training and execution.

Monitor Student Engagement and Progress: Track student participation, performance in competitions, readiness benchmarks, and soft skill development for NSF reporting and continuous improvement. Serve as a Member of the Grant Management Team: Attend meetings, provide updates, contribute to planning, and support documentation and reporting efforts as assigned in the grant structure. Collaborate with the Career Coach and Industry Partners: Coordinate efforts with the Career Coach to support student visibility, employer networking, and industry engagement related to competition activities.

Support Recruitment and Outreach Efforts: Assist with promoting the Cybersecurity Competition Team, presenting at informational sessions, and supporting veteran, high school, and CCP recruitment activities as needed. Support Dissemination and Public Visibility: Provide content, photos, summaries, and updates for the cyber competition webpage, social media, ATE Central reporting, and grant publications. Other Duties as Assigned: Support additional NSF ATE grant activities as needed, including events, workshops, competitions, site visits, and student engagement initiatives.

Supervisory Responsibilities: This job has no supervisory responsibilities. Minimum & Preferred Qualifications Qualifications To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. Individual must be able to work independently with minimum supervision and possess creative problem-solving skills and strong written and verbal communication skills.

The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. Education Minimum: Associate's degree from an accredited institution, preferably in the IT, cybersecurity, or related field.

Experience Minimum: One-year relative work experience in a similar job to include coordination of internships, apprenticeships, career counseling, or employability instruction. Experience Preferred: One-year relative work experience in IT, networking, Cybersecurity, or a closely-related field. Additional Information Language Skills Ability to read, analyze, interpret general business periodicals, professional journals, technical procedures or governmental regulations.

Ability to write reports, business correspondence and procedure manuals. Ability to effectively present information and respond to questions from groups of managers, clients, customers, and the general public. Mathematical Skills Ability to add, subtract, multiply, and divide in all units of measure, using whole numbers, common fractions, and decimals.

Ability to compute rate, ratio, and percent and to draw and interpret bar graphs. Reasoning Ability Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists Ability to interpret a variety of instructions furnished in written, oral diagram, or schedule form Computer Skills To perform this job successfully, an individual should be proficient in Microsoft Word, Excel and Power Point and College Systems. Certificates, Licenses, Registrations None Physical Demands The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job.

Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. While performing the duties of this job, the employee is regularly required to sit, use hands and fingers, reach with hands and arms, and talk or hear. The employee is occasionally required to stand and walk.

The employee must occasionally lift and/or move up to 25 pounds. Specific vision abilities required by this job include close vision and ability to adjust focus. Work Environment The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job.

Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. The noise level in the work environment is usually quiet.