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Game Studio Internship Jobs (NOW HIRING)

Data Engineer

Boston, MA · On-site

$124K - $149K/yr

The Gathering, the rich storytelling of Dungeons & Dragons, or our AAA digital game studios, we ... through internships, academic projects, or self-directed work. * Solid foundation in SQL ...

... Studios. In 2023, AGBO welcomed Donald Mustard--former Chief Creative Officer at Epic Games and co ... Support internship program operations by coordinating onboarding, assigning tasks, tracking ...

... Studios. In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co ... Support internship program operations by coordinating onboarding, assigning tasks, tracking ...

... Studios. In 2023, AGBO welcomed Donald Mustardformer Chief Creative Officer at Epic Games and co ... Support internship program operations by coordinating onboarding, assigning tasks, tracking ...

... Studios. In 2023, AGBO welcomed Donald Mustard--former Chief Creative Officer at Epic Games and co ... Support internship program operations by coordinating onboarding, assigning tasks, tracking ...

Data Engineer

Boston, MA · On-site

$124K - $149K/yr

The Gathering ® , the rich storytelling of Dungeons & Dragons ® , or our AAA digital game studios ... through internships, academic projects, or self-directed work. * Solid foundation in SQL ...

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Game Studio Internship information

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How much do game studio internship jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for game studio internship in the United States is $15.54, according to ZipRecruiter salary data. Most workers in this role earn between $12.50 and $17.55 per hour, depending on experience, location, and employer.

What is a game studio internship?

A Game Studio Internship is a temporary, entry-level position at a video game development company. Interns typically assist with various tasks such as programming, art creation, game design, testing, and project management, depending on their area of study and the studio's needs. These internships provide hands-on experience in the game development process, allowing students or recent graduates to build skills, expand their professional network, and increase their chances of securing a full-time role in the industry. Most internships last from a few months to a year and may be paid or unpaid, depending on the company.

What types of projects or tasks can I expect to work on during a game studio internship?

As a game studio intern, you may be involved in a variety of tasks depending on your area of interest, such as assisting with game design, testing new features, creating art assets, or supporting programming teams. Interns often have the opportunity to participate in brainstorming sessions, contribute to collaborative projects, and learn about the production pipeline from concept to launch. You’ll likely work closely with experienced developers, artists, and designers, gaining hands-on experience while receiving mentorship and feedback to help you grow professionally.

What are the key skills and qualifications needed to thrive as a game studio intern, and why are they important?

To thrive as a Game Studio Intern, you need foundational knowledge in game design, programming, or art, often supported by relevant coursework or a degree in computer science, digital art, or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, Adobe Creative Suite, or version control systems like Git is highly beneficial. Strong communication, teamwork, and a willingness to learn help interns stand out and integrate effectively within creative teams. These skills and qualities are important because they enable interns to contribute meaningfully to projects, adapt to studio workflows, and maximize their learning experience.

What is the difference between Game Studio Internship vs Game Designer?

AspectGame Studio InternshipGame Designer
Required CredentialsTypically pursuing or recent graduate in game design, computer science, or related fieldsDegree in game design, computer science, or related field often preferred
Work EnvironmentTemporary, entry-level position within a game development studioFull-time role involved in designing game mechanics, levels, and user experience
Employer & Industry UsageUsed by studios to train and evaluate potential future employeesCore role responsible for creating game concepts and gameplay features

In summary, a Game Studio Internship is an entry-level, temporary position aimed at gaining industry experience, while a Game Designer is a full-time professional responsible for designing gameplay elements. Internships often serve as a stepping stone toward a career as a Game Designer.

More about Game Studio Internship jobs

What cities are hiring for Game Studio Internship jobs?

Cities with the most Game Studio Internship job openings:

What are the most commonly searched types of Game Studio jobs?

The most popular types of Game Studio jobs are:

What states have the most Game Studio Internship jobs?

States with the most job openings for Game Studio Internship jobs include:

Infographic showing various Game Studio Internship job openings in the United States as of August 2026, with employment types broken down into 66% Full Time, 22% Part Time, 1% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $32,333 per year, or $15.5 per hour.

Unreal Engine C++ Programmer

Epoch Games

Winston Salem, NC

Full-time

Re-posted yesterday


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. The founding members were originally modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: Although Epoch Games does have a formal office at the listed address, we are a fully-online team at this time. Communication is mostly done via Slack (an instant messaging application) and Trello (an online project collaboration tool).

Job Description

In this volunteer position you will be working closely with other members of the Coding department to develop C++ code for the Lays of Althas: Sundered Order (LoA:SO). We are using Epic Game's Unreal Engine 4 (UE4) to develop the game, and knowledge of how C++ code interacts with UE4 is required. Knowledge of Blueprint scripting in UE4 is recommended, but not required.

Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting the progress of the Programming team on a weekly basis and following team policies.

NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for long-term Volunteer Programmers who have previous experience developing in Unreal Engine with C++ experience.

Qualifications

Minimum Requirements:

  • C++ programming experience
  • Unreal Engine 4 experience, and how C++ code interacts with it
  • Having created and completed at least 1 Unreal Engine project/game (using C++)
  • Providing clear and legible code
  • Knowledge or experience working with Ascent Combat Framework (ACF) or Gameplay Ability System (GAS)
  • Online communication, team-collaboration skills, and English fluency
  • A passion for coding and a dedication to creating AAA quality games

Preferred Requirements:

  • Blueprint scripting experience
  • Git Experience
  • UI (User Interface) experience
  • At least 1 Unreal Engine project (using C++) prepared to show prior to the interview. If you do not have one, we can give you an assignment to complete (we will give you 2 weeks to complete it) to test your abilities.
Additional Information

Required Software:

  • Unreal Engine 4 (https://www.unrealengine.com/register)
  • Visual Studio Community Edition (https://visualstudio.microsoft.com/downloads) with Unreal Engine packages
  • Git SCM (https://git-scm.com) and GIT LFS (https://git-lfs.github.com)