1

Game Programmer Jobs in Kansas (NOW HIRING)

Lead cross-disciplinary efforts with engineers, level designers, and technical artists to build procedural systems and workflows that generate distinctive, high-quality gameplay at scale.

$108K - $143K/yr

Translate game-wide goals into actionable plans and deliverables within your area of ownership * Collaborate to Deliver: Partner with Design, Engineering, and LiveOps to build and launch features ...

TheMechanical Engineer Iis responsible for performing mechanical design for power system products ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

TheMechanical Engineer Iis responsible for performing mechanical design for power system products ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

... gaming at either a developer/publisher or research agency * Passion for gaming and a strong understanding of core loops and monetization of mobile/PC games * Proven track record for designing and ...

Collaborate cross-functionally with Game Design, Product, Analytics, Community, Customer Relations, QA, Art, and Engineering teams to achieve Scopely goals (e.g., economy tuning, live ops design ...

The Structural Engineer II is responsible for performing basic structural engineering tasks for ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

The Structural Engineer II is responsible for performing basic structural engineering tasks for ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

The Structural Engineer II is responsible for performing basic structural engineering tasks for ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

Collaborate cross-functionally with Game Design, Product, Analytics, Community, Customer Relations, QA, Art, and Engineering teams to achieve Scopely goals (e.g., economy tuning, live ops design ...

The Electrical Engineer IIIis responsible for performing electrical power, lighting, and/or low ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

The Electrical Engineer IIIis responsible for performing electrical power, lighting, and/or low ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

The Electrical Engineer IIIis responsible for performing electrical power, lighting, and/or low ... Benefits are the Game-Changer We provide industry-leading benefits as an investment in the lives of ...

next page

Showing results 1-20

Game Programmer information

See Kansas salary details

$9.8K

$82.6K

$154.7K

How much do game programmer jobs pay per year?

As of Jun 19, 2026, the average yearly pay for game programmer in Kansas is $82,617.00, according to ZipRecruiter salary data. Most workers in this role earn between $21,400.00 and $129,800.00 per year, depending on experience, location, and employer.

Is there a demand for game programmers?

Game programmers are in demand due to the growing gaming industry, which continues to expand with advancements in technology such as virtual reality and mobile gaming. Skills in programming languages like C++ and Unity or Unreal Engine are highly valued, and employment opportunities are available in both large studios and indie development. The industry often requires continuous learning to keep up with new tools and platforms.

What is the difference between Game Programmer vs Game Designer?

AspectGame ProgrammerGame Designer
Primary RoleWriting code to develop game mechanics, features, and systemsCreating game concepts, storylines, and gameplay experiences
Required SkillsProgramming languages (C++, C#), software development, problem-solvingCreativity, storytelling, game mechanics design
Work EnvironmentTypically in a development team, coding in studios or remoteDesign studios, collaborative teams, often in creative settings
Common UsageUsed in technical development phasesUsed in conceptual and planning phases

While both roles are essential in game development, game programmers focus on coding and technical implementation, whereas game designers concentrate on creating engaging gameplay and story elements. Understanding these differences helps clarify career paths and collaboration in the industry.

Will game dev be replaced by AI?

Game programmers create and implement game features using programming languages and tools, and AI can assist with tasks like procedural content generation and testing. However, human creativity, problem-solving, and design skills remain essential, making complete replacement unlikely in the near future.

What Does a Game Programmer Do?

Game programmers develop video game concepts into functioning programs. A career as a game programmer involves paying close attention to details, analyzing lines of code, and troubleshooting to find solutions. As a game programmer, you use coding languages, such as C++ and Java, to build an interactive gaming experience. There are different kinds of game programmers who have specialized skills to produce a specific purpose in the game, but they all work together to create the final product. For example, some game programmers focus on the 2D and 3D graphics for the game, while others generate user interfaces to make the game fun and easy to use.

What are some common challenges game programmers face when working on large-scale projects?

Game programmers working on large-scale projects often encounter challenges such as optimizing performance for different hardware platforms, managing complex codebases, and ensuring smooth collaboration with designers and artists. Balancing feature implementation with bug fixing and meeting tight deadlines are also common hurdles. Effective communication with other departments and staying up-to-date with evolving game engines and development tools are essential for overcoming these challenges and delivering a high-quality product.

How do I become a game programmer?

To become a game programmer, you typically need a bachelor's degree in computer science, software engineering, or a related field. Developing strong programming skills in languages like C++ or C#, gaining experience with game engines such as Unity or Unreal Engine, and building a portfolio of projects are essential steps in entering the industry.

What are Game Programmers?

Game Programmers are software engineers who specialize in writing code for video games. They work closely with designers, artists, and other team members to turn game concepts into playable experiences by developing game mechanics, graphics, artificial intelligence, and user interfaces. Game Programmers use programming languages such as C++, C#, or Python and may focus on specific areas like gameplay, graphics, physics, or networking. Their work ensures that games run smoothly and are engaging for players.

Is 30 too old to get into game dev?

Game programming is accessible at any age, and many successful developers start later in life. Skills such as programming languages (e.g., C++, C#), understanding game engines like Unity or Unreal, and a strong portfolio are more important than age. Continuous learning and practical experience are key to entering the field regardless of age.

What are the key skills and qualifications needed to thrive as a Game Programmer, and why are they important?

To thrive as a Game Programmer, you need strong programming skills in languages like C++ or C#, a solid understanding of computer science principles, and often a degree in computer science or a related field. Familiarity with game engines (such as Unity or Unreal Engine), version control systems, and debugging tools is typically required. Creative problem-solving, teamwork, and effective communication help you collaborate with designers and artists to bring game concepts to life. These skills ensure efficient development, smooth gameplay experiences, and successful project delivery within the dynamic gaming industry.
What are the most commonly searched types of Game Programmer jobs in Kansas? The most popular types of Game Programmer jobs in Kansas are:
What are popular job titles related to Game Programmer jobs in Kansas? For Game Programmer jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Game Programmer jobs in Kansas look for? The top searched job categories for Game Programmer jobs in Kansas are:
What cities in Kansas are hiring for Game Programmer jobs? Cities in Kansas with the most Game Programmer job openings:
What are popular job titles related to Game Programmer jobs in KS? For Game Programmer jobs in KS, the most frequently searched job titles are:
Infographic showing various Game Programmer job openings in Kansas as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $82,617 per year, or $39.7 per hour.
Principal Encounter Designer

Principal Encounter Designer

Scopely

On-site

Other

Posted 6 days ago


Job description

Scopely is looking for a Principal Encounter Designer to join an exciting unannounced project in development. This role can work in person at our Culver City hub, or remotely within the US or Canada!

Join a team that is early in its journey to build a new F2P Multiplayer Adventure title with World Class IP. You will define how player actions, enemy combatants, and environmental features combine into compelling, distinctive encounters. These experiences will reward player agency and creativity across both hand-authored and procedurally generated worlds.

At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.

What You Will Do  
  • Own the vision and execution for encounter design, delivering varied multiplayer gameplay experiences that fully leverage our sandbox and support multiple player-driven solutions.
  • Define the principles that govern how player actions, enemy combatants, and environmental features combine across both hand-authored and procedurally generated content.
  • Lead cross-disciplinary efforts with engineers, level designers, and technical artists to build procedural systems and workflows that generate distinctive, high-quality gameplay at scale.
  • Collaborate with artists and level designers to establish a visual language that makes gameplay opportunities clear and inviting across a variety of worlds.
  • Partner with systems designers and product management to shape how encounter difficulty, variety, and progression will encourage players to progress their abilities.
What We're Looking For 
  • Significant experience designing encounters and gameplay experiences for third-person action, action-adventure games, and/or multiplayer games.
  • Deep understanding of player agency, encounter readability, and designing for multiple approaches within a rich gameplay sandbox.
  • Proven track record creating procedurally generated gameplay.
  • Passion for systemic gameplay and emergent play, with strong instincts for how mechanics interact, compound, and surprise players.
  • Strong thematic sense, with the ability to present gameplay in evocative, resonant ways.
  • Hands-on implementation skills and enthusiasm for building things directly.
  • A systemic, goal-driven design process grounded in playtesting and iteration.
  • Clear communicator and thoughtful cross-disciplinary leader who can align partners around a high bar for quality.
Bonus Points 
  • Mobile design background, especially on mobile games with real-time action.
  • Familiarity with designing for cross-platform games.
  • History of building gameplay to appeal to a broad audience.
  • Experience delivering emergent gameplay via physics.
  • Unity game engine knowledge.